mirror of
https://github.com/fish-shell/fish-shell
synced 2024-11-11 07:34:32 +00:00
954 lines
20 KiB
C++
954 lines
20 KiB
C++
/** \file fishd.c
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The universal variable server. fishd is automatically started by fish
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if a fishd server isn't already running. fishd reads any saved
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variables from ~/.fishd, and takes care of communication between fish
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instances. When no clients are running, fishd will automatically shut
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down and save.
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\section fishd-commands Commands
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Fishd works by sending and receiving commands. Each command is ended
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with a newline. These are the commands supported by fishd:
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<pre>set KEY:VALUE
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set_export KEY:VALUE
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</pre>
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These commands update the value of a variable. The only difference
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between the two is that <tt>set_export</tt>-variables should be
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exported to children of the process using them. When sending messages,
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all values below 32 or above 127 must be escaped using C-style
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backslash escapes. This means that the over the wire protocol is
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ASCII. However, any conforming reader must also accept non-ascii
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characters and interpret them as UTF-8. Lines containing invalid UTF-8
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escape sequences must be ignored entirely.
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<pre>erase KEY
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</pre>
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Erase the variable with the specified name.
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<pre>barrier
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barrier_reply
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</pre>
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A \c barrier command will result in a barrier_reply being added to
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the end of the senders queue of unsent messages. These commands are
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used to synchronize clients, since once the reply for a barrier
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message returns, the sender can know that any updates available at the
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time the original barrier request was sent have been received.
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*/
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#include "config.h"
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#include <stdio.h>
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#include <stdlib.h>
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#include <wchar.h>
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#include <unistd.h>
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#include <errno.h>
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#include <string.h>
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#include <sys/types.h>
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#include <sys/socket.h>
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#include <sys/un.h>
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#include <pwd.h>
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#include <fcntl.h>
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#ifdef HAVE_GETOPT_H
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#include <getopt.h>
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#endif
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#include <errno.h>
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#include <locale.h>
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#include <signal.h>
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#include "fallback.h"
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#include "util.h"
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#include "common.h"
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#include "wutil.h"
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#include "env_universal_common.h"
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#include "path.h"
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#include "print_help.h"
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#ifndef HOST_NAME_MAX
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/**
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Maximum length of hostname return. It is ok if this is too short,
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getting the actual hostname is not critical, so long as the string
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is unique in the filesystem namespace.
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*/
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#define HOST_NAME_MAX 255
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#endif
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/**
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Maximum length of socket filename
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*/
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#ifndef UNIX_PATH_MAX
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#define UNIX_PATH_MAX 100
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#endif
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/**
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Fallback if MSG_DONTWAIT isn't defined. That's actually prerry bad,
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and may lead to strange fishd behaviour, but at least it should
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work most of the time.
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*/
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#ifndef MSG_DONTWAIT
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#define MSG_DONTWAIT 0
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#endif
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/**
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Small greeting to show that fishd is running
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*/
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#define GREETING "# Fish universal variable daemon\n"
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/**
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Small not about not editing ~/.fishd manually. Inserted at the top of all .fishd files.
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*/
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#define SAVE_MSG "# This file is automatically generated by the fishd universal variable daemon.\n# Do NOT edit it directly, your changes will be overwritten.\n"
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/**
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The name of the save file. The hostname is appended to this.
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*/
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#define FILE "fishd."
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/**
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Maximum length of hostname. Longer hostnames are truncated
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*/
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#define HOSTNAME_LEN 32
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/**
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The string to append to the socket name to name the lockfile
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*/
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#define LOCKPOSTFIX ".lock"
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/**
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The timeout in seconds on the lockfile for critical section
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*/
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#define LOCKTIMEOUT 1
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/**
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Getopt short switches for fishd
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*/
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#define GETOPT_STRING "hv"
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/**
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The list of connections to clients
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*/
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static connection_t *conn;
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/**
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The socket to accept new clients on
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*/
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static int sock;
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/**
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Set to one when fishd should save and exit
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*/
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static int quit=0;
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/**
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Constructs the fish socket filename
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*/
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static char *get_socket_filename()
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{
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char *name;
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const char *dir = getenv( "FISHD_SOCKET_DIR" );
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char *uname = getenv( "USER" );
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if( dir == NULL )
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{
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dir = "/tmp";
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}
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if( uname == NULL )
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{
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struct passwd *pw;
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pw = getpwuid( getuid() );
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uname = strdup( pw->pw_name );
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}
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name = (char *)malloc( strlen(dir)+ strlen(uname)+ strlen(SOCK_FILENAME) + 2 );
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if( name == NULL )
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{
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wperror( L"get_socket_filename" );
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exit( EXIT_FAILURE );
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}
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strcpy( name, dir );
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strcat( name, "/" );
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strcat( name, SOCK_FILENAME );
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strcat( name, uname );
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if( strlen( name ) >= UNIX_PATH_MAX )
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{
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debug( 1, L"Filename too long: '%s'", name );
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exit( EXIT_FAILURE );
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}
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return name;
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}
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/**
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Signal handler for the term signal.
