mirror of
https://github.com/fish-shell/fish-shell
synced 2024-12-28 22:03:12 +00:00
740 lines
28 KiB
Rust
740 lines
28 KiB
Rust
//! The rusty version of iothreads from the cpp code, to be consumed by native rust code. This isn't
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//! ported directly from the cpp code so we can use rust threads instead of using pthreads.
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use crate::flog::{FloggableDebug, FLOG};
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use crate::reader::Reader;
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use std::marker::PhantomData;
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use std::num::NonZeroU64;
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use std::sync::atomic::{AtomicBool, AtomicUsize, Ordering};
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use std::sync::{Arc, Mutex, OnceLock};
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use std::time::{Duration, Instant};
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impl FloggableDebug for std::thread::ThreadId {}
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/// The thread id of the main thread, as set by [`init()`] at startup.
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static MAIN_THREAD_ID: OnceLock<usize> = OnceLock::new();
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/// Used to bypass thread assertions when testing.
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const THREAD_ASSERTS_CFG_FOR_TESTING: bool = cfg!(test);
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/// This allows us to notice when we've forked.
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static IS_FORKED_PROC: AtomicBool = AtomicBool::new(false);
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/// Maximum number of threads for the IO thread pool.
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const IO_MAX_THREADS: usize = 1024;
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/// How long an idle [`ThreadPool`] thread will wait for work (against the condition variable)
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/// before exiting.
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const IO_WAIT_FOR_WORK_DURATION: Duration = Duration::from_millis(500);
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/// The iothreads [`ThreadPool`] singleton. Used to lift I/O off of the main thread and used for
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/// completions, etc.
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static IO_THREAD_POOL: OnceLock<Mutex<ThreadPool>> = OnceLock::new();
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/// The event signaller singleton used for completions and queued main thread requests.
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static NOTIFY_SIGNALLER: once_cell::sync::Lazy<crate::fd_monitor::FdEventSignaller> =
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once_cell::sync::Lazy::new(crate::fd_monitor::FdEventSignaller::new);
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/// A [`ThreadPool`] work request.
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type WorkItem = Box<dyn FnOnce() + 'static + Send>;
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// A helper type to allow us to (temporarily) send an object to another thread.
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struct ForceSend<T>(T);
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// Safety: only used on main thread.
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unsafe impl<T> Send for ForceSend<T> {}
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#[allow(clippy::type_complexity)]
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type DebounceCallback = ForceSend<Box<dyn FnOnce(&mut Reader) + 'static>>;
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/// The queue of [`WorkItem`]s to be executed on the main thread. This is read from in
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/// `iothread_service_main()`.
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///
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/// Since the queue is synchronized, items don't need to implement `Send`.
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static MAIN_THREAD_QUEUE: Mutex<Vec<DebounceCallback>> = Mutex::new(Vec::new());
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/// Initialize some global static variables. Must be called at startup from the main thread.
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pub fn init() {
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MAIN_THREAD_ID
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.set(thread_id())
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.expect("threads::init() must only be called once (at startup)!");
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extern "C" fn child_post_fork() {
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IS_FORKED_PROC.store(true, Ordering::Relaxed);
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}
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unsafe {
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let result = libc::pthread_atfork(None, None, Some(child_post_fork));
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assert_eq!(result, 0, "pthread_atfork() failure: {}", errno::errno());
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}
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IO_THREAD_POOL
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.set(Mutex::new(ThreadPool::new(1, IO_MAX_THREADS)))
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.expect("IO_THREAD_POOL has already been initialized!");
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}
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#[inline(always)]
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fn main_thread_id() -> usize {
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#[cold]
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fn init_not_called() -> ! {
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panic!("threads::init() was not called at startup!");
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}
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match MAIN_THREAD_ID.get() {
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None => init_not_called(),
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Some(id) => *id,
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}
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}
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/// Get the calling thread's fish-specific thread id.
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///
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/// This thread id is internal to the `threads` module for low-level purposes and should not be
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/// leaked to other modules; general purpose code that needs a thread id should use rust's native
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/// thread id functionality.
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///
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/// We use our own implementation because Rust's own `Thread::id()` allocates via `Arc`, is fairly
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/// slow, and uses a `Mutex` on 32-bit platforms (or anywhere without an atomic 64-bit CAS).
