mirror of
https://github.com/romancm/gamebrary
synced 2024-12-04 08:49:17 +00:00
85 lines
1.4 KiB
JavaScript
85 lines
1.4 KiB
JavaScript
/* eslint-disable */
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const fs = require('fs');
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const translate = require('translate-json-object')();
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const baseJson = require('../src/i18n/en.json');
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// NOTE: Please be careful using you api key, translating the entire app to all languages can get costly
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translate.init({ googleApiKey: 'GOOGLE_TRANSLATE_API_KEY' });
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const supportedLanguages = [
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'af',
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'ar',
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'az',
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'be',
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'bg',
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'ca',
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'cs',
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'cy',
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'da',
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'de',
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'el',
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'en',
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'es',
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'et',
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'eu',
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'fa',
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'fi',
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'fr',
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'ga',
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'gl',
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'hi',
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'hr',
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'ht',
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'hu',
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'hy',
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'id',
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'is',
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'it',
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'iw',
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'ja',
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'ka',
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'ko',
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'lt',
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'lv',
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'mk',
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'ms',
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'mt',
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'nl',
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'no',
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'pl',
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'pt',
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'ro',
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'ru',
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'sk',
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'sl',
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'sq',
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'sr',
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'sv',
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'sw',
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'th',
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'tl',
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'tr',
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'uk',
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'ur',
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'vi',
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'yi',
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'zh-CN',
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'zh-TW',
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];
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for (let i = 0, promise = Promise.resolve(); i < supportedLanguages.length; i++) {
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promise = promise.then(() => new Promise(resolve => {
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const language = supportedLanguages[i];
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translate.translate(baseJson, language)
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.then((data) => {
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fs.writeFile(`src/i18n/${language}.json`, JSON.stringify(data, null, 4), () => {
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console.log(`Translation to ${language} completed`);
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resolve();
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});
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}).catch((err) => {
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console.log('error ', err)
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});
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}));
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}
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