gamebrary/src/components/Game/GameDescription.vue

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<template lang="html">
<div class="game-description">
<div v-if="loading">
<b-skeleton
v-for="n in 3"
:key="n"
/>
</div>
<!-- TODO: get images from article and add them to screenshots -->
<template v-else>
<small>Source: {{ source }}</small>
<p>
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<span
:class="{'break-spaces': source === 'IGDB' }"
v-html="description"
/>
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<b-button v-b-modal.wikipediaArticle v-if="source === 'Wikipedia'">
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<i class="fab fa-wikipedia-w" aria-hidden />
Read more
</b-button>
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<!-- <template v-if="!trimmedDescription">
<div
v-html="gameDescription"
:class="{'break-spaces': source === 'IGDB' }"
/>
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</template> -->
</p>
</template>
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<b-modal
id="wikipediaArticle"
scrollable
hide-footer
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:header-bg-variant="nightMode ? 'dark' : null"
:header-text-variant="nightMode ? 'white' : null"
:body-bg-variant="nightMode ? 'dark' : null"
:body-text-variant="nightMode ? 'white' : null"
>
<template v-slot:modal-header="{ close }">
<modal-header
:title="game.name"
subtitle="Wikipedia article"
@close="close"
>
<template v-slot:header>
<b-img
:src="activeGameCoverUrl"
:alt="game.name"
class="float-left mr-2"
height="40"
rounded
/>
</template>
</modal-header>
</template>
<p
:class="{'break-spaces': source === 'IGDB' }"
v-html="gameDescription"
/>
</b-modal>
</div>
</template>
<script>
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import { mapGetters } from 'vuex';
import { LINKS_CATEGORIES } from '@/constants';
export default {
props: {
game: Object,
},
data() {
return {
wikipediaArticle: {},
loading: true,
};
},
computed: {
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...mapGetters(['nightMode', 'activeGameCoverUrl']),
description() {
return this.trimmedDescription
? this.trimmedDescription
: this.gameDescription;
},
gameDescription() {
const wikipediaDescription = this.wikipediaArticle && this.wikipediaArticle.extract
? this.wikipediaArticle.extract
: null;
const igdbDescription = this.game && this.game.summary
? this.game.summary
: null;
// Default to wikipedia article, fall back to igdb's desc
return wikipediaDescription || igdbDescription;
},
trimmedDescription() {
return this.gameDescription && this.gameDescription.length > 600
? `${this.gameDescription.substr(0, 600)}...`
: null;
},
source() {
return this.wikipediaArticle && this.wikipediaArticle.extract
? 'Wikipedia'
: 'IGDB';
},
},
mounted() {
this.loadWikipediaArticle();
},
methods: {
async loadWikipediaArticle() {
const wikiData = this.game && this.game.websites
? this.game.websites.find(({ category, url }) => url.includes('/wiki/') && category === LINKS_CATEGORIES.wikipedia)
: null;
if (!wikiData) {
this.loading = false;
return;
}
const articleTitle = wikiData.url.split('/wiki/')[1];
this.wikipediaArticle = await this.$store.dispatch('LOAD_WIKIPEDIA_ARTICLE', articleTitle)
.catch(() => {
this.loading = false;
});
this.loading = false;
},
},
};
</script>
<style lang="scss" rel="stylesheet/scss" scoped>
.break-spaces {
white-space: break-spaces;
}
h2 {
background-color: red;
}
</style>
<style lang="scss" rel="stylesheet/scss">
.game-description {
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h2, h3 {
margin-bottom: 0;
padding-bottom: .5rem;
}
h2 {
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font-size: 24px;
top: 0;
}
h3 {
font-size: 18px;
}
h4, h5, h6 {
font-size: 16px;
font-weight: bold;
}
}
.mw-empty-elt {
display: none;
}
</style>