import axios from 'axios'; import firebase from 'firebase/app'; import 'firebase/storage'; import 'firebase/firestore'; const API_BASE = 'https://us-central1-gamebrary-8c736.cloudfunctions.net'; // const API_BASE = 'http://localhost:5001/gamebrary-8c736/us-central1'; export default { // // NEW STUFF // LOAD_IGDB_PLATFORMS({ commit }) { return new Promise((resolve, reject) => { axios.get(`${API_BASE}/platforms`) .then(({ data }) => { commit('SET_PLATFORMS', data); resolve(data); }).catch(reject); }); }, LOAD_BOARDS({ state, commit }) { return new Promise((resolve, reject) => { const db = firebase.firestore(); db.collection('boards').where('owner', '==', state.user.uid) .get() .then(({ docs }) => { const boards = docs.length ? docs.map((doc) => { const board = doc.data(); return { id: doc.id, ...board, }; }) : null; if (boards) { commit('SET_BOARDS', boards); } resolve(); }) .catch(reject); }); }, LOAD_BOARD({ state, commit }, id) { return new Promise((resolve, reject) => { const db = firebase.firestore(); db.collection('boards') .doc(id) .get() .then((doc) => { const board = doc.data(); if (state.user.uid !== board.owner) { return reject(); } commit('SET_BOARD', { ...board, id: doc.id, }); return resolve(); }) .catch(reject); }); }, CREATE_BOARD({ state, commit }, board) { return new Promise((resolve, reject) => { const db = firebase.firestore(); const payload = { ...board, owner: state.user.uid, }; db.collection('boards').add(payload) .then(({ id }) => { commit('ADD_BOARD', { ...payload, id, }); resolve(); }) .catch(reject); }); }, DELETE_WALLPAPER({ commit }, { fullPath }) { return new Promise((resolve, reject) => { firebase.storage().ref(fullPath).delete() .then(() => { commit('REMOVE_WALLPAPER', fullPath); resolve(); }) .catch(reject); }); }, LOAD_WALLPAPER(context, path) { const storage = firebase.storage().ref(); return new Promise((resolve, reject) => { storage.child(path).getDownloadURL() .then((url) => { resolve(url); }) .catch(reject); }); }, LOAD_WALLPAPERS({ state, commit }) { const storage = firebase.storage().ref(`${state.user.uid}/wallpapers`); return new Promise((resolve, reject) => { storage .listAll() .then(({ items }) => { const wallpapers = items.map(({ fullPath, name }) => { const wallpaper = { fullPath, name, }; return wallpaper; }); // TODO: refactor? there's gotta be a better way to do this const fetchedUrls = []; wallpapers.forEach(({ fullPath }, index) => { firebase.storage() .ref() .child(fullPath).getDownloadURL() .then((url) => { fetchedUrls.push(url); wallpapers[index].url = url; if (fetchedUrls.length === wallpapers.length) { commit('SET_WALLPAPERS', wallpapers); resolve(); } }) .catch(reject); }); }) .catch(reject); }); }, UPLOAD_WALLPAPER({ state, commit }, file) { return new Promise((resolve, reject) => { firebase.storage() .ref(`${state.user.uid}/wallpapers/${file.name}`) .put(file) .then((response) => { if (response.state === 'success') { const { metadata: { fullPath, name } } = response; firebase.storage() .ref() .child(fullPath).getDownloadURL() .then((url) => { const wallpaper = { fullPath, name, url, }; commit('ADD_WALLPAPER', wallpaper); resolve(); }) .catch(reject); } }) .catch(reject); }); }, // set merge to true when deleting lists SAVE_BOARD({ state }, merge = false) { const db = firebase.firestore(); return new Promise((resolve, reject) => { db.collection('boards') .doc(state.board.id) .set(state.board, { merge }) .then(() => { resolve(); }) .catch(reject); }); }, DELETE_BOARD({ commit }, id) { return new Promise((resolve, reject) => { const db = firebase.firestore(); db.collection('boards').doc(id).delete() .then(() => { commit('REMOVE_BOARD', id); resolve(); }) .catch(reject); }); }, LOAD_BOARD_GAMES({ commit }, gameList) { return new Promise((resolve, reject) => { axios.get(`${API_BASE}/games?games=${gameList}`) .then(({ data }) => { commit('CACHE_GAME_DATA', data); resolve(); }).catch(reject); }); }, SEARCH_GAMES({ commit, state }, searchText) { const platforms = state.board.platforms.join(','); return new Promise((resolve, reject) => { axios.get(`${API_BASE}/search?search=${searchText}&platform=${platforms}`) .then(({ data }) => { commit('SET_SEARCH_RESULTS', data); commit('CACHE_GAME_DATA', data); resolve(); }).catch(reject); }); }, SAVE_TAGS({ state }, tags) { const db = firebase.firestore(); return new Promise((resolve, reject) => { db.collection('tags').doc(state.user.uid).set(tags, { merge: true }) .then(() => resolve()) .catch(reject); }); }, SAVE_TAGS_NO_MERGE({ state }, tags) { const db = firebase.firestore(); return new Promise((resolve, reject) => { db.collection('tags').doc(state.user.uid).set(tags, { merge: false }) .then(() => resolve()) .catch(reject); }); }, SAVE_LEGACY_LISTS({ commit, state }, payload) { const db = firebase.firestore(); db.collection('lists').doc(state.user.uid).set(payload, { merge: false }) .then(() => { commit('SAVE_LIST_LEGACY', payload); }); }, SAVE_SETTINGS({ commit, state }, settings) { const db = firebase.firestore(); return new Promise((resolve, reject) => { db.collection('settings').doc(state.user.uid).set(settings, { merge: true }) .then(() => { commit('SET_SETTINGS', settings); resolve(); }) .catch(reject); }); }, // TODO: combine into single action SAVE_NOTES({ state }) { return new Promise((resolve, reject) => { const db = firebase.firestore(); db.collection('notes').doc(state.user.uid).set(state.notes, { merge: true }) .then(() => resolve()) .catch(reject); }); }, SAVE_NOTES_NO_MERGE({ state }) { return new Promise((resolve, reject) => { const db = firebase.firestore(); db.collection('notes').doc(state.user.uid).set(state.notes, { merge: false }) .then(() => resolve()) .catch(reject); }); }, // TODO: combine into single action SAVE_PROGRESSES_NO_MERGE({ state }) { return new Promise((resolve, reject) => { const db = firebase.firestore(); db.collection('progresses').doc(state.user.uid).set(state.progresses, { merge: false }) .then(() => resolve()) .catch(reject); }); }, SAVE_PROGRESSES({ state }) { return new Promise((resolve, reject) => { const db = firebase.firestore(); db.collection('progresses').doc(state.user.uid).set(state.progresses, { merge: true }) .then(() => resolve()) .catch(reject); }); }, // TODO: use firebase email extension instead SEND_WELCOME_EMAIL(context, additionalUserInfo) { return new Promise((resolve, reject) => { if (additionalUserInfo && additionalUserInfo.profile) { axios.get(`${API_BASE}/email?address=${additionalUserInfo.profile.email}&template_id=welcome`) .catch(reject); } else { reject(); } }); }, LOAD_RELEASES({ commit }) { return new Promise((resolve, reject) => { axios.get('https://api.github.com/repos/romancm/gamebrary/releases') .then(({ data }) => { commit('SET_RELEASES', data); resolve(); }).catch(reject); }); }, LOAD_GITHUB_REPOSITORY() { return new Promise((resolve, reject) => { axios.get('https://api.github.com/repos/romancm/gamebrary') .then(({ data }) => { resolve(data); }).catch(reject); }); }, LOAD_GITHUB_README() { return new Promise((resolve, reject) => { axios.get('https://raw.githubusercontent.com/romancm/gamebrary/master/README.md') .then(({ data }) => { resolve(data); }).catch(reject); }); }, LOAD_GAME(context, gameId) { return new Promise((resolve, reject) => { axios.get(`${API_BASE}/game?gameId=${gameId}`) .then(({ data }) => { const [game] = data; resolve(game); }).catch(reject); }); }, };