* Remove bus event for progresses
* Remove progress pie for now
* Progress mutations
* progress actions
* Additional translations
* Fix indentation
* Update getter to get value from platform-specific progress
* Modal clean up, make close button fixed always
* update sort logic to get values from platform-specific
* Use native progress element for view only
* Removed completed todo
* Added desktop media query
* Added todo to sync notes and progresses
* Cleaned up gameProgress component
* Todo
* Show progress on top and button next to other actions
* remove deprecated hollow button class
* Update accent color for default theme
* Cleaned up gameCardGrid a bit
* linter fix
* removed computed prop
* Fix typo
* space out actions
* null check
* don't show drag icons if sorting is enabled
Sorting overwrites the dragging order. Therefore the drag icons should only be visible if sorting is disabled.
* reverse initial attempt
* Add custom sort icons
* use `sort-amount-down` as default
* Linting
* params are kebab case
it's a ~~Jersey~~Vue thing
* Copy GameNotes and use it as boilerplate
* Save and display progress data
* Save and display progress data
* Mobile adjustments and add label
* Mobile adjustments and add label
* save progress as integer
* Add sorting by progress
* Display progress on select GameCards
* Fix `progress()` return
* Reduce amount of props
* Copy change
* remove unnecessary check
* use `input[type=range]`
* remove unnecessary check
* Add progress-pie in the Grid view
Credit goes to @oliviale for her lovely CSS progress pie
* Save and display progress data
* Add progress-pie in the Grid view
Credit goes to @oliviale for her lovely CSS progress pie
* fix rebase conflict
* add translation
* Fixed merge conflict typo
* add focusInput functions
`autofocus` on inputs doesn't seem to work. So I manually set `focus()` whenever `open()`/`clear()`/`reset()` is called.
* set focus to searchInput after adding a game (WIP)
I know too little about Vue.js, but I'm certain that it's a bad practice to look 2 parents up to find the `searchInput` ref. Either the ref needs to be added to its children or `focusInput()` needs to be added to `GameCard.js` to use as a mixin.
* linting
* remove unnecessary if statements
* remove comments
Mobile view is a bit icky to navigate.
I'm planning to work on an app-like mobile styling. But for now this would make it already a lot less annoying to use on mobile.
* Updated endpoints to use IGDB v3
* Updated computed props to match v3 changes
* Moved ageRatings to getter + updated for v3
* Updated getters to support v3 changes
* Moved all ratings images under same folder
* Use new endpoints in actions
* Compatibility updates
* Null check
* formatting
* Load games in chunks of 10 to meet new API requirements
* More compatibility changes
* Use ids for New and standard 3DS, great job naming consoles nintendo!
* Drop v2 suffix
* Added Autosorting
* When list set to sort new games now properly sorted
* Custom by default on new lists
* Apply suggestions from code review
Will look at recommended changes to <i> as they are more involved
Co-Authored-By: Roman Cervantes <roman.cervantes@keap.com>
* Made rest of formatting changes
* Added width selector and associated data in ListSettings
* Moved selectedWidth up a level
* Width now changes width, doesn't change card size
* Mostly working, covers are just giant for no particular reason right now
* Removed hard coded Strings in ListSettings
* Added basic shortcut support
Added vue-shortkey library
Added 'esc' shortcut to go back from add list component
Added 'esc' shortcut to go back from game search component
Added 'ctl+alt+d' to delete list from list settings component
* Add shortcut to delete game from list (Delete Key)
* Added shortcuts to delete game from list
Added shortcuts to add note to game
Added shortcuts to cancel from note creation
Added shortcuts to delete note
* Fixing import method for consistency
* Fixed code review suggestions