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https://github.com/romancm/gamebrary
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Restored old way of compiling game list
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parent
e5cb11850e
commit
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2 changed files with 22 additions and 2 deletions
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@ -152,7 +152,17 @@ export default {
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loadGameData() {
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loadGameData() {
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if (this.list) {
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if (this.list) {
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const gameList = this.list.map(({ games }) => games).filter(Boolean).join().replace(/(^,)|(,$)/g, '');
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const gameList = [];
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this.list.forEach((list) => {
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if (list && list.games.length) {
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list.games.forEach((id) => {
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if (!gameList.includes(id)) {
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gameList.push(id);
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}
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});
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}
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});
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if (gameList.length > 0) {
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if (gameList.length > 0) {
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this.loading = true;
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this.loading = true;
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@ -86,7 +86,17 @@ export default {
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},
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},
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loadGameData() {
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loadGameData() {
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const gameList = this.listData.map(({ games }) => games).filter(Boolean).join().replace(/(^,)|(,$)/g, '');
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const gameList = [];
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this.listData.forEach((list) => {
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if (list && list.games.length) {
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list.games.forEach((id) => {
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if (!gameList.includes(id)) {
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gameList.push(id);
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}
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});
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}
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});
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if (gameList.length > 0) {
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if (gameList.length > 0) {
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this.$store.dispatch('LOAD_PUBLIC_GAMES', gameList)
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this.$store.dispatch('LOAD_PUBLIC_GAMES', gameList)
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