gamebrary/src/pages/Board.vue
2020-09-01 10:47:56 -07:00

177 lines
3.7 KiB
Vue
Executable file

<template lang="html">
<div :class="['board', { dragging }]" :style="wallpaper">
<board-placeholder v-if="loading" />
<template v-else>
<list
v-for="(list, listIndex) in board.lists"
:list="list"
:listIndex="listIndex"
:key="list.name"
/>
<div class="d-flex flex-column pr-3">
<add-list />
<board-settings />
</div>
</template>
<game-modal />
</div>
</template>
<script>
import BoardSettings from '@/components/Settings/BoardSettings';
import BoardPlaceholder from '@/components/Board/BoardPlaceholder';
import AddList from '@/components/Board/AddList';
import GameModal from '@/components/Game/GameModal';
import List from '@/components/Lists/List';
import chunk from 'lodash.chunk';
import { mapState } from 'vuex';
import draggable from 'vuedraggable';
export default {
components: {
draggable,
List,
BoardPlaceholder,
AddList,
BoardSettings,
GameModal,
},
data() {
return {
loading: true,
queryLimit: 500,
wallpaperUrl: null,
};
},
computed: {
...mapState(['user', 'dragging', 'board', 'wallpapers']),
wallpaper() {
return this.wallpaperUrl
? `background-image: url('${this.wallpaperUrl}');`
: '';
},
boardId() {
return this.$route.params.id;
},
},
watch: {
boardId(value) {
if (value) {
this.load();
}
},
},
mounted() {
this.load();
this.$bus.$on('RELOAD_WALLPAPER', this.setWallpaper);
},
destroyed() {
this.$store.commit('CLEAR_BOARD');
this.$bus.$off('RELOAD_WALLPAPER');
},
methods: {
load() {
// TODO: handle loading public board
if (this.boardId && this.user) {
this.loadBoard(this.boardId);
} else {
this.$router.push({ name: 'dashboard' });
}
},
async loadBoard(id) {
this.loading = true;
await this.$store.dispatch('LOAD_BOARD', id)
.catch(() => {
this.$router.replace({ path: '/' });
});
this.loadBoardGames();
this.setWallpaper();
},
async setWallpaper() {
const { wallpaper } = this.board;
const wallpaperObject = wallpaper && this.wallpapers.length
? this.wallpapers.find(({ fullPath }) => fullPath === wallpaper)
: null;
this.wallpaperUrl = wallpaperObject && wallpaperObject.url
? wallpaperObject.url
: null;
},
loadBoardGames() {
const { lists } = this.board;
if (lists && lists.length === 0) {
this.$bvModal.show('add-list');
}
const boardGames = Array.from(new Set(lists.map(({ games }) => games).flat()));
if (boardGames.length === 0) {
this.loading = false;
return boardGames;
}
return boardGames.length > this.queryLimit
? this.loadGamesInChunks(boardGames)
: this.loadGames(boardGames);
},
async loadGames(gameList) {
this.loading = true;
await this.$store.dispatch('LOAD_BOARD_GAMES', gameList.toString())
.catch(() => {
this.$bvToast.toast('Error loading games', { title: 'Error', variant: 'error' });
});
this.loading = false;
},
loadGamesInChunks(gameList) {
const chunkedGameList = chunk(gameList, this.queryLimit);
chunkedGameList.forEach((gameListChunk) => {
this.loadGames(gameListChunk);
});
},
},
};
</script>
<style lang="scss" rel="stylesheet/scss" scoped>
.board {
user-select: none;
display: flex;
background-size: cover;
align-items: flex-start;
height: 100vh;
padding: 58px 1rem 0;
box-sizing: border-box;
overflow-x: auto;
overflow-x: overlay;
display: flex;
}
.list-placeholder {
opacity: 0.25;
}
</style>