mirror of
https://github.com/fish-shell/fish-shell
synced 2024-12-25 04:13:08 +00:00
742 lines
18 KiB
C++
742 lines
18 KiB
C++
/** \file event.c
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Functions for handling event triggers
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*/
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#include "config.h"
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#include <stdlib.h>
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#include <stdio.h>
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#include <wchar.h>
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#include <unistd.h>
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#include <termios.h>
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#include <signal.h>
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#include <string.h>
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#include <algorithm>
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#include "fallback.h"
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#include "util.h"
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#include "wutil.h"
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#include "function.h"
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#include "input_common.h"
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#include "proc.h"
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#include "parser.h"
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#include "common.h"
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#include "event.h"
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#include "signal.h"
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/**
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Number of signals that can be queued before an overflow occurs
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*/
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#define SIG_UNHANDLED_MAX 64
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/**
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This struct contains a list of generated signals waiting to be
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dispatched
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*/
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typedef struct
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{
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/**
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Number of delivered signals
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*/
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volatile int count;
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/**
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Whether signals have been skipped
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*/
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volatile int overflow;
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/**
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Array of signal events
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*/
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volatile int signal[SIG_UNHANDLED_MAX];
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}
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signal_list_t;
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/**
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The signal event list. Actually two separate lists. One which is
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active, which is the one that new events is written to. The inactive
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one contains the events that are currently beeing performed.
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*/
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static signal_list_t sig_list[]= {{0,0},{0,0}};
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/**
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The index of sig_list that is the list of signals currently written to
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*/
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static volatile int active_list=0;
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typedef std::vector<event_t *> event_list_t;
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/**
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List of event handlers.
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Note this is inspected by our signal handler, so we must block signals around manipulating it.
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*/
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static event_list_t events;
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/**
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List of event handlers that should be removed
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*/
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static event_list_t killme;
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/**
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List of events that have been sent but have not yet been delivered because they are blocked.
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*/
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static event_list_t blocked;
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/**
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Tests if one event instance matches the definition of a event
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class. If both the class and the instance name a function,
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they must name the same function.
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*/
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static int event_match(const event_t &classv, const event_t &instance)
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{
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/* If the function names are both non-empty and different, then it's not a match */
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if (! classv.function_name.empty() &&
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! instance.function_name.empty() &&
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classv.function_name != instance.function_name)
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{
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return 0;
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}
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if (classv.type == EVENT_ANY)
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return 1;
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if (classv.type != instance.type)
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return 0;
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switch (classv.type)
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{
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case EVENT_SIGNAL:
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if (classv.param1.signal == EVENT_ANY_SIGNAL)
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return 1;
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return classv.param1.signal == instance.param1.signal;
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case EVENT_VARIABLE:
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return instance.str_param1 == classv.str_param1;
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case EVENT_EXIT:
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if (classv.param1.pid == EVENT_ANY_PID)
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return 1;
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return classv.param1.pid == instance.param1.pid;
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case EVENT_JOB_ID:
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return classv.param1.job_id == instance.param1.job_id;
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case EVENT_GENERIC:
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return instance.str_param1 == classv.str_param1;
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}
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/**
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This should never be reached
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*/
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debug(0, "Warning: Unreachable code reached in event_match in event.cpp\n");
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return 0;
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}
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/**
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Test if specified event is blocked
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*/
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static int event_is_blocked(const event_t &e)
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{
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block_t *block;
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parser_t &parser = parser_t::principal_parser();
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for (block = parser.current_block; block; block = block->outer)
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{
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if (event_block_list_blocks_type(block->event_blocks, e.type))
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return true;
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}
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return event_block_list_blocks_type(parser.global_event_blocks, e.type);
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}
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wcstring event_get_desc(const event_t &e)
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{
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wcstring result;
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switch (e.type)
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{
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case EVENT_SIGNAL:
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result = format_string(_(L"signal handler for %ls (%ls)"), sig2wcs(e.param1.signal), signal_get_desc(e.param1.signal));
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break;
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case EVENT_VARIABLE:
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result = format_string(_(L"handler for variable '%ls'"), e.str_param1.c_str());
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break;
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case EVENT_EXIT:
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if (e.param1.pid > 0)
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{
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result = format_string(_(L"exit handler for process %d"), e.param1.pid);
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}
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else
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{
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job_t *j = job_get_from_pid(-e.param1.pid);
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if (j)
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result = format_string(_(L"exit handler for job %d, '%ls'"), j->job_id, j->command_wcstr());
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else
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result = format_string(_(L"exit handler for job with process group %d"), -e.param1.pid);
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}
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break;
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case EVENT_JOB_ID:
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{
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job_t *j = job_get(e.param1.job_id);
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if (j)
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result = format_string(_(L"exit handler for job %d, '%ls'"), j->job_id, j->command_wcstr());
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else
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result = format_string(_(L"exit handler for job with job id %d"), e.param1.job_id);
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break;
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}
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case EVENT_GENERIC:
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result = format_string(_(L"handler for generic event '%ls'"), e.str_param1.c_str());
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break;
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default:
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result = format_string(_(L"Unknown event type '0x%x'"), e.type);
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break;
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}
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return result;
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}
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#if 0
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static void show_all_handlers(void)
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{
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puts("event handlers:");
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for (event_list_t::const_iterator iter = events.begin(); iter != events.end(); ++iter)
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{
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const event_t *foo = *iter;
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wcstring tmp = event_get_desc(foo);
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printf(" handler now %ls\n", tmp.c_str());
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}
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}
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#endif
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/*
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Give a more condensed description of \c event compared to \c event_get_desc.
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It includes what function will fire if the \c event is an event handler.
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*/
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static wcstring event_desc_compact(const event_t &event)
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{
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wcstring res;
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wchar_t const *temp;
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int sig;
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switch (event.type)
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{
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case EVENT_ANY:
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res = L"EVENT_ANY";
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break;
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case EVENT_VARIABLE:
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if (event.str_param1.c_str())
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{
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res = format_string(L"EVENT_VARIABLE($%ls)", event.str_param1.c_str());
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}
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else
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{
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res = L"EVENT_VARIABLE([any])";
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}
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break;
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case EVENT_SIGNAL:
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sig = event.param1.signal;
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if (sig == EVENT_ANY_SIGNAL)
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{
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temp = L"[all signals]";
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}
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else if (sig == 0)
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{
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temp = L"not set";
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}
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else
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{
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temp = sig2wcs(sig);
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}
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res = format_string(L"EVENT_SIGNAL(%ls)