gamebrary/src/components/Game/AddRemoveGame.vue

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<template lang="html">
<b-dropdown-item
:variant="gameInList ? 'danger' : 'success'"
@click="handleClick"
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>
<i :class="`fas fa-${gameInList ? 'trash-alt' : 'plus'} fa-fw`" aria-hidden />
{{ label }}
</b-dropdown-item>
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</template>
<script>
import { mapState } from 'vuex';
export default {
props: {
game: Object,
list: Object,
},
computed: {
...mapState(['board']),
gameInList() {
return this.game && this.list.games.includes(this.game.id);
},
label() {
return this.gameInList
? this.$t('board.gameModal.removeFromList')
: this.$t('board.list.addGame');
},
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},
methods: {
handleClick() {
if (this.gameInList) {
this.removeGame();
} else {
this.addGame();
}
},
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async addGame() {
const { list, game, board } = this;
const listIndex = board.lists.findIndex(({ name }) => name === list.name);
this.$store.commit('ADD_GAME_TO_LIST', {
listIndex,
game,
});
await this.$store.dispatch('SAVE_BOARD')
.catch(() => {
this.$bvToast.toast(`There was an error adding "${this.game.name}"`, { title: list.name, variant: 'danger' });
});
this.$bvToast.toast(`${this.game.name} added`, { title: list.name, variant: 'success' });
// this.$ga.event({
// eventCategory: 'game',
// eventAction: 'add',
// eventLabel: 'addGame',
// eventValue: data,
// });
},
async removeGame() {
const { list, game, board } = this;
const listIndex = board.lists.findIndex(({ name }) => name === list.name);
this.$store.commit('REMOVE_GAME_FROM_LIST', { listIndex, game });
await this.$store.dispatch('SAVE_BOARD')
.catch(() => {
this.$bvToast.toast(`There was an error removing "${this.game.name}"`, { title: list.name, variant: 'danger' });
});
this.$bvToast.toast(`${this.game.name} removed`, { title: list.name, variant: 'success' });
},
},
};
</script>