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#[inline(always)]
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fn thread_id() -> usize {
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static THREAD_COUNTER: AtomicUsize = AtomicUsize::new(1);
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// It would be faster and much nicer to use #[thread_local] here, but that's nightly only.
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// This is still faster than going through Thread::thread_id(); it's something like 15ns
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// for each `Thread::thread_id()` call vs 1-2 ns with `#[thread_local]` and 2-4ns with
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// `thread_local!`.
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thread_local! {
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static THREAD_ID: usize = THREAD_COUNTER.fetch_add(1, Ordering::Relaxed);
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}
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let id = THREAD_ID.with(|id| *id);
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// This assertion is only here to reduce hair loss in case someone runs into a known linker bug;
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// as it's not here to catch logic errors in our own code, it can be elided in release mode.
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debug_assert_ne!(id, 0, "TLS storage not initialized!");
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id
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}
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#[test]
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fn test_thread_ids() {
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let start_thread_id = thread_id();
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assert_eq!(start_thread_id, thread_id());
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let spawned_thread_id = std::thread::spawn(thread_id).join();
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assert_ne!(start_thread_id, spawned_thread_id.unwrap());
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}
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#[inline(always)]
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pub fn is_main_thread() -> bool {
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thread_id() == main_thread_id()
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}
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#[inline(always)]
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pub fn assert_is_main_thread() {
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#[cold]
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fn not_main_thread() -> ! {
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panic!("Function is not running on the main thread!");
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}
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if !is_main_thread() && !THREAD_ASSERTS_CFG_FOR_TESTING {
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not_main_thread();
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}
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}
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#[inline(always)]
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pub fn assert_is_background_thread() {
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#[cold]
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fn not_background_thread() -> ! {
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panic!("Function is not allowed to be called on the main thread!");
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}
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if is_main_thread() && !THREAD_ASSERTS_CFG_FOR_TESTING {
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not_background_thread();
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}
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}
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pub fn is_forked_child() -> bool {
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IS_FORKED_PROC.load(Ordering::Relaxed)
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}
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#[inline(always)]
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pub fn assert_is_not_forked_child() {
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#[cold]
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fn panic_is_forked_child() {
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panic!("Function called from forked child!");
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}
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if is_forked_child() {
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panic_is_forked_child();
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}
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}
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/// The rusty version of `iothreads::make_detached_pthread()`. We will probably need a
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/// `spawn_scoped` version of the same to handle some more advanced borrow cases safely, and maybe
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/// an unsafe version that doesn't do any lifetime checking akin to
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/// `spawn_unchecked()`[std::thread::Builder::spawn_unchecked], which is a nightly-only feature.
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///
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/// Returns a boolean indicating whether or not the thread was successfully launched. Failure here
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/// is not dependent on the passed callback and implies a system error (likely insufficient
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/// resources).
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pub fn spawn<F: FnOnce() + Send + 'static>(callback: F) -> bool {
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// The spawned thread inherits our signal mask. Temporarily block signals, spawn the thread, and
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// then restore it. But we must not block SIGBUS, SIGFPE, SIGILL, or SIGSEGV; that's undefined
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// (#7837). Conservatively don't try to mask SIGKILL or SIGSTOP either; that's ignored on Linux
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// but maybe has an effect elsewhere.
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let saved_set = unsafe {
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let mut new_set: libc::sigset_t = std::mem::zeroed();
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let new_set = &mut new_set as *mut _;
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libc::sigfillset(new_set);
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libc::sigdelset(new_set, libc::SIGILL); // bad jump
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libc::sigdelset(new_set, libc::SIGFPE); // divide-by-zero
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libc::sigdelset(new_set, libc::SIGBUS); // unaligned memory access
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libc::sigdelset(new_set, libc::SIGSEGV); // bad memory access
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libc::sigdelset(new_set, libc::SIGSTOP); // unblockable
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libc::sigdelset(new_set, libc::SIGKILL); // unblockable
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let mut saved_set: libc::sigset_t = std::mem::zeroed();
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let result = libc::pthread_sigmask(libc::SIG_BLOCK, new_set, &mut saved_set as *mut _);
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assert_eq!(result, 0, "Failed to override thread signal mask!");
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saved_set
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};
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// Spawn a thread. If this fails, it means there's already a bunch of threads; it is very
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// unlikely that they are all on the verge of exiting, so one is likely to be ready to handle
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// extant requests. So we can ignore failure with some confidence.