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*/
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static void handle_term( int signal )
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{
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quit=1;
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}
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/**
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Writes a pseudo-random number (between one and maxlen) of pseudo-random
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digits into str.
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str must point to an allocated buffer of size of at least maxlen chars.
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Returns the number of digits written.
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Since the randomness in part depends on machine time it has _some_ extra
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strength but still not enough for use in concurrent locking schemes on a
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single machine because gettimeofday may not return a different value on
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consecutive calls when:
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a) the OS does not support fine enough resolution
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b) the OS is running on an SMP machine.
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Additionally, gettimeofday errors are ignored.
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Excludes chars other than digits since ANSI C only guarantees that digits
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are consecutive.
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*/
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static void sprint_rand_digits( char *str, int maxlen )
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{
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int i, max;
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struct timeval tv;
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/*
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Seed the pseudo-random generator based on time - this assumes
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that consecutive calls to gettimeofday will return different values
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and ignores errors returned by gettimeofday.
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Cast to unsigned so that wrapping occurs on overflow as per ANSI C.
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*/
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(void)gettimeofday( &tv, NULL );
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srand( (unsigned int)tv.tv_sec + (unsigned int)tv.tv_usec * 1000000UL );
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max = 1 + (maxlen - 1) * (rand() / (RAND_MAX + 1.0));
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for( i = 0; i < max; i++ )
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{
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str[i] = '0' + 10 * (rand() / (RAND_MAX + 1.0));
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}
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str[i] = 0;
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}
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/**
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Generate a filename unique in an NFS namespace by creating a copy of str and
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appending .{hostname}.{pid} to it. If gethostname() fails then a pseudo-
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random string is substituted for {hostname} - the randomness of the string
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should be strong enough across different machines. The main assumption
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though is that gethostname will not fail and this is just a "safe enough"
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fallback.
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The memory returned should be freed using free().
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*/
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static std::string gen_unique_nfs_filename( const char *filename )
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{
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char hostname[HOST_NAME_MAX + 1];
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char pid_str[256];
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snprintf(pid_str, sizeof pid_str, "%ld", (long)getpid());
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if ( gethostname( hostname, sizeof hostname ) != 0 )
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{
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sprint_rand_digits( hostname, HOST_NAME_MAX );
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}
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std::string newname(filename);
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newname.push_back('.');
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newname.append(hostname);
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newname.push_back('.');
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newname.append(pid_str);
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return newname;
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}
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/**
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The number of milliseconds to wait between polls when attempting to acquire
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a lockfile
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*/
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#define LOCKPOLLINTERVAL 10
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/**
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Attempt to acquire a lock based on a lockfile, waiting LOCKPOLLINTERVAL
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milliseconds between polls and timing out after timeout seconds,
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thereafter forcibly attempting to obtain the lock if force is non-zero.
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Returns 1 on success, 0 on failure.
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To release the lock the lockfile must be unlinked.
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A unique temporary file named by appending characters to the lockfile name
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is used; any pre-existing file of the same name is subject to deletion.
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*/
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static int acquire_lock_file( const char *lockfile, const int timeout, int force )
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{
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int fd, timed_out = 0;
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int ret = 0; /* early exit returns failure */
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struct timespec pollint;
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struct timeval start, end;
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double elapsed;
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struct stat statbuf;
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/*
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(Re)create a unique file and check that it has one only link.
