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https://github.com/fish-shell/fish-shell
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bde2f2111d
debounce_t will be used to limit thread creation from background highlighting and autosuggestion scenarios. This is a one-element queue backed by a single thread. New requests displace any existing queued request; this reflects the fact that autosuggestions and highlighting only care about the most recent result. A timeout allows for abandoning hung threads, which may happen if you attempt to e.g. access a dead hard-mounted NFS server. We don't want this to defeat autosuggestions and highlighting permanently, so allow spawning a new thread after the timeout (here 500 ms).
137 lines
5.6 KiB
C++
137 lines
5.6 KiB
C++
// Handles IO that may hang.
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#ifndef FISH_IOTHREAD_H
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#define FISH_IOTHREAD_H
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#include <pthread.h>
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#include <cstdint> // for uint64_t
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#include <functional>
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#include <memory>
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#include <type_traits>
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#include "maybe.h"
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/// Runs a command on a thread.
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///
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/// \param handler The function to execute on a background thread. Accepts an arbitrary context
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/// pointer, and returns an int, which is passed to the completionCallback.
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/// \param completionCallback The function to execute on the main thread once the background thread
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/// is complete. Accepts an int (the return value of handler) and the context.
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/// \param context An arbitrary context pointer to pass to the handler and completion callback.
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/// \return A sequence number, currently not very useful.
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int iothread_perform_base(int (*handler)(void *), void (*completionCallback)(void *, int),
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void *context);
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/// Gets the fd on which to listen for completion callbacks.
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///
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/// \return A file descriptor on which to listen for completion callbacks.
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int iothread_port(void);
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/// Services one iothread completion callback.
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void iothread_service_completion(void);
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/// Waits for all iothreads to terminate.
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/// \return the number of threads that were running.
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int iothread_drain_all(void);
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// Internal implementation
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int iothread_perform_impl(std::function<void(void)> &&func, std::function<void(void)> &&completion,
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bool cant_wait = false);
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// This is the glue part of the handler-completion handoff.
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// Given a Handler and Completion, where the return value of Handler should be passed to Completion,
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// this generates new void->void functions that wraps that behavior. The type T is the return type
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// of Handler and the argument to Completion
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template <typename Handler, typename Completion,
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typename Result = typename std::result_of<Handler()>::type>
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struct iothread_trampoline_t {
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iothread_trampoline_t(const Handler &hand, const Completion &comp) {
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auto result = std::make_shared<maybe_t<Result>>();
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this->handler = [=] { *result = hand(); };
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this->completion = [=] { comp(result->acquire()); };
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}
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// The generated handler and completion functions.
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std::function<void()> handler;
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std::function<void()> completion;
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};
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// Void specialization.
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template <typename Handler, typename Completion>
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struct iothread_trampoline_t<Handler, Completion, void> {
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iothread_trampoline_t(std::function<void()> hand, std::function<void()> comp)
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: handler(std::move(hand)), completion(std::move(comp)) {}
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// The generated handler and completion functions.
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std::function<void()> handler;
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std::function<void()> completion;
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};
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// iothread_perform invokes a handler on a background thread, and then a completion function
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// on the main thread. The value returned from the handler is passed to the completion.
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// In other words, this is like Completion(Handler()) except the handler part is invoked
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// on a background thread.
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template <typename Handler, typename Completion>
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int iothread_perform(const Handler &handler, const Completion &completion) {
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iothread_trampoline_t<Handler, Completion> tramp(handler, completion);
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return iothread_perform_impl(std::move(tramp.handler), std::move(tramp.completion));
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}
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// variant of iothread_perform without a completion handler
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inline int iothread_perform(std::function<void(void)> &&func) {
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return iothread_perform_impl(std::move(func), {});
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}
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/// Variant of iothread_perform that disrespects the thread limit.
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/// It does its best to spawn a new thread if all other threads are occupied.
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/// This is for cases where deferring a new thread might lead to deadlock.
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inline int iothread_perform_cantwait(std::function<void(void)> &&func) {
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return iothread_perform_impl(std::move(func), {}, true);
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}
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/// Performs a function on the main thread, blocking until it completes.
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void iothread_perform_on_main(std::function<void(void)> &&func);
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/// Creates a pthread, manipulating the signal mask so that the thread receives no signals.
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/// The thread is detached.
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/// The pthread runs \p func.
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/// \returns true on success, false on failure.
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bool make_detached_pthread(void *(*func)(void *), void *param);
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bool make_detached_pthread(std::function<void(void)> &&func);
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/// \returns a thread ID for this thread.
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/// Thread IDs are never repeated.
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uint64_t thread_id();
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/// A Debounce is a simple class which executes one function in a background thread,
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/// while enqueuing at most one more. New execution requests overwrite the enqueued one.
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/// It has an optional timeout; if a handler does not finish within the timeout, then
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/// a new thread is spawned.
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class debounce_t {
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public:
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/// Enqueue \p handler to be performed on a background thread, and \p completion (if any) to be
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/// performed on the main thread. If a function is already enqueued, this overwrites it; that
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/// function will not execute.
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/// This returns the active thread token, which is only of interest to tests.
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template <typename Handler, typename Completion>
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uint64_t perform(Handler handler, Completion completion) {
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iothread_trampoline_t<Handler, Completion> tramp(handler, completion);
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return perform_impl(std::move(tramp.handler), std::move(tramp.completion));
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}
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/// One-argument form with no completion.
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uint64_t perform(std::function<void()> func) { return perform_impl(std::move(func), {}); }
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explicit debounce_t(long timeout_msec = 0);
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~debounce_t();
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private:
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/// Implementation of perform().
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uint64_t perform_impl(std::function<void()> handler, std::function<void()> completion);
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const long timeout_msec_;
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struct impl_t;
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const std::shared_ptr<impl_t> impl_;
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};
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#endif
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