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https://github.com/fish-shell/fish-shell
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fa78a7101c
And re-run IWYU, adjust #includes.
316 lines
13 KiB
C++
316 lines
13 KiB
C++
// Programmatic representation of fish code.
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#ifndef FISH_PARSE_PRODUCTIONS_H
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#define FISH_PARSE_PRODUCTIONS_H
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#include <assert.h>
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#include <stddef.h>
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#include <sys/types.h>
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#include <memory>
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#include <vector>
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#include "common.h"
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#include "parse_constants.h"
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#include "tokenizer.h"
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class parse_node_tree_t;
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typedef uint32_t node_offset_t;
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#define NODE_OFFSET_INVALID (static_cast<node_offset_t>(-1))
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typedef uint32_t source_offset_t;
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#define SOURCE_OFFSET_INVALID (static_cast<source_offset_t>(-1))
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/// A struct representing the token type that we use internally.
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struct parse_token_t {
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enum parse_token_type_t type; // The type of the token as represented by the parser
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enum parse_keyword_t keyword; // Any keyword represented by this token
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bool has_dash_prefix; // Hackish: whether the source contains a dash prefix
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bool is_help_argument; // Hackish: whether the source looks like '-h' or '--help'
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source_offset_t source_start;
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source_offset_t source_length;
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wcstring describe() const;
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wcstring user_presentable_description() const;
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};
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enum {
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parse_flag_none = 0,
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/// Attempt to build a "parse tree" no matter what. This may result in a 'forest' of
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/// disconnected trees. This is intended to be used by syntax highlighting.
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parse_flag_continue_after_error = 1 << 0,
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/// Include comment tokens.
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parse_flag_include_comments = 1 << 1,
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/// Indicate that the tokenizer should accept incomplete tokens */
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parse_flag_accept_incomplete_tokens = 1 << 2,
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/// Indicate that the parser should not generate the terminate token, allowing an 'unfinished'
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/// tree where some nodes may have no productions.
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parse_flag_leave_unterminated = 1 << 3,
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/// Indicate that the parser should generate job_list entries for blank lines.
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parse_flag_show_blank_lines = 1 << 4
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};
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typedef unsigned int parse_tree_flags_t;
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wcstring parse_dump_tree(const parse_node_tree_t &tree, const wcstring &src);
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const wchar_t *token_type_description(parse_token_type_t type);
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const wchar_t *keyword_description(parse_keyword_t type);
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// Node flags.
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enum {
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/// Flag indicating that the node has associated comment nodes.
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parse_node_flag_has_comments = 1 << 0,
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};
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typedef uint8_t parse_node_flags_t;
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/// Node-type specific tag value.
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typedef uint8_t parse_node_tag_t;
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/// Class for nodes of a parse tree. Since there's a lot of these, the size and order of the fields
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/// is important.
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class parse_node_t {
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public:
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// Start in the source code.
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source_offset_t source_start;
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// Length of our range in the source code.
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source_offset_t source_length;
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// Parent
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node_offset_t parent;
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// Children
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node_offset_t child_start;
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// Number of children.
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uint8_t child_count;
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// Type of the node.
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enum parse_token_type_t type;
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// Keyword associated with node.
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enum parse_keyword_t keyword;
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// Node flags.
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parse_node_flags_t flags : 4;
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// This is used to store e.g. the statement decoration.
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parse_node_tag_t tag : 4;
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// Description
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wcstring describe(void) const;
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// Constructor
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explicit parse_node_t(parse_token_type_t ty)
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: source_start(SOURCE_OFFSET_INVALID),
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source_length(0),
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parent(NODE_OFFSET_INVALID),
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child_start(0),
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child_count(0),
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type(ty),
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keyword(parse_keyword_none),
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flags(0),
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tag(0) {}
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node_offset_t child_offset(node_offset_t which) const {
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PARSE_ASSERT(which < child_count);
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return child_start + which;
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}
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/// Indicate if this node has a range of source code associated with it.
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bool has_source() const {
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// Should never have a nonempty range with an invalid offset.
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assert(this->source_start != SOURCE_OFFSET_INVALID || this->source_length == 0);
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return this->source_length > 0;
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}
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/// Indicate if the node has comment nodes.