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*/
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const std::string linkfile_str = gen_unique_nfs_filename( lockfile );
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const char * const linkfile = linkfile_str.c_str();
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(void)unlink( linkfile );
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/* OK to not use CLO_EXEC here because fishd is single threaded */
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if( ( fd = open( linkfile, O_CREAT|O_RDONLY, 0600 ) ) == -1 )
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{
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debug( 1, L"acquire_lock_file: open: %s", strerror( errno ) );
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goto done;
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}
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/*
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Don't need to check exit status of close on read-only file descriptors
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*/
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close( fd );
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if( stat( linkfile, &statbuf ) != 0 )
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{
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debug( 1, L"acquire_lock_file: stat: %s", strerror( errno ) );
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goto done;
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}
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if ( statbuf.st_nlink != 1 )
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{
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debug( 1, L"acquire_lock_file: number of hardlinks on unique "
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L"tmpfile is %d instead of 1.", (int)statbuf.st_nlink );
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goto done;
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}
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if( gettimeofday( &start, NULL ) != 0 )
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{
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debug( 1, L"acquire_lock_file: gettimeofday: %s", strerror( errno ) );
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goto done;
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}
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end = start;
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pollint.tv_sec = 0;
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pollint.tv_nsec = LOCKPOLLINTERVAL * 1000000;
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do
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{
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/*
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Try to create a hard link to the unique file from the
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lockfile. This will only succeed if the lockfile does not
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already exist. It is guaranteed to provide race-free
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semantics over NFS which the alternative of calling
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open(O_EXCL|O_CREAT) on the lockfile is not. The lock
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succeeds if the call to link returns 0 or the link count on
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the unique file increases to 2.
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*/
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if( link( linkfile, lockfile ) == 0 ||
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( stat( linkfile, &statbuf ) == 0 &&
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statbuf.st_nlink == 2 ) )
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{
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/* Successful lock */
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ret = 1;
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break;
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}
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elapsed = end.tv_sec + end.tv_usec/1000000.0 -
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( start.tv_sec + start.tv_usec/1000000.0 );
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/*
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The check for elapsed < 0 is to deal with the unlikely event
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that after the loop is entered the system time is set forward
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past the loop's end time. This would otherwise result in a
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(practically) infinite loop.
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*/
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if( timed_out || elapsed >= timeout || elapsed < 0 )
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{
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if ( timed_out == 0 && force )
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{
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/*
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Timed out and force was specified - attempt to
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remove stale lock and try a final time
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*/
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(void)unlink( lockfile );
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timed_out = 1;
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continue;
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}
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else
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{
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/*
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Timed out and final try was unsuccessful or
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force was not specified
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*/
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debug( 1, L"acquire_lock_file: timed out "
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L"trying to obtain lockfile %s using "
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L"linkfile %s", lockfile, linkfile );
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break;
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}
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}
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nanosleep( &pollint, NULL );
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} while( gettimeofday( &end, NULL ) == 0 );
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done:
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/* The linkfile is not needed once the lockfile has been created */
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(void)unlink( linkfile );
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return ret;
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}
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/**
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Acquire the lock for the socket
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Returns the name of the lock file if successful or
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NULL if unable to obtain lock.
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The returned string must be free()d after unlink()ing the file to release
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the lock
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*/
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static char *acquire_socket_lock( const char *sock_name )
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{
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size_t len = strlen( sock_name );
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char *lockfile = (char *)malloc( len + strlen( LOCKPOSTFIX ) + 1 );
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if( lockfile == NULL )
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{
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wperror( L"acquire_socket_lock" );
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exit( EXIT_FAILURE );
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}
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strcpy( lockfile, sock_name );
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strcpy( lockfile + len, LOCKPOSTFIX );
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if ( !acquire_lock_file( lockfile, LOCKTIMEOUT, 1 ) )
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{
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free( lockfile );
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lockfile = NULL;
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}
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return lockfile;
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}
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/**
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Connects to the fish socket and starts listening for connections
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*/
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static int get_socket()
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{
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int s, len, doexit = 0;
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int exitcode = EXIT_FAILURE;
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struct sockaddr_un local;
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char *sock_name = get_socket_filename();
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/*