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// We don't have to port the PTHREAD_CREATE_DETACHED logic. Rust threads are detached
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// automatically if the returned join handle is dropped.
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let result = match std::thread::Builder::new().spawn(callback) {
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Ok(handle) => {
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let thread_id = thread_id();
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FLOG!(iothread, "rust thread", thread_id, "spawned");
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// Drop the handle to detach the thread
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drop(handle);
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true
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}
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Err(e) => {
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eprintln!("rust thread spawn failure: {e}");
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false
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}
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};
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// Restore our sigmask
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unsafe {
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let result = libc::pthread_sigmask(
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libc::SIG_SETMASK,
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&saved_set as *const _,
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std::ptr::null_mut(),
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);
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assert_eq!(result, 0, "Failed to restore thread signal mask!");
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};
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result
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}
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/// Exits calling onexit handlers if running under ASAN, otherwise does nothing.
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///
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/// This function is always defined but is a no-op if not running under ASAN. This is to make it
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/// more ergonomic to call it in general and also makes it possible to call it via ffi at all.
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pub fn asan_maybe_exit(code: i32) {
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if cfg!(feature = "asan") {
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unsafe {
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libc::exit(code);
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}
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}
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}
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/// Data shared between the thread pool [`ThreadPool`] and worker threads [`WorkerThread`].
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#[derive(Default)]
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struct ThreadPoolProtected {
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/// The queue of outstanding, unclaimed work requests
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pub request_queue: std::collections::VecDeque<WorkItem>,
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/// The number of threads that exist in the pool
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pub total_threads: usize,
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/// The number of threads waiting for more work (i.e. idle threads)
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pub waiting_threads: usize,
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}
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/// Data behind an [`Arc`] to share between the [`ThreadPool`] and [`WorkerThread`] instances.
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#[derive(Default)]
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struct ThreadPoolShared {
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/// The mutex to access shared state between [`ThreadPool`] and [`WorkerThread`] instances. This
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/// is accessed both standalone and via [`cond_var`](Self::cond_var).
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mutex: Mutex<ThreadPoolProtected>,
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/// The condition variable used to wake up waiting threads. This is tied to [`mutex`](Self::mutex).
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cond_var: std::sync::Condvar,
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}
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pub struct ThreadPool {
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/// The data which needs to be shared with worker threads.
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shared: Arc<ThreadPoolShared>,
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/// The minimum number of threads that will be kept waiting even when idle in the pool.
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soft_min_threads: usize,
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/// The maximum number of threads that will be created to service outstanding work requests, by
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/// default. This may be bypassed.
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max_threads: usize,
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}
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impl std::fmt::Debug for ThreadPool {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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f.debug_struct("ThreadPool")
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.field("min_threads", &self.soft_min_threads)
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.field("max_threads", &self.max_threads)
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.finish()
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}
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}
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impl ThreadPool {
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/// Construct a new `ThreadPool` instance with the specified min and max num of threads.
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pub fn new(soft_min_threads: usize, max_threads: usize) -> Self {
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ThreadPool {
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shared: Default::default(),
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soft_min_threads,
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max_threads,
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}
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}
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/// Enqueue a new work item onto the thread pool.
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///
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/// The function `func` will execute on one of the pool's background threads. If `cant_wait` is
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/// set, the thread limit may be disregarded if extant threads are busy.
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///
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/// Returns the number of threads that were alive when the work item was enqueued.
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pub fn perform<F: FnOnce() + 'static + Send>(&mut self, func: F, cant_wait: bool) -> usize {
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let work_item = Box::new(func);
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self.perform_inner(work_item, cant_wait)
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}
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fn perform_inner(&mut self, f: WorkItem, cant_wait: bool) -> usize {
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enum ThreadAction {
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None,
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Wake,
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Spawn,
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}
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let local_thread_count;
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let thread_action = {
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let mut data = self.shared.mutex.lock().expect("Mutex poisoned!");
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local_thread_count = data.total_threads;
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data.request_queue.push_back(f);
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FLOG!(
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iothread,
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"enqueuing work item (count is ",
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data.request_queue.len(),
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")"
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);
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if data.waiting_threads >= data.request_queue.len() {
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// There are enough waiting threads, wake one up.
