gamebrary/build/webpack.dev.local.conf.js

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'use strict'
const fs = require('fs')
const utils = require('./utils')
const webpack = require('webpack')
const config = require('../config')
const merge = require('webpack-merge')
const path = require('path')
const baseWebpackConfig = require('./webpack.base.conf')
const CopyWebpackPlugin = require('copy-webpack-plugin')
const HtmlWebpackPlugin = require('html-webpack-plugin')
const FriendlyErrorsPlugin = require('friendly-errors-webpack-plugin')
const portfinder = require('portfinder')
const HOST = process.env.HOST
const PORT = process.env.PORT && Number(process.env.PORT)
const devWebpackConfig = merge(baseWebpackConfig, {
module: {
rules: utils.styleLoaders({ sourceMap: config.dev.cssSourceMap, usePostCSS: true })
},
// cheap-module-eval-source-map is faster for development
devtool: config.dev.devtool,
// these devServer options should be customized in /config/index.js
devServer: {
clientLogLevel: 'warning',
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historyApiFallback: true,
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hot: true,
contentBase: false, // since we use CopyWebpackPlugin.
compress: true,
host: HOST || config.dev.host,
port: PORT || config.dev.port,
open: config.dev.autoOpenBrowser,
overlay: config.dev.errorOverlay
? { warnings: false, errors: true }
: false,
publicPath: config.dev.assetsPublicPath,
proxy: config.dev.proxyTable,
quiet: true, // necessary for FriendlyErrorsPlugin
watchOptions: {
poll: config.dev.poll,
}
},
plugins: [
new webpack.DefinePlugin({
'process.env': require('../config/dev.local.env')
}),
new webpack.HotModuleReplacementPlugin(),
new webpack.NamedModulesPlugin(), // HMR shows correct file names in console on update.
new webpack.NoEmitOnErrorsPlugin(),
// https://github.com/ampedandwired/html-webpack-plugin
new HtmlWebpackPlugin({
filename: 'index.html',
template: 'index.html',
inject: true,
serviceWorkerLoader: `<script>${fs.readFileSync(path.join(__dirname,
'./service-worker-dev.js'), 'utf-8')}</script>`
}),
// copy custom static assets
new CopyWebpackPlugin([
{
from: path.resolve(__dirname, '../static'),
to: config.dev.assetsSubDirectory,
ignore: ['.*']
}
])
]
})
module.exports = new Promise((resolve, reject) => {
portfinder.basePort = process.env.PORT || config.dev.port
portfinder.getPort((err, port) => {
if (err) {
reject(err)
} else {
// publish the new Port, necessary for e2e tests
process.env.PORT = port
// add port to devServer config
devWebpackConfig.devServer.port = port
// Add FriendlyErrorsPlugin
devWebpackConfig.plugins.push(new FriendlyErrorsPlugin({
compilationSuccessInfo: {
messages: [`Your application is running here: http://${devWebpackConfig.devServer.host}:${port}`],
},
onErrors: config.dev.notifyOnErrors
? utils.createNotifierCallback()
: undefined
}))
resolve(devWebpackConfig)
}
})
})