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https://github.com/romancm/gamebrary
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change board bg based on theme
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parent
9a671387de
commit
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1 changed files with 12 additions and 3 deletions
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@ -1,5 +1,8 @@
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<template lang="html">
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<template lang="html">
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<div :class="['board', { dragging, 'empty': isEmptyBoard }]" :style="wallpaper">
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<div
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:class="['board', boardBackground, { dragging, 'empty': isEmptyBoard }]"
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:style="wallpaper"
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>
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<board-placeholder v-if="loading" />
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<board-placeholder v-if="loading" />
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<template v-else>
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<template v-else>
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@ -30,7 +33,7 @@ import AddList from '@/components/Board/AddList';
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import GameModal from '@/components/Game/GameModal';
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import GameModal from '@/components/Game/GameModal';
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import List from '@/components/Lists/List';
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import List from '@/components/Lists/List';
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import chunk from 'lodash.chunk';
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import chunk from 'lodash.chunk';
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import { mapState } from 'vuex';
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import { mapState, mapGetters } from 'vuex';
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import draggable from 'vuedraggable';
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import draggable from 'vuedraggable';
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export default {
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export default {
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@ -54,6 +57,7 @@ export default {
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computed: {
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computed: {
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...mapState(['user', 'dragging', 'board', 'wallpapers']),
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...mapState(['user', 'dragging', 'board', 'wallpapers']),
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...mapGetters(['nightMode']),
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wallpaper() {
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wallpaper() {
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return this.wallpaperUrl
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return this.wallpaperUrl
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@ -74,6 +78,12 @@ export default {
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// TODO: use optional chaining
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// TODO: use optional chaining
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return this.$route.meta && this.$route.meta.public;
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return this.$route.meta && this.$route.meta.public;
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},
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},
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boardBackground() {
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return this.nightMode
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? 'bg-dark'
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: 'bg-light';
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},
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},
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},
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watch: {
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watch: {
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@ -203,7 +213,6 @@ export default {
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overflow-x: auto;
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overflow-x: auto;
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overflow-x: overlay;
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overflow-x: overlay;
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display: flex;
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display: flex;
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background-color: #ccc;
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}
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}
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.list-placeholder {
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.list-placeholder {
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