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https://github.com/fish-shell/fish-shell
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5688035680
darcs-hash:20060620005010-ac50b-eaeae9a6242a37c1e34831e1a0b2ee2b4e7a012e.gz
568 lines
12 KiB
C
568 lines
12 KiB
C
/** \file util.h
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Generic utilities library.
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All containers in this library except strinb_buffer_t are written
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so that they don't allocate any memory until the first element is
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inserted into them. That way it is known to be very cheap to
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initialize various containers at startup, supporting the fish
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notion of doing as much lazy initalization as possible.
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*/
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#ifndef FISH_UTIL_H
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#define FISH_UTIL_H
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#include <wchar.h>
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#include <stdarg.h>
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#include <unistd.h>
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/**
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Data structure for an automatically resizing dynamically allocated queue,
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*/
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typedef struct dyn_queue
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{
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/** Start of the array */
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void **start;
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/** End of the array*/
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void **stop;
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/** Where to insert elements */
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void **put_pos;
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/** Where to remove elements */
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void **get_pos;
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}
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dyn_queue_t;
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/**
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Internal struct used by hash_table_t.
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*/
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typedef struct
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{
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/** Hash key*/
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void *key;
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/** Value */
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void *data;
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}
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hash_struct_t;
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/**
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Data structure for the hash table implementaion. A hash table allows for
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retrieval and removal of any element in O(1), so long as a proper
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hash function is supplied.
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The hash table is implemented using a single hash function and
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element storage directly in the array. When a collision occurs, the
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hashtable iterates until a zero element is found. When the table is
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75% full, it will automatically reallocate itself. This
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reallocation takes O(n) time. The table is guaranteed to never be
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more than 75% full or less than 30% full (Unless the table is
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nearly empty). Its size is always a Mersenne number.
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*/
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typedef struct hash_table
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{
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/** The array containing the data */
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hash_struct_t *arr;
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/** Number of elements */
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int count;
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/** Length of array */
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int size;
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/** Hash function */
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int (*hash_func)( void *key );
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/** Comparison function */
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int (*compare_func)( void *key1, void *key2 );
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}
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hash_table_t;
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/**
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Data structure for an automatically resizing dynamically allocated
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priority queue. A priority queue allows quick retrieval of the
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smallest element of a set (This implementation uses O(log n) time).
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This implementation uses a heap for storing the queue.
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*/
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typedef struct priority_queue
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{
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/** Array contining the data */
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void **arr;
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/** Number of elements*/
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int count;
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/** Length of array */
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int size;
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/** Comparison function */
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int (*compare)(void *e1, void *e2);
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}
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priority_queue_t;
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/**
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Array list struct.
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A dynamically growing list that supports stack operations.
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*/
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typedef struct array_list
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{
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/** Array containing the data */
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void **arr;
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/** Position to append elements at*/
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int pos;
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/** Length of array */
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int size;
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}
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array_list_t;
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/**
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Linked list node.
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*/
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typedef struct _ll_node
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{
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/** Next node */
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struct _ll_node *next, /** Previous node */ *prev;
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/** Node data */
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void *data;
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}
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ll_node_t;
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/**
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Buffer for concatenating arbitrary data.
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*/
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typedef struct buffer
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{
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char *buff; /**<data buffer*/
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size_t length; /**< Size of buffer */
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size_t used; /**< Size of data in buffer */
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}
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buffer_t;
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/**
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String buffer struct. An autoallocating buffer used for
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concatenating strings. This is really just a buffer_t.
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*/
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typedef buffer_t string_buffer_t;
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/**
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Returns the larger of two ints
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*/
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int maxi( int a, int b );
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/**
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Returns the smaller of two ints
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*/
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int mini( int a, int b );
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/**
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Returns the larger of two floats
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*/
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float maxf( float a, float b );
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/**
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Returns the smaller of two floats
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*/
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float minf( float a, float b );
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/*
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All the datastuctures below autoresize. The queue, stack and
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priority queue are all impemented using an array and are guaranteed
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to never be less than 50% full.
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*/
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/**
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Initialize the queue. A queue is a FIFO buffer, i.e. the first
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element to be inserted into the buffer is the first element to be
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returned.