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ThreadAction::Wake
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} else if cant_wait || data.total_threads < self.max_threads {
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// No threads are idle waiting but we can or must spawn a new thread to service the
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// request.
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data.total_threads += 1;
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ThreadAction::Spawn
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} else {
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// There is no need to do anything because we've reached the max number of threads.
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ThreadAction::None
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}
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};
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// Act only after unlocking the mutex.
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match thread_action {
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ThreadAction::None => (),
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ThreadAction::Wake => {
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// Wake a thread if we decided to do so.
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FLOG!(iothread, "notifying thread ", std::thread::current().id());
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self.shared.cond_var.notify_one();
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}
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ThreadAction::Spawn => {
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// Spawn a thread. If this fails, it means there are already a bunch of worker
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// threads and it is very unlikely that they are all about to exit so one is likely
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// able to handle the incoming request. This means we can ignore the failure with
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// some degree of confidence. (This is also not an error we expect to routinely run
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// into under normal, non-resource-starved circumstances.)
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if self.spawn_thread() {
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FLOG!(iothread, "pthread spawned");
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} else {
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// We failed to spawn a thread; decrement the thread count.
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self.shared
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.mutex
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.lock()
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.expect("Mutex poisoned!")
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.total_threads -= 1;
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}
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}
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}
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local_thread_count
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}
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/// Attempt to spawn a new worker thread.
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fn spawn_thread(&mut self) -> bool {
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let shared = Arc::clone(&self.shared);
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let soft_min_threads = self.soft_min_threads;
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self::spawn(move || {
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let worker = WorkerThread {
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shared,
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soft_min_threads,
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};
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worker.run();
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})
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}
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}
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/// A `Sync` and `Send` wrapper for non-`Sync`/`Send` types.
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/// Only allows access from the main thread.
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pub struct MainThread<T> {
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data: T,
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// Make type !Send and !Sync by default
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_marker: PhantomData<*const ()>,
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}
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// Manually implement Send and Sync for MainThread<T> to ensure it can be shared across threads
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// as long as T is 'static.
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unsafe impl<T: 'static> Send for MainThread<T> {}
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unsafe impl<T: 'static> Sync for MainThread<T> {}
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impl<T> MainThread<T> {
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pub const fn new(value: T) -> Self {
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Self {
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data: value,
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_marker: PhantomData,
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}
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}
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pub fn get(&self) -> &T {
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assert_is_main_thread();
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&self.data
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}
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}
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pub struct WorkerThread {
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/// The data shared with the [`ThreadPool`].
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shared: Arc<ThreadPoolShared>,
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/// The soft min number of threads for the associated [`ThreadPool`].
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soft_min_threads: usize,
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}
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impl WorkerThread {
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/// The worker loop entry point for this thread.
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fn run(mut self) {
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while let Some(work_item) = self.dequeue_work_or_commit_to_exit() {
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FLOG!(
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iothread,
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"pthread ",
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std::thread::current().id(),
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" got work"
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);
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// Perform the work
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work_item();
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}
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FLOG!(
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iothread,
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"pthread ",
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std::thread::current().id(),
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" exiting"
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);
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}
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/// Dequeue a work item (perhaps waiting on the condition variable) or commit to exiting by
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/// reducing the active thread count.
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fn dequeue_work_or_commit_to_exit(&mut self) -> Option<WorkItem> {
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let mut data = self.shared.mutex.lock().expect("Mutex poisoned!");
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// If the queue is empty, check to see if we should wait. We should wait if our exiting
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// would drop us below our soft thread count minimum.
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if data.request_queue.is_empty()
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&& data.total_threads == self.soft_min_threads
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&& IO_WAIT_FOR_WORK_DURATION > Duration::ZERO
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{
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data.waiting_threads += 1;
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data = self
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.shared
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.cond_var
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.wait_timeout(data, IO_WAIT_FOR_WORK_DURATION)
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.expect("Mutex poisoned!")