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bool has_comments() const { return !!(this->flags & parse_node_flag_has_comments); }
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/// Gets source for the node, or the empty string if it has no source.
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wcstring get_source(const wcstring &str) const {
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if (!has_source())
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return wcstring();
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else
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return wcstring(str, this->source_start, this->source_length);
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}
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/// Returns whether the given location is within the source range or at its end.
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bool location_in_or_at_end_of_source_range(size_t loc) const {
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return has_source() && source_start <= loc && loc - source_start <= source_length;
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}
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};
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/// The parse tree itself.
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class parse_node_tree_t : public std::vector<parse_node_t> {
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public:
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parse_node_tree_t() {}
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parse_node_tree_t(moved_ref<parse_node_tree_t> t) { this->swap(t.val); }
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// Get the node corresponding to a child of the given node, or NULL if there is no such child.
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// If expected_type is provided, assert that the node has that type.
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const parse_node_t *get_child(const parse_node_t &parent, node_offset_t which,
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parse_token_type_t expected_type = token_type_invalid) const;
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// Find the first direct child of the given node of the given type. asserts on failure.
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const parse_node_t &find_child(const parse_node_t &parent, parse_token_type_t type) const;
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// Get the node corresponding to the parent of the given node, or NULL if there is no such
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// child. If expected_type is provided, only returns the parent if it is of that type. Note the
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// asymmetry: get_child asserts since the children are known, but get_parent does not, since the
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// parent may not be known.
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const parse_node_t *get_parent(const parse_node_t &node,
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parse_token_type_t expected_type = token_type_invalid) const;
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// Find all the nodes of a given type underneath a given node, up to max_count of them.
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typedef std::vector<const parse_node_t *> parse_node_list_t;
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parse_node_list_t find_nodes(const parse_node_t &parent, parse_token_type_t type,
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size_t max_count = (size_t)(-1)) const;
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// Finds the last node of a given type underneath a given node, or NULL if it could not be
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// found. If parent is NULL, this finds the last node in the tree of that type.
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const parse_node_t *find_last_node_of_type(parse_token_type_t type,
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const parse_node_t *parent = NULL) const;
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// Finds a node containing the given source location. If 'parent' is not NULL, it must be an
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// ancestor.
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const parse_node_t *find_node_matching_source_location(parse_token_type_t type,
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size_t source_loc,
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const parse_node_t *parent) const;
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// Indicate if the given argument_list or arguments_or_redirections_list is a root list, or has
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// a parent.
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bool argument_list_is_root(const parse_node_t &node) const;
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// Utilities
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/// Given a plain statement, get the decoration (from the parent node), or none if there is no
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/// decoration.
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enum parse_statement_decoration_t decoration_for_plain_statement(
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const parse_node_t &node) const;
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/// Given a plain statement, get the command by reference (from the child node). Returns true if
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/// successful. Clears the command on failure.
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bool command_for_plain_statement(const parse_node_t &node, const wcstring &src,
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wcstring *out_cmd) const;
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/// Given a plain statement, return true if the statement is part of a pipeline. If
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/// include_first is set, the first command in a pipeline is considered part of it; otherwise
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/// only the second or additional commands are.
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bool statement_is_in_pipeline(const parse_node_t &node, bool include_first) const;
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/// Given a redirection, get the redirection type (or TOK_NONE) and target (file path, or fd).
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enum token_type type_for_redirection(const parse_node_t &node, const wcstring &src, int *out_fd,
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wcstring *out_target) const;
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/// If the given node is a block statement, returns the header node (for_header, while_header,
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/// begin_header, or function_header). Otherwise returns NULL.
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const parse_node_t *header_node_for_block_statement(const parse_node_t &node) const;
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/// Given a node list (e.g. of type symbol_job_list) and a node type (e.g. symbol_job), return
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/// the next element of the given type in that list, and the tail (by reference). Returns NULL
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/// if we've exhausted the list.
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const parse_node_t *next_node_in_node_list(const parse_node_t &node_list,
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parse_token_type_t item_type,
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const parse_node_t **list_tail) const;
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/// Given a job, return all of its statements. These are 'specific statements' (e.g.
