mirror of
https://github.com/romancm/gamebrary
synced 2024-11-10 13:44:16 +00:00
26 lines
995 B
JavaScript
26 lines
995 B
JavaScript
/* eslint-disable */
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const fs = require('fs');
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const translate = require('translate-json-object')();
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const baseJson = require('../src/i18n/en.json');
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// NOTE: Please be careful using you api key, translating the entire app to all languages can get costly
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translate.init({ googleApiKey: 'GOOGLE_TRANSLATE_API_KEY' });
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const supportedLanguages = ['ar','zh-CN','en','fr','de','it','ja','pt','ru','es'];
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for (let i = 0, promise = Promise.resolve(); i < supportedLanguages.length; i++) {
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promise = promise.then(() => new Promise(resolve => {
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const language = supportedLanguages[i];
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translate.translate(baseJson, language)
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.then((data) => {
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fs.writeFile(`src/i18n/${language}.json`, JSON.stringify(data, null, 4), () => {
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console.log(`Translation to ${language} completed`);
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resolve();
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});
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}).catch((err) => {
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console.log('error ', err)
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});
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}));
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}
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