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.0;
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data.waiting_threads -= 1;
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}
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// Now that we've (perhaps) waited, see if there's something on the queue.
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let result = data.request_queue.pop_front();
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// If we are returning None then ensure we balance the thread count increment from when we
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// were created. This has to be done here in this awkward place because we've already
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// committed to exiting - we will never pick up more work. So we need to make sure to
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// decrement the thread count while holding the lock as we have effectively already exited.
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if result.is_none() {
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data.total_threads -= 1;
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}
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return result;
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}
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}
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/// Returns a [`MutexGuard`](std::sync::MutexGuard) containing the IO [`ThreadPool`].
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fn borrow_io_thread_pool() -> std::sync::MutexGuard<'static, ThreadPool> {
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IO_THREAD_POOL
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.get()
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.unwrap()
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.lock()
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.expect("Mutex poisoned!")
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}
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/// Enqueues work on the IO thread pool singleton.
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pub fn iothread_perform(f: impl FnOnce() + 'static + Send) {
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let mut thread_pool = borrow_io_thread_pool();
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thread_pool.perform(f, false);
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}
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/// Enqueues priority work on the IO thread pool singleton, disregarding the thread limit.
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///
|
|
/// It does its best to spawn a thread if all other threads are occupied. This is primarily for
|
|
/// cases where deferring creation of a new thread might lead to a deadlock.
|
|
pub fn iothread_perform_cant_wait(f: impl FnOnce() + 'static + Send) {
|
|
let mut thread_pool = borrow_io_thread_pool();
|
|
thread_pool.perform(f, true);
|
|
}
|
|
|
|
pub fn iothread_port() -> i32 {
|
|
NOTIFY_SIGNALLER.read_fd()
|
|
}
|
|
|
|
pub fn iothread_service_main_with_timeout(ctx: &mut Reader, timeout: Duration) {
|
|
if crate::fd_readable_set::is_fd_readable(iothread_port(), timeout.as_millis() as u64) {
|
|
iothread_service_main(ctx);
|
|
}
|
|
}
|
|
|
|
pub fn iothread_service_main(ctx: &mut Reader) {
|
|
self::assert_is_main_thread();
|
|
|
|
// Note: the order here is important. We must consume events before handling requests, as
|
|
// posting uses the opposite order.
|
|
NOTIFY_SIGNALLER.try_consume();
|
|
|
|
let queue = std::mem::take(&mut *MAIN_THREAD_QUEUE.lock().expect("Mutex poisoned!"));
|
|
|
|
// Perform each completion in order.
|
|
for callback in queue {
|
|
(callback.0)(ctx);
|
|
}
|
|
}
|
|
|
|
/// Does nasty polling via select(), only used for testing.
|
|
#[cfg(test)]
|
|
pub(crate) fn iothread_drain_all(ctx: &mut Reader) {
|
|
while borrow_io_thread_pool()
|
|
.shared
|
|
.mutex
|
|
.lock()
|
|
.expect("Mutex poisoned!")
|
|
.total_threads
|
|
> 0
|
|
{
|
|
iothread_service_main_with_timeout(ctx, Duration::from_millis(1000));
|
|
}
|
|
}
|
|
|
|
/// `Debounce` is a simple class which executes one function on a background thread while enqueing
|
|
/// at most one more. Subsequent execution requests overwrite the enqueued one. It takes an optional
|
|
/// timeout; if a handler does not finish within the timeout then a new thread is spawned to service
|
|
/// the remaining request.
|
|
///
|
|
/// Debounce implementation note: we would like to enqueue at most one request, except if a thread
|
|
/// hangs (e.g. on fs access) then we do not want to block indefinitely - such threads are called
|
|
/// "abandoned". This is implemented via a monotone uint64 counter, called a token. Every time we
|
|
/// spawn a thread, we increment the token. When the thread has completed running a work item, it
|
|
/// compares its token to the active token; if they differ then this thread was abandoned.
|
|
#[derive(Clone)]
|
|
pub struct Debounce {
|
|
timeout: Duration,
|
|
/// The data shared between [`Debounce`] instances.
|
|
data: Arc<Mutex<DebounceData>>,
|
|
}
|
|
|
|
/// The data shared between [`Debounce`] instances.