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Start critical section protected by lock
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*/
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char *lockfile = acquire_socket_lock( sock_name );
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if( lockfile == NULL )
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{
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debug( 0, L"Unable to obtain lock on socket, exiting" );
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exit( EXIT_FAILURE );
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}
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debug( 4, L"Acquired lockfile: %s", lockfile );
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local.sun_family = AF_UNIX;
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strcpy( local.sun_path, sock_name );
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len = sizeof(local);
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debug(1, L"Connect to socket at %s", sock_name);
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if( ( s = socket( AF_UNIX, SOCK_STREAM, 0 ) ) == -1 )
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{
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wperror( L"socket" );
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doexit = 1;
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goto unlock;
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}
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/*
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First check whether the socket has been opened by another fishd;
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if so, exit with success status
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*/
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if( connect( s, (struct sockaddr *)&local, len ) == 0 )
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{
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debug( 1, L"Socket already exists, exiting" );
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doexit = 1;
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exitcode = 0;
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goto unlock;
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}
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unlink( local.sun_path );
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if( bind( s, (struct sockaddr *)&local, len ) == -1 )
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{
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wperror( L"bind" );
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doexit = 1;
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goto unlock;
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}
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if( fcntl( s, F_SETFL, O_NONBLOCK ) != 0 )
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{
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wperror( L"fcntl" );
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close( s );
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doexit = 1;
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} else if( listen( s, 64 ) == -1 )
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{
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wperror( L"listen" );
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doexit = 1;
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}
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unlock:
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(void)unlink( lockfile );
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debug( 4, L"Released lockfile: %s", lockfile );
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/*
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End critical section protected by lock
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*/
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free( lockfile );
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free( sock_name );
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if( doexit )
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{
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exit( exitcode );
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}
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return s;
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}
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/**
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Event handler. Broadcasts updates to all clients.
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*/
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static void broadcast( int type, const wchar_t *key, const wchar_t *val )
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{
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connection_t *c;
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message_t *msg;
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if( !conn )
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return;
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msg = create_message( type, key, val );
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/*
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Don't merge these loops, or try_send_all can free the message
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prematurely
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*/
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for( c = conn; c; c=c->next )
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{
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msg->count++;
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c->unsent->push(msg);
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}
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for( c = conn; c; c=c->next )
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{
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try_send_all( c );
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}
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}
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/**
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Make program into a creature of the night.
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*/
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static void daemonize()
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{
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/*
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Fork, and let parent exit
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*/
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switch( fork() )
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{
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case -1:
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debug( 0, L"Could not put fishd in background. Quitting" );
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wperror( L"fork" );
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exit(1);
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case 0:
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{
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/*
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Make fishd ignore the HUP signal.
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*/
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struct sigaction act;
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sigemptyset( & act.sa_mask );
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act.sa_flags=0;
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act.sa_handler=SIG_IGN;
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sigaction( SIGHUP, &act, 0);
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/*
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Make fishd save and exit on the TERM signal.
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*/
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sigfillset( & act.sa_mask );
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act.sa_flags=0;
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act.sa_handler=&handle_term;
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sigaction( SIGTERM, &act, 0);
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break;
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}
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default:
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{
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debug( 0, L"Parent process exiting (This is normal)" );
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exit(0);
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}
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}
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/*
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Put ourself in out own processing group
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*/
|
|
setsid();
|
|
|
|
/*
|
|
Close stdin and stdout. We only use stderr, anyway.
|
|
*/
|
|
close( 0 );
|
|
close( 1 );
|
|
|
|
}
|
|
|
|
/**
|
|
Get environment variable value. The resulting string needs to be free'd.
|
|
*/
|
|
static wchar_t *fishd_env_get( const wchar_t *key )
|
|
{
|
|
char *nres, *nkey;
|
|
wchar_t *res;
|
|
|
|
nkey = wcs2str( key );
|
|
nres = getenv( nkey );
|
|
free( nkey );
|
|
if( nres )
|
|
{
|
|
return str2wcs( nres );
|
|
}
|
|
else
|
|
{
|
|
res = env_universal_common_get( key );
|
|
if( res )
|
|
res = wcsdup( res );
|
|
return res;
|
|
}
|
|
}
|
|
|
|
/**
|
|
Get the configuration directory. The resulting string needs to be
|
|
free'd. This is mostly the same code as path_get_config(), but had
|
|
to be rewritten to avoid dragging in additional library
|
|
dependencies.
