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https://github.com/romancm/gamebrary
synced 2024-11-24 12:13:08 +00:00
Increase games request limit to 500, refactored load methods
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parent
9791f603cf
commit
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1 changed files with 27 additions and 20 deletions
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@ -115,6 +115,7 @@ export default {
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gameDetailListIndex: null,
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gameDetailId: null,
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gameTagsId: null,
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queryLimit: 500,
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};
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},
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@ -132,8 +133,8 @@ export default {
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mounted() {
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this.$store.commit('CLEAR_ACTIVE_LIST_INDEX');
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if (this.platform || this.$route.name === 'share-list') {
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this.loadGameData();
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if (this.list && this.platform || this.$route.name === 'share-list') {
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this.load();
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this.setPageTitle();
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} else {
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this.$router.push({ name: 'platforms' });
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@ -213,27 +214,33 @@ export default {
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});
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},
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loadGameData() {
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if (this.list) {
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load() {
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const flattenedList = this.list.map(({ games }) => games).flat();
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const gameList = Array.from(new Set(flattenedList));
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const dedupedList = Array.from(new Set(flattenedList));
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if (gameList.length > 0) {
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const chunkedGameList = chunk(gameList, 50);
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return dedupedList.length > this.queryLimit
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? this.loadGamesInChunks(dedupedList)
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: this.loadGames(dedupedList);
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},
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chunkedGameList.forEach((partialGameList) => {
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loadGames(gameList) {
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this.loading = true;
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this.$store.dispatch('LOAD_GAMES', partialGameList.toString())
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this.$store.dispatch('LOAD_GAMES', gameList.toString())
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.then(() => {
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this.loading = false;
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})
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.catch(() => {
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this.$bus.$emit('TOAST', { message: 'Error loading games', type: 'error' });
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});
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},
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loadGamesInChunks(gameList) {
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const chunkedGameList = chunk(gameList, this.queryLimit);
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chunkedGameList.forEach((gameListChunk) => {
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this.loadGames(gameListChunk);
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});
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}
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}
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},
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},
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};
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