|
|
struct DebounceData {
|
|
/// The (one or none) next enqueued request, overwritten each time a new call to
|
|
/// [`perform()`](Self::perform) is made.
|
|
next_req: Option<WorkItem>,
|
|
/// The non-zero token of the current non-abandoned thread or `None` if no thread is running.
|
|
active_token: Option<NonZeroU64>,
|
|
/// The next token to use when spawning a thread.
|
|
next_token: NonZeroU64,
|
|
/// The start time of the most recently spawned thread or request (if any).
|
|
start_time: Instant,
|
|
}
|
|
|
|
impl Debounce {
|
|
pub fn new(timeout: Duration) -> Self {
|
|
Self {
|
|
timeout,
|
|
data: Arc::new(Mutex::new(DebounceData {
|
|
next_req: None,
|
|
active_token: None,
|
|
next_token: NonZeroU64::new(1).unwrap(),
|
|
start_time: Instant::now(),
|
|
})),
|
|
}
|
|
}
|
|
|
|
/// Run an iteration in the background with the given thread token. Returns `true` if we handled
|
|
/// a request or `false` if there were no requests to handle (in which case the debounce thread
|
|
/// exits).
|
|
///
|
|
/// Note that this method is called from a background thread.
|
|
fn run_next(&self, token: NonZeroU64) -> bool {
|
|
let request = {
|
|
let mut data = self.data.lock().expect("Mutex poisoned!");
|
|
if let Some(req) = data.next_req.take() {
|
|
data.start_time = Instant::now();
|
|
req
|
|
} else {
|
|
// There is no pending request. Mark this token as no longer running.
|
|
if Some(token) == data.active_token {
|
|
data.active_token = None;
|
|
}
|
|
return false;
|
|
}
|
|
};
|
|
|
|
// Execute request after unlocking the mutex.
|
|
(request)();
|
|
return true;
|
|
}
|
|
|
|
/// Enqueue `handler` to be performed on a background thread. If another function is already
|
|
/// enqueued, this overwrites it and that function will not be executed.
|
|
///
|
|
/// The result is a token which is only of interest to the test suite.
|
|
pub fn perform(&self, handler: impl FnOnce() + 'static + Send) -> NonZeroU64 {
|
|
self.perform_with_completion(handler, |_ctx, _result| ())
|
|
}
|
|
|
|
/// Enqueue `handler` to be performed on a background thread with [`Completion`] `completion`
|
|
/// to be performed on the main thread. If a function is already enqueued, this overwrites it
|
|
/// and that function will not be executed.
|
|
///
|
|
/// If the function executes within the optional timeout then `completion` will be invoked on
|
|
/// the main thread with the result of the evaluated `handler`.
|
|
///
|
|
/// The result is a token which is only of interest to the test suite.
|
|
pub fn perform_with_completion<H, R, C>(&self, handler: H, completion: C) -> NonZeroU64
|
|
where
|
|
H: FnOnce() -> R + 'static + Send,
|
|
C: FnOnce(&mut Reader, R) + 'static,
|
|
R: 'static + Send,
|
|
{
|
|
assert_is_main_thread();
|
|
let completion_wrapper = ForceSend(completion);
|
|
let work_item = Box::new(move || {
|
|
let result = handler();
|
|
let callback: DebounceCallback = ForceSend(Box::new(move |ctx| {
|
|
let completion = completion_wrapper;
|
|
(completion.0)(ctx, result);
|
|
}));
|
|
MAIN_THREAD_QUEUE.lock().unwrap().push(callback);
|
|
NOTIFY_SIGNALLER.post();
|
|
});
|
|
self.perform_inner(work_item)
|
|
}
|
|
|
|
fn perform_inner(&self, work_item: WorkItem) -> NonZeroU64 {
|
|
let mut spawn = false;
|
|
let active_token = {
|
|
let mut data = self.data.lock().expect("Mutex poisoned!");
|
|
data.next_req = Some(work_item);
|
|
// If we have a timeout and our running thread has exceeded it, abandon that thread.
|
|
if data.active_token.is_some()
|
|
&& !self.timeout.is_zero()
|
|
&& (Instant::now() - data.start_time > self.timeout)
|
|
{
|
|
// Abandon this thread by dissociating its token from this [`Debounce`] instance.