|
|
*/
|
|
static wcstring fishd_get_config()
|
|
{
|
|
wchar_t *xdg_dir, *home;
|
|
bool done = false;
|
|
wcstring result;
|
|
|
|
xdg_dir = fishd_env_get( L"XDG_CONFIG_HOME" );
|
|
if (xdg_dir)
|
|
{
|
|
result = xdg_dir;
|
|
append_path_component(result, L"/fish");
|
|
if (!create_directory(result))
|
|
{
|
|
done = true;
|
|
}
|
|
free(xdg_dir);
|
|
}
|
|
else
|
|
{
|
|
home = fishd_env_get( L"HOME" );
|
|
if( home )
|
|
{
|
|
result = home;
|
|
append_path_component(result, L"/.config/fish");
|
|
if (!create_directory(result))
|
|
{
|
|
done = 1;
|
|
}
|
|
free( home );
|
|
}
|
|
}
|
|
|
|
if (! done) {
|
|
/* Bad juju */
|
|
debug( 0, _(L"Unable to create a configuration directory for fish. Your personal settings will not be saved. Please set the $XDG_CONFIG_HOME variable to a directory where the current user has write access." ));
|
|
result.clear();
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
/**
|
|
Load or save all variables
|
|
*/
|
|
static void load_or_save( int save)
|
|
{
|
|
const wcstring wdir = fishd_get_config();
|
|
char hostname[HOSTNAME_LEN];
|
|
connection_t c;
|
|
int fd;
|
|
|
|
if (wdir.empty())
|
|
return;
|
|
|
|
std::string dir = wcs2string( wdir );
|
|
|
|
gethostname( hostname, HOSTNAME_LEN );
|
|
|
|
std::string name;
|
|
name.append(dir);
|
|
name.append("/");
|
|
name.append(FILE);
|
|
name.append(hostname);
|
|
|
|
debug( 4, L"Open file for %s: '%s'",
|
|
save?"saving":"loading",
|
|
name.c_str() );
|
|
|
|
/* OK to not use CLO_EXEC here because fishd is single threaded */
|
|
fd = open(name.c_str(), save?(O_CREAT | O_TRUNC | O_WRONLY):O_RDONLY, 0600);
|
|
|
|
if( fd == -1 )
|
|
{
|
|
debug( 1, L"Could not open load/save file. No previous saves?" );
|
|
wperror( L"open" );
|
|
return;
|
|
}
|
|
debug( 4, L"File open on fd %d", c.fd );
|
|
|
|
connection_init( &c, fd );
|
|
|
|
if( save )
|
|
{
|
|
|
|
write_loop( c.fd, SAVE_MSG, strlen(SAVE_MSG) );
|
|
enqueue_all( &c );
|
|
}
|
|
else
|
|
read_message( &c );
|
|
|
|
connection_destroy( &c );
|
|
}
|
|
|
|
/**
|
|
Load variables from disk
|
|
*/
|
|
static void load()
|
|
{
|
|
load_or_save(0);
|
|
}
|
|
|
|
/**
|
|
Save variables to disk
|
|
*/
|
|
static void save()
|
|
{
|
|
load_or_save(1);
|
|
}
|
|
|
|
/**
|
|
Do all sorts of boring initialization.
|
|
*/
|
|
static void init()
|
|
{
|
|
|
|
sock = get_socket();
|
|
daemonize();
|
|
env_universal_common_init( &broadcast );
|
|
|
|
load();
|
|
}
|
|
|
|
/**
|
|
Main function for fishd
|
|
*/
|
|
int main( int argc, char ** argv )
|
|
{
|
|
int child_socket;
|
|
struct sockaddr_un remote;
|
|
socklen_t t;
|
|
int max_fd;
|
|
int update_count=0;
|
|
|
|
fd_set read_fd, write_fd;
|
|
|
|
set_main_thread();
|
|
setup_fork_guards();
|
|
|
|
program_name=L"fishd";
|
|
wsetlocale( LC_ALL, L"" );
|
|
|
|
/*
|
|
Parse options
|
|
*/
|
|
while( 1 )
|
|
{
|
|
static struct option
|
|
long_options[] =
|
|
{
|
|
{
|
|
"help", no_argument, 0, 'h'
|
|
}
|
|
,
|
|
{
|
|
"version", no_argument, 0, 'v'
