mirror of
https://github.com/romancm/gamebrary
synced 2024-11-23 19:53:14 +00:00
54 lines
1.3 KiB
JavaScript
Executable file
54 lines
1.3 KiB
JavaScript
Executable file
'use strict'
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const chalk = require('chalk')
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const semver = require('semver')
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const packageConfig = require('../package.json')
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const shell = require('shelljs')
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function exec (cmd) {
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return require('child_process').execSync(cmd).toString().trim()
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}
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const versionRequirements = [
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{
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name: 'node',
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currentVersion: semver.clean(process.version),
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versionRequirement: packageConfig.engines.node
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}
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]
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if (shell.which('npm')) {
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versionRequirements.push({
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name: 'npm',
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currentVersion: exec('npm --version'),
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versionRequirement: packageConfig.engines.npm
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})
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}
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module.exports = function () {
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const warnings = []
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for (let i = 0; i < versionRequirements.length; i++) {
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const mod = versionRequirements[i]
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if (!semver.satisfies(mod.currentVersion, mod.versionRequirement)) {
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warnings.push(mod.name + ': ' +
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chalk.red(mod.currentVersion) + ' should be ' +
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chalk.green(mod.versionRequirement)
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)
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}
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}
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if (warnings.length) {
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console.log('')
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console.log(chalk.yellow('To use this template, you must update following to modules:'))
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console.log()
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for (let i = 0; i < warnings.length; i++) {
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const warning = warnings[i]
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console.log(' ' + warning)
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}
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console.log()
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process.exit(1)
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}
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}
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