gamebrary/src/components/Board/CreateBoard.vue
2020-11-20 23:32:43 -07:00

202 lines
4.8 KiB
Vue

<template lang="html">
<b-button
:variant="nightMode ? 'light' : 'primary'"
v-b-modal:create-board
>
{{ $t('boards.create') }}
<b-modal
id="create-board"
size="lg"
:header-bg-variant="nightMode ? 'dark' : null"
:header-text-variant="nightMode ? 'white' : null"
:body-bg-variant="nightMode ? 'dark' : null"
:body-text-variant="nightMode ? 'white' : null"
hide-footer
@show="resetBoard"
@hidden="resetBoard"
>
<template v-slot:modal-header="{ close }">
<modal-header
:title="$t('boards.create')"
@close="close"
/>
</template>
<form ref="createBoardForm" @submit.stop.prevent="submit">
<b-form-group
label="Board name"
label-for="name"
>
<b-form-input
id="name"
v-model="board.name"
placeholder="e.g. PS4 collection, Nintendo Switch, Xbox..."
autofocus
required
/>
</b-form-group>
<b-form-group
label="Board description"
label-for="description"
description="Optional"
>
<b-form-textarea
v-model="board.description"
maxlength="280"
rows="2"
/>
</b-form-group>
<platform-picker
v-model="board.platforms"
/>
<hr />
<b-form-group label="Board template">
<b-form-radio-group
v-model="selectedTemplate"
:options="boardTemplatesOptions"
buttons
name="radios-btn-default"
description="Optional"
/>
<b-row v-if="selectedTemplate" class="mt-3">
<b-col v-for="column in boardTemplates[selectedTemplate]" :key="column">
<b-card
:header="column"
header-tag="header"
header-class="p-1 pl-2"
hide-footer
/>
</b-col>
</b-row>
</b-form-group>
<!-- <b-button @click="cancel" variant="light">
Cancel
</b-button> -->
<b-button
variant="primary"
:disabled="saving"
@click="submit"
>
<b-spinner small v-if="saving" />
<span v-else>Create board</span>
</b-button>
<!-- <template v-slot:modal-footer="{ cancel }">
</template> -->
</form>
</b-modal>
</b-button>
</template>
<script>
import PlatformPicker from '@/components/Board/PlatformPicker';
import { mapGetters } from 'vuex';
export default {
components: {
PlatformPicker,
},
data() {
return {
board: {},
platformCategories: {
1: 'console',
2: 'arcade',
3: 'platform',
4: 'operating_system',
5: 'portable_console',
6: 'computer',
},
saving: false,
selectedTemplate: null,
boardTemplatesOptions: [
{ value: null, text: 'Blank' },
{ value: 'standard', text: 'Standard' },
{ value: 'detailed', text: 'Detailed' },
{ value: 'completionist', text: 'Completionist' },
],
boardTemplates: {
standard: ['Owned', 'Wishlist'],
detailed: ['Physical', 'Digital', 'Wishlist'],
completionist: ['Owned', 'Playing', 'Completed'],
},
};
},
computed: {
...mapGetters(['nightMode']),
},
methods: {
resetBoard() {
this.board = {
name: null,
description: null,
theme: null,
wallpaper: null,
platforms: [],
lists: [],
};
},
submit(e) {
e.preventDefault();
if (this.$refs.createBoardForm.checkValidity()) {
this.createBoard();
}
},
async createBoard() {
const { selectedTemplate, boardTemplates, board } = this;
if (board.platforms.length === 0) {
return this.$bvToast.toast('Please select at least 1 platform', { title: 'Error', variant: 'error' });
}
this.saving = true;
const lists = selectedTemplate && boardTemplates[selectedTemplate]
? boardTemplates[selectedTemplate].map((name) => {
const list = {
name,
games: [],
settings: {},
};
return list;
})
: [{
name: 'List name here',
games: [],
settings: {},
}];
const payload = {
...board,
lists,
};
await this.$store.dispatch('CREATE_BOARD', payload)
.catch(() => {
this.saving = false;
this.$bvToast.toast('There was an error creating board', { title: 'Error', variant: 'error' });
});
this.saving = false;
this.$bvToast.toast('Board crated', { title: 'Success', variant: 'success' });
return this.$bvModal.hide('create-board');
},
},
};
</script>