gamebrary/src/pages/GameBoard/GameBoard.vue
2019-04-03 16:21:27 -07:00

272 lines
7.4 KiB
Vue
Executable file

<template lang="html">
<div
class="lists"
ref="lists"
v-if="user && platform"
:class="{ dark: darkModeEnabled }"
@click.self="loseFocus"
>
<game-board-placeholder :id="gameDetailId" v-if="loading" />
<modal
ref="game"
large
no-padding
@close="closeGame"
>
<game-detail slot="content" :id="gameDetailId" v-if="gameDetailId" />
</modal>
<modal
ref="tag"
title="Apply tag"
message="Use tags to better organize your games"
padded
>
<div slot="content">
<div class="tags" v-for="(tag, name) in tags" :key="name">
<button
v-if="tag.games.includes(gameTagsId)"
class="small tag error"
:title="$t('list.delete')"
@click="removeTag(name)"
>
<i class="far fa-trash-alt" />
</button>
<button
v-else
class="small tag info"
:title="$t('list.delete')"
@click="addTag(name)"
>
<i class="fas fa-plus"></i>
</button>
<button
:key="name"
:style="`background-color: ${tag.hex}`"
class="tag small color"
>
{{ name }}
</button>
</div>
</div>
</modal>
<template>
<list
:name="list.name"
:games="list.games"
:listIndex="listIndex"
:key="`${list.name}-${listIndex}`"
v-if="list && !loading"
v-for="(list, listIndex) in gameLists[platform.code]"
@end="dragEnd"
/>
<onboard v-if="!list" />
<list-actions
@update="updateLists"
@scroll="scroll"
/>
</template>
</div>
</template>
<script>
import ListActions from '@/components/Lists/ListActions';
import GameBoardPlaceholder from '@/components/GameBoard/GameBoardPlaceholder';
import Onboard from '@/components/GameBoard/Onboard';
import Panel from '@/components/Panel/Panel';
import GameDetail from '@/pages/GameDetail/GameDetail';
import Modal from '@/components/Modal/Modal';
import List from '@/components/GameBoard/List';
import draggable from 'vuedraggable';
import { mapState, mapGetters } from 'vuex';
import firebase from 'firebase/app';
import 'firebase/firestore';
const db = firebase.firestore();
export default {
components: {
draggable,
List,
ListActions,
GameBoardPlaceholder,
Onboard,
Panel,
GameDetail,
Modal,
},
data() {
return {
dragging: false,
draggingId: null,
loading: false,
gameData: null,
gameDetailId: null,
gameTagsId: null,
listDraggableOptions: {
animation: 500,
handle: '.list-drag-handle',
group: { name: 'lists' },
draggable: '.list',
ghostClass: 'list-placeholder',
},
};
},
computed: {
...mapState(['user', 'gameLists', 'platform', 'tags', 'games']),
...mapGetters(['darkModeEnabled']),
list() {
return this.gameLists && this.platform && this.gameLists[this.platform.code]
? this.gameLists[this.platform.code]
: null;
},
},
mounted() {
this.$store.commit('CLEAR_ACTIVE_LIST_INDEX');
if (this.platform || this.$route.name === 'share-list') {
this.loadGameData();
this.setPageTitle();
} else {
this.$router.push({ name: 'platforms' });
}
this.$bus.$on('OPEN_GAME', this.openGame);
this.$bus.$on('OPEN_TAGS', this.openTags);
},
beforeDestroy() {
this.$bus.$off('OPEN_GAME');
this.$bus.$off('OPEN_TAGS');
},
methods: {
addTag(tagName) {
this.$store.commit('ADD_GAME_TAG', { tagName, gameId: this.gameTagsId });
this.$bus.$emit('SAVE_TAGS', this.tags);
},
removeTag(tagName) {
this.$store.commit('REMOVE_GAME_TAG', { tagName, gameId: this.gameTagsId });
this.$bus.$emit('SAVE_TAGS', this.tags);
},
closeGame() {
this.setPageTitle();
this.gameDetailId = null;
},
setPageTitle() {
document.title = this.platform
? `${this.platform.name} - Gamebrary`
: 'Gamebrary';
},
openGame(id) {
this.gameDetailId = id;
this.$refs.game.open();
},
openTags(id) {
this.gameTagsId = id;
this.$refs.tag.open(id);
},
loseFocus() {
this.$store.commit('CLEAR_ACTIVE_LIST_INDEX');
},
scroll() {
this.$nextTick(() => {
const lists = this.$refs.lists;
lists.scrollLeft = lists.scrollWidth;
});
},
dragEnd() {
this.dragging = false;
this.draggingId = null;
this.$bus.$emit('TOAST', { message: 'Collection updated' });
this.updateLists();
},
updateLists(force) {
db.collection('lists').doc(this.user.uid).set(this.gameLists, { merge: !force })
.catch(() => {
this.$bus.$emit('TOAST', { message: 'Authentication error', type: 'error' });
});
},
loadGameData() {
if (this.list) {
const gameList = [];
this.list.forEach((list) => {
if (list && list.games.length) {
list.games.forEach((id) => {
if (!gameList.includes(id)) {
gameList.push(id);
}
});
}
});
if (gameList.length > 0) {
this.loading = true;
this.$store.dispatch('LOAD_GAMES', gameList)
.then(() => {
this.loading = false;
})
.catch(() => {
this.$bus.$emit('TOAST', { message: 'Error loading game', type: 'error' });
});
}
}
},
},
};
</script>
<style lang="scss" rel="stylesheet/scss" scoped>
@import "~styles/styles.scss";
.draggable * {
color: $color-white;
}
.panel {
margin-right: $gp;
width: $list-width;
}
.lists {
user-select: none;
display: flex;
align-items: flex-start;
height: calc(100vh - 48px);
padding: 0 $gp;
box-sizing: border-box;
overflow-x: auto;
overflow-x: overlay;
display: flex;
&.empty {
background: $color-white;
}
}
.list-placeholder {
opacity: 0.25;
}
</style>