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/// symbol_decorated_statement, not symbol_statement).
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parse_node_list_t specific_statements_for_job(const parse_node_t &job) const;
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/// Given a node, return all of its comment nodes.
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parse_node_list_t comment_nodes_for_node(const parse_node_t &node) const;
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/// Returns the boolean type for a boolean node.
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static enum parse_bool_statement_type_t statement_boolean_type(const parse_node_t &node);
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/// Given a job, return whether it should be backgrounded, because it has a & specifier.
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bool job_should_be_backgrounded(const parse_node_t &job) const;
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};
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/// The big entry point. Parse a string, attempting to produce a tree for the given goal type.
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bool parse_tree_from_string(const wcstring &str, parse_tree_flags_t flags,
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parse_node_tree_t *output, parse_error_list_t *errors,
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parse_token_type_t goal = symbol_job_list);
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// Fish grammar:
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//
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// # A job_list is a list of jobs, separated by semicolons or newlines
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//
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// job_list = <empty> |
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// job job_list |
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// <TOK_END> job_list
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//
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// # A job is a non-empty list of statements, separated by pipes. (Non-empty is useful for cases
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// like if statements, where we require a command). To represent "non-empty", we require a
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// statement, followed by a possibly empty job_continuation, and then optionally a background
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// specifier '&'
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//
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// job = statement job_continuation optional_background
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// job_continuation = <empty> |
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// <TOK_PIPE> statement job_continuation
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//
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// # A statement is a normal command, or an if / while / and etc
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//
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// statement = boolean_statement | block_statement | if_statement | switch_statement |
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// decorated_statement
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//
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// # A block is a conditional, loop, or begin/end
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//
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// if_statement = if_clause else_clause end_command arguments_or_redirections_list
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// if_clause = <IF> job <TOK_END> andor_job_list job_list
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// else_clause = <empty> |
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// <ELSE> else_continuation
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// else_continuation = if_clause else_clause |
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// <TOK_END> job_list
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//
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// switch_statement = SWITCH argument <TOK_END> case_item_list end_command
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// arguments_or_redirections_list
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// case_item_list = <empty> |
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// case_item case_item_list |
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// <TOK_END> case_item_list
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//
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// case_item = CASE argument_list <TOK_END> job_list
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//
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// block_statement = block_header job_list end_command arguments_or_redirections_list
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// block_header = for_header | while_header | function_header | begin_header
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// for_header = FOR var_name IN argument_list <TOK_END>
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// while_header = WHILE job <TOK_END> andor_job_list
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// begin_header = BEGIN
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//
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// # Functions take arguments, and require at least one (the name). No redirections allowed.
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// function_header = FUNCTION argument argument_list <TOK_END>
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//
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// # A boolean statement is AND or OR or NOT
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// boolean_statement = AND statement | OR statement | NOT statement
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//
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// # An andor_job_list is zero or more job lists, where each starts with an `and` or `or` boolean
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// statement
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// andor_job_list = <empty> |
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// job andor_job_list |
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// <TOK_END> andor_job_list
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//
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// # A decorated_statement is a command with a list of arguments_or_redirections, possibly with
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// "builtin" or "command" or "exec"
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//
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// decorated_statement = plain_statement | COMMAND plain_statement | BUILTIN plain_statement |
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// EXEC
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//
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// plain_statement
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// plain_statement = <TOK_STRING> arguments_or_redirections_list
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//
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// argument_list = <empty> | argument argument_list
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//
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// arguments_or_redirections_list = <empty> |
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// argument_or_redirection arguments_or_redirections_list
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// argument_or_redirection = argument | redirection
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// argument = <TOK_STRING>
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//
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// redirection = <TOK_REDIRECTION> <TOK_STRING>
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//
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// optional_background = <empty> | <TOK_BACKGROUND>
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//
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// end_command = END
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//
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// # A freestanding_argument_list is equivalent to a normal argument list, except it may contain
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// TOK_END (newlines, and even semicolons, for historical reasons
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//
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// freestanding_argument_list = <empty> |
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// argument freestanding_argument_list |
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// <TOK_END> freestanding_argument_list
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#endif
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