|
|
}
|
|
,
|
|
{
|
|
0, 0, 0, 0
|
|
}
|
|
}
|
|
;
|
|
|
|
int opt_index = 0;
|
|
|
|
int opt = getopt_long( argc,
|
|
argv,
|
|
GETOPT_STRING,
|
|
long_options,
|
|
&opt_index );
|
|
|
|
if( opt == -1 )
|
|
break;
|
|
|
|
switch( opt )
|
|
{
|
|
case 0:
|
|
break;
|
|
|
|
case 'h':
|
|
print_help( argv[0], 1 );
|
|
exit(0);
|
|
|
|
case 'v':
|
|
debug( 0, L"%ls, version %s\n", program_name, PACKAGE_VERSION );
|
|
exit( 0 );
|
|
|
|
case '?':
|
|
return 1;
|
|
|
|
}
|
|
}
|
|
|
|
init();
|
|
while(1)
|
|
{
|
|
connection_t *c;
|
|
int res;
|
|
|
|
t = sizeof( remote );
|
|
|
|
FD_ZERO( &read_fd );
|
|
FD_ZERO( &write_fd );
|
|
FD_SET( sock, &read_fd );
|
|
max_fd = sock+1;
|
|
for( c=conn; c; c=c->next )
|
|
{
|
|
FD_SET( c->fd, &read_fd );
|
|
max_fd = maxi( max_fd, c->fd+1);
|
|
|
|
if( ! c->unsent->empty() )
|
|
{
|
|
FD_SET( c->fd, &write_fd );
|
|
}
|
|
}
|
|
|
|
while( 1 )
|
|
{
|
|
res=select( max_fd, &read_fd, &write_fd, 0, 0 );
|
|
|
|
if( quit )
|
|
{
|
|
save();
|
|
exit(0);
|
|
}
|
|
|
|
if( res != -1 )
|
|
break;
|
|
|
|
if( errno != EINTR )
|
|
{
|
|
wperror( L"select" );
|
|
exit(1);
|
|
}
|
|
}
|
|
|
|
if( FD_ISSET( sock, &read_fd ) )
|
|
{
|
|
if( (child_socket =
|
|
accept( sock,
|
|
(struct sockaddr *)&remote,
|
|
&t) ) == -1) {
|
|
wperror( L"accept" );
|
|
exit(1);
|
|
}
|
|
else
|
|
{
|
|
debug( 4, L"Connected with new child on fd %d", child_socket );
|
|
|
|
if( fcntl( child_socket, F_SETFL, O_NONBLOCK ) != 0 )
|
|
{
|
|
wperror( L"fcntl" );
|
|
close( child_socket );
|
|
}
|
|
else
|
|
{
|
|
connection_t *newc = (connection_t *)malloc( sizeof(connection_t));
|
|
connection_init( newc, child_socket );
|
|
newc->next = conn;
|
|
send( newc->fd, GREETING, strlen(GREETING), MSG_DONTWAIT );
|
|
enqueue_all( newc );
|
|
conn=newc;
|
|
}
|
|
}
|
|
}
|
|
|
|
for( c=conn; c; c=c->next )
|
|
{
|
|
if( FD_ISSET( c->fd, &write_fd ) )
|
|
{
|
|
try_send_all( c );
|
|
}
|
|
}
|
|
|
|
for( c=conn; c; c=c->next )
|
|
{
|
|
if( FD_ISSET( c->fd, &read_fd ) )
|
|
{
|
|
read_message( c );
|
|
|
|
/*
|
|
Occasionally we save during normal use, so that we
|
|
won't lose everything on a system crash
|
|
*/
|
|
update_count++;
|
|
if( update_count >= 64 )
|
|
{
|
|
save();
|
|
update_count = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
connection_t *prev=0;
|
|
c=conn;
|
|
|
|
while( c )
|
|
{
|
|
if( c->killme )
|
|
{
|
|
debug( 4, L"Close connection %d", c->fd );
|
|
|
|
while( ! c->unsent->empty() )
|
|
{
|
|
message_t *msg = c->unsent->front();
|
|
c->unsent->pop();
|
|
msg->count--;
|
|
if( !msg->count )
|
|
free( msg );
|
|
}
|
|
|
|
connection_destroy( c );
|
|
if( prev )
|
|
{
|
|
prev->next=c->next;
|
|
}
|
|
else
|
|
{
|
|
conn=c->next;
|
|
}
|
|
|
|
free(c);
|
|
|
|
c=(prev?prev->next:conn);
|
|
|
|
}
|
|
else
|
|
{
|
|
prev=c;
|
|
c=c->next;
|
|
}
|
|
}
|
|
|
|
if( !conn )
|
|
{
|
|
debug( 0, L"No more clients. Quitting" );
|
|
save();
|
|
env_universal_common_destroy();
|
|
break;
|
|
}
|
|
|
|
}
|
|
}
|
|
|