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Gamebrary 2024-01-19 22:22:15 -07:00
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1. **Book/Game Controller Combo:**
Combine a book shape with a game controller to represent the fusion of a library and gaming.
2. **Controller Spine:**
Create a book spine that looks like a game controller, symbolizing a library of games.
3. **Open Book with Game Elements:**
Design an open book with game-related symbols or characters emerging from the pages.
4. **Bookshelf with Game Icons:**
Illustrate a bookshelf filled with game icons or symbols to convey the idea of a diverse game library.
5. **Play Button as a Book:**
Integrate a play button into the design, making it look like a book to emphasize the gaming aspect.
6. **Game Controller Book Pages:**
Design a book with pages that resemble the buttons of a game controller.
7. **Joystick within a Book:**
Place a joystick or gamepad inside an open book to create a unique and cohesive image.
8. **Pixelated Book:**
Use pixel art to represent a book, adding a nostalgic touch for gamers.
9. **Book with Game Pieces:**
Incorporate traditional board game pieces within the design, showcasing a variety of games.
10. **D-pad Book:**
Form a book shape with a D-pad (directional pad) on the cover.
Remember to consider color schemes that resonate with the gaming theme, and aim for a design that is versatile and recognizable at different sizes. If possible, seek feedback from your target audience to ensure the logo resonates with gamers and represents the essence of Gamebrary.

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<!-- TODO: allow auto collapse, toggle on click, hover -->
<!-- TODO: add option for dock style: rounded, full, floating (top, bottom), bring back pinned boards, notes, tags, -->
<!-- // LanguageSettings,
// SteamSettingsPage,
// import SteamSettingsPage from '@/pages/SteamSettingsPage';