mirror of
https://github.com/romancm/gamebrary
synced 2024-12-24 18:13:16 +00:00
272 lines
7.4 KiB
Vue
Executable file
272 lines
7.4 KiB
Vue
Executable file
<template lang="html">
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<div
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class="lists"
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ref="lists"
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v-if="user && platform"
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:class="{ dark: darkModeEnabled }"
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@click.self="loseFocus"
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>
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<game-board-placeholder :id="gameDetailId" v-if="loading" />
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<modal
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ref="game"
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large
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no-padding
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@close="closeGame"
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>
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<game-detail slot="content" :id="gameDetailId" v-if="gameDetailId" />
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</modal>
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<modal
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ref="tag"
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title="Apply tag"
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message="Use tags to better organize your games"
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padded
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>
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<div slot="content">
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<div class="tags" v-for="(tag, name) in tags" :key="name">
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<button
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v-if="tag.games.includes(gameTagsId)"
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class="small tag error"
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:title="$t('list.delete')"
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@click="removeTag(name)"
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>
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<i class="far fa-trash-alt" />
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</button>
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<button
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v-else
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class="small tag info"
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:title="$t('list.delete')"
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@click="addTag(name)"
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>
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<i class="fas fa-plus"></i>
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</button>
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<button
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:key="name"
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:style="`background-color: ${tag.hex}`"
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class="tag small color"
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>
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{{ name }}
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</button>
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</div>
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</div>
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</modal>
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<template>
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<list
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:name="list.name"
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:games="list.games"
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:listIndex="listIndex"
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:key="`${list.name}-${listIndex}`"
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v-if="list && !loading"
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v-for="(list, listIndex) in gameLists[platform.code]"
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@end="dragEnd"
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/>
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<onboard v-if="!list" />
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<list-actions
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@update="updateLists"
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@scroll="scroll"
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/>
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</template>
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</div>
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</template>
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<script>
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import ListActions from '@/components/Lists/ListActions';
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import GameBoardPlaceholder from '@/components/GameBoard/GameBoardPlaceholder';
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import Onboard from '@/components/GameBoard/Onboard';
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import Panel from '@/components/Panel/Panel';
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import GameDetail from '@/pages/GameDetail/GameDetail';
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import Modal from '@/components/Modal/Modal';
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import List from '@/components/GameBoard/List';
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import draggable from 'vuedraggable';
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import { mapState, mapGetters } from 'vuex';
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import firebase from 'firebase/app';
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import 'firebase/firestore';
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const db = firebase.firestore();
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export default {
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components: {
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draggable,
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List,
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ListActions,
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GameBoardPlaceholder,
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Onboard,
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Panel,
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GameDetail,
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Modal,
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},
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data() {
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return {
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dragging: false,
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draggingId: null,
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loading: false,
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gameData: null,
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gameDetailId: null,
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gameTagsId: null,
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listDraggableOptions: {
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animation: 500,
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handle: '.list-drag-handle',
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group: { name: 'lists' },
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draggable: '.list',
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ghostClass: 'list-placeholder',
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},
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};
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},
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computed: {
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...mapState(['user', 'gameLists', 'platform', 'tags', 'games']),
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...mapGetters(['darkModeEnabled']),
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list() {
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return this.gameLists && this.platform && this.gameLists[this.platform.code]
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? this.gameLists[this.platform.code]
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: null;
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},
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},
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mounted() {
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this.$store.commit('CLEAR_ACTIVE_LIST_INDEX');
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if (this.platform || this.$route.name === 'share-list') {
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this.loadGameData();
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this.setPageTitle();
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} else {
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this.$router.push({ name: 'platforms' });
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}
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this.$bus.$on('OPEN_GAME', this.openGame);
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this.$bus.$on('OPEN_TAGS', this.openTags);
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},
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beforeDestroy() {
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this.$bus.$off('OPEN_GAME');
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this.$bus.$off('OPEN_TAGS');
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},
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methods: {
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addTag(tagName) {
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this.$store.commit('ADD_GAME_TAG', { tagName, gameId: this.gameTagsId });
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this.$bus.$emit('SAVE_TAGS', this.tags);
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},
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removeTag(tagName) {
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this.$store.commit('REMOVE_GAME_TAG', { tagName, gameId: this.gameTagsId });
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this.$bus.$emit('SAVE_TAGS', this.tags);
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},
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closeGame() {
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this.setPageTitle();
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this.gameDetailId = null;
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},
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setPageTitle() {
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document.title = this.platform
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? `${this.platform.name} - Gamebrary`
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: 'Gamebrary';
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},
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openGame(id) {
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this.gameDetailId = id;
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this.$refs.game.open();
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},
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openTags(id) {
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this.gameTagsId = id;
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this.$refs.tag.open(id);
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},
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loseFocus() {
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this.$store.commit('CLEAR_ACTIVE_LIST_INDEX');
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},
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scroll() {
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this.$nextTick(() => {
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const lists = this.$refs.lists;
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lists.scrollLeft = lists.scrollWidth;
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});
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},
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dragEnd() {
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this.dragging = false;
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this.draggingId = null;
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this.$bus.$emit('TOAST', { message: 'Collection updated' });
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this.updateLists();
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},
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updateLists(force) {
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db.collection('lists').doc(this.user.uid).set(this.gameLists, { merge: !force })
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.catch(() => {
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this.$bus.$emit('TOAST', { message: 'Authentication error', type: 'error' });
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});
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},
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loadGameData() {
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if (this.list) {
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const gameList = [];
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this.list.forEach((list) => {
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if (list && list.games.length) {
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list.games.forEach((id) => {
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if (!gameList.includes(id)) {
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gameList.push(id);
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}
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});
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}
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});
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if (gameList.length > 0) {
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this.loading = true;
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this.$store.dispatch('LOAD_GAMES', gameList)
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.then(() => {
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this.loading = false;
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})
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.catch(() => {
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this.$bus.$emit('TOAST', { message: 'Error loading game', type: 'error' });
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});
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}
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}
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},
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},
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};
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</script>
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<style lang="scss" rel="stylesheet/scss" scoped>
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@import "~styles/styles.scss";
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.draggable * {
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color: $color-white;
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}
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.panel {
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margin-right: $gp;
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width: $list-width;
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}
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.lists {
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user-select: none;
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display: flex;
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align-items: flex-start;
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height: calc(100vh - 48px);
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padding: 0 $gp;
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box-sizing: border-box;
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overflow-x: auto;
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overflow-x: overlay;
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display: flex;
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&.empty {
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background: $color-white;
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}
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}
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.list-placeholder {
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opacity: 0.25;
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}
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</style>
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