|
|
data.active_token = None;
|
|
}
|
|
if data.active_token.is_none() {
|
|
// We need to spawn a new thread. Mark the current time so that a new request won't
|
|
// immediately abandon us and start a new thread too.
|
|
spawn = true;
|
|
data.active_token = Some(data.next_token);
|
|
data.next_token = data.next_token.checked_add(1).unwrap();
|
|
data.start_time = Instant::now();
|
|
}
|
|
data.active_token.expect("Something should be active now.")
|
|
};
|
|
|
|
// Spawn after unlocking the mutex above.
|
|
if spawn {
|
|
// We need to clone the Arc to get it to last for the duration of the 'static lifetime.
|
|
let debounce = self.clone();
|
|
iothread_perform(move || {
|
|
while debounce.run_next(active_token) {
|
|
// Keep thread alive/busy.
|
|
}
|
|
});
|
|
}
|
|
|
|
active_token
|
|
}
|
|
}
|
|
|
|
#[test]
|
|
/// Verify that spawing a thread normally via [`std::thread::spawn()`] causes the calling thread's
|
|
/// sigmask to be inherited by the newly spawned thread.
|
|
fn std_thread_inherits_sigmask() {
|
|
// First change our own thread mask
|
|
let (saved_set, t1_set) = unsafe {
|
|
let mut new_set: libc::sigset_t = std::mem::zeroed();
|
|
let new_set = &mut new_set as *mut _;
|
|
libc::sigemptyset(new_set);
|
|
libc::sigaddset(new_set, libc::SIGILL); // mask bad jump
|
|
|
|
let mut saved_set: libc::sigset_t = std::mem::zeroed();
|
|
let result = libc::pthread_sigmask(libc::SIG_BLOCK, new_set, &mut saved_set as *mut _);
|
|
assert_eq!(result, 0, "Failed to set thread mask!");
|
|
|
|
// Now get the current set that includes the masked SIGILL
|
|
let mut t1_set: libc::sigset_t = std::mem::zeroed();
|
|
let mut empty_set = std::mem::zeroed();
|
|
let empty_set = &mut empty_set as *mut _;
|
|
libc::sigemptyset(empty_set);
|
|
let result = libc::pthread_sigmask(libc::SIG_UNBLOCK, empty_set, &mut t1_set as *mut _);
|
|
assert_eq!(result, 0, "Failed to get own altered thread mask!");
|
|
|
|
(saved_set, t1_set)
|
|
};
|
|
|
|
// Launch a new thread that can access existing variables
|
|
let t2_set = std::thread::scope(|_| {
|
|
unsafe {
|
|
// Set a new thread sigmask and verify that the old one is what we expect it to be
|
|
let mut new_set: libc::sigset_t = std::mem::zeroed();
|
|
let new_set = &mut new_set as *mut _;
|
|
libc::sigemptyset(new_set);
|
|
let mut saved_set2: libc::sigset_t = std::mem::zeroed();
|
|
let result = libc::pthread_sigmask(libc::SIG_BLOCK, new_set, &mut saved_set2 as *mut _);
|
|
assert_eq!(result, 0, "Failed to get existing sigmask for new thread");
|
|
saved_set2
|
|
}
|
|
});
|
|
|
|
// Compare the sigset_t values
|
|
unsafe {
|
|
let t1_sigset_slice = std::slice::from_raw_parts(
|
|
&t1_set as *const _ as *const u8,
|
|
core::mem::size_of::<libc::sigset_t>(),
|
|
);
|
|
let t2_sigset_slice = std::slice::from_raw_parts(
|
|
&t2_set as *const _ as *const u8,
|
|
core::mem::size_of::<libc::sigset_t>(),
|
|
);
|
|
|
|
assert_eq!(t1_sigset_slice, t2_sigset_slice);
|
|
};
|
|
|
|
// Restore the thread sigset so we don't affect `cargo test`'s multithreaded test harnesses
|
|
unsafe {
|
|
let result = libc::pthread_sigmask(
|
|
libc::SIG_SETMASK,
|
|
&saved_set as *const _,
|
|
core::ptr::null_mut(),
|
|
);
|
|
assert_eq!(result, 0, "Failed to restore sigmask!");
|
|
}
|
|
}
|