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*/
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void q_init( dyn_queue_t *q );
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/**
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Destroy the queue
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*/
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void q_destroy( dyn_queue_t *q );
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/**
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Insert element into queue
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*/
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int q_put( dyn_queue_t *q, void *e );
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/**
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Remove and return next element from queue
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*/
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void *q_get( dyn_queue_t *q);
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/**
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Return next element from queue without removing it
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*/
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void *q_peek( dyn_queue_t *q);
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/**
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Returns 1 if the queue is empty, 0 otherwise
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*/
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int q_empty( dyn_queue_t *q );
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/**
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Initialize a hash table. The hash function must never return the value 0.
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*/
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void hash_init( hash_table_t *h,
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int (*hash_func)( void *key),
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int (*compare_func)( void *key1, void *key2 ) );
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/**
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Initialize a hash table. The hash function must never return the value 0.
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*/
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void hash_init2( hash_table_t *h,
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int (*hash_func)( void *key ),
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int (*compare_func)( void *key1, void *key2 ),
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size_t capacity);
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/**
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Destroy the hash table and free associated memory.
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*/
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void hash_destroy( hash_table_t *h );
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/**
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Set the key/value pair for the hashtable.
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*/
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int hash_put( hash_table_t *h,
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const void *key,
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const void *data );
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/**
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Returns the data with the associated key, or 0 if no such key is in the hashtable
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*/
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void *hash_get( hash_table_t *h,
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const void *key );
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/**
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Returns the hash tables version of the specified key
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*/
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void *hash_get_key( hash_table_t *h,
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const void *key );
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/**
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Returns the number of key/data pairs in the table.
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*/
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int hash_get_count( hash_table_t *h);
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/**
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Remove the specified key from the hash table if it exists. Do nothing if it does not exist.
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\param h The hashtable
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\param key The key
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\param old_key If not 0, a pointer to the old key will be stored at the specified address
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\param old_data If not 0, a pointer to the data will be stored at the specified address
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*/
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void hash_remove( hash_table_t *h,
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const void *key,
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void **old_key,
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void **old_data );
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/**
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Checks whether the specified key is in the hash table
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*/
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int hash_contains( hash_table_t *h,
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const void *key );
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/**
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Appends all keys in the table to the specified list
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*/
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void hash_get_keys( hash_table_t *h,
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array_list_t *arr );
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/**
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Appends all data elements in the table to the specified list
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*/
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void hash_get_data( hash_table_t *h,
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array_list_t *arr );
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/**
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Call the function func for each key/data pair in the table
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*/
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void hash_foreach( hash_table_t *h,
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void (*func)( void *, void * ) );
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/**
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Same as hash_foreach, but the function func takes an additional
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argument, which is provided by the caller in the variable aux
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*/
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void hash_foreach2( hash_table_t *h, void (*func)( void *,
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void *,
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void *),
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void *aux );
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/**
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Hash function suitable for character strings.
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*/
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int hash_str_func( void *data );
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/**
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Hash comparison function suitable for character strings
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*/
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int hash_str_cmp( void *a,
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void *b );
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/**
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Hash function suitable for wide character strings.
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*/
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int hash_wcs_func( void *data );
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/**
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Hash comparison function suitable for wide character strings
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*/
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int hash_wcs_cmp( void *a,
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void *b );
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/**
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Hash function suitable for direct pointer comparison
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*/
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int hash_ptr_func( void *data );
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/**
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Hash comparison function suitable for direct pointer comparison
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*/
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int hash_ptr_cmp( void *a,
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void *b );
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/**
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Initialize the priority queue
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\param q the queue to initialize
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\param compare a comparison function that can compare two entries in the queue
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*/
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void pq_init( priority_queue_t *q,
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int (*compare)(void *e1, void *e2) );
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/**
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Add element to the queue
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\param q the queue
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\param e the new element
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*/
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int pq_put( priority_queue_t *q,
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void *e );
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/**
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Removes and returns the last entry in the priority queue
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*/
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void *pq_get( priority_queue_t *q );
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/**
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Returns the last entry in the priority queue witout removing it.
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*/
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void *pq_peek( priority_queue_t *q );
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/**
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Returns 1 if the priority queue is empty, 0 otherwise.
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*/
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int pq_empty( priority_queue_t *q );
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/**
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Returns the number of elements in the priority queue.
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*/
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int pq_get_count( priority_queue_t *q );
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/**
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Destroy the priority queue and free memory used by it.
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*/
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void pq_destroy( priority_queue_t *q );
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/**
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Allocate heap memory for creating a new list and initialize it
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*/
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array_list_t *al_new();
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/**
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Initialize the list.
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*/
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void al_init( array_list_t *l );
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/**
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Destroy the list and free memory used by it.
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*/
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void al_destroy( array_list_t *l );
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/**
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Append element to list
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\param l The list
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\param o The element
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\return
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\return 1 if succesfull, 0 otherwise
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*/
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int al_push( array_list_t *l, const void *o );
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/**
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Append all elements of a list to another
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\param a The destination list
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\param b The source list
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\return 1 if succesfull, 0 otherwise
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*/
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int al_push_all( array_list_t *a, array_list_t *b );
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/**
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Sets the element at the specified index
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\param l The array_list_t
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\param pos The index
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\param o The element
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*/
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int al_set( array_list_t *l, int pos, const void *o );
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/**
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Returns the element at the specified index
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\param l The array_list_t
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\param pos The index
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\return The element
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*/
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void *al_get( array_list_t *l, int pos );
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/**
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Truncates the list to new_sz items.
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*/
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void al_truncate( array_list_t *l, int new_sz );
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/**
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Removes and returns the last entry in the list
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*/
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void *al_pop( array_list_t *l );
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/**
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Returns the number of elements in the list
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*/
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int al_get_count( array_list_t *l );
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/**
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Returns the last entry in the list witout removing it.
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*/
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void *al_peek( array_list_t *l );
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/**
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Returns 1 if the list is empty, 0 otherwise
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*/
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int al_empty( array_list_t *l);
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/**
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Call the function func for each entry in the list
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*/
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void al_foreach( array_list_t *l, void (*func)( void * ));
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/**
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Same as al_foreach, but the function func takes an additional
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argument, which is provided by the caller in the variable aux
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*/
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void al_foreach2( array_list_t *l, void (*func)( void *, void *), void *aux);
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/**
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Compares two wide character strings without case but with
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a logical ordering for numbers.
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This function tries to order strings in a way which is intuitive to
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humans with regards to sorting strings containing numbers.
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Most sorting functions would sort the strings 'file1.txt'
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'file5.txt' and 'file12.txt' as:
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file1.txt
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file12.txt
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file5.txt
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This function regards any sequence of digits as a single entity
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when performing comparisons, so the output is instead:
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file1.txt
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file5.txt
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file12.txt
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Which most people would find more intuitive.
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This won't return the optimum results for numbers in bases higher
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than ten, such as hexadecimal, but at least a stable sort order
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will result.
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*/
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int wcsfilecmp( const wchar_t *a, const wchar_t *b );
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/*
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String buffer functions
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*/
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/**
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Initialize the specified string_buffer
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*/
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void sb_init( string_buffer_t * );
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/**
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Allocate memory for storing a stringbuffer and init it
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*/
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string_buffer_t *sb_new();
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/**
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Append a string to the buffer
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*/
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void sb_append( string_buffer_t *, const wchar_t * );
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/**
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Append a part of a string to the buffer
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*/
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void sb_append_substring( string_buffer_t *, const wchar_t *, size_t );
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/**
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Append a character to the buffer
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*/
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void sb_append_char( string_buffer_t *, wchar_t );
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/**
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Append a null terminated list of strings to the buffer.
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Example:
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sb_append2( my_buff, L"foo", L"bar", (void *)0 );
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Do not forget to cast the last 0 to (void *), or you might encounter errors on 64-bit platforms!
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*/
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void sb_append2( string_buffer_t *, ... );
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/**
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Append formated string data to the buffer. This function internally
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relies on \c vswprintf, so any filter options supported by that
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function is also supported by this function.
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*/
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int sb_printf( string_buffer_t *buffer, const wchar_t *format, ... );
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/**
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Vararg version of sb_printf.
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*/
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int sb_vprintf( string_buffer_t *buffer, const wchar_t *format, va_list va_orig );
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/**
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Destroy the buffer and free it's memory
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*/
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void sb_destroy( string_buffer_t * );
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/**
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Truncate the buffer. This will not deallocate the memory used, it will only set the contents of the string to L"\\0".
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*/
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void sb_clear( string_buffer_t * );
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/*
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Buffer functions
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*/
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/**
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Initialize the specified buffer_t
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*/
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void b_init( buffer_t *b);
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/**
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Destroy the specified buffer_t
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*/
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void b_destroy( buffer_t *b );
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/**
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Add data of the specified length to the specified buffer_t
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*/
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void b_append( buffer_t *b, const void *d, ssize_t len );
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/**
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Get the current time in microseconds since Jan 1, 1970
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*/
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long long get_time();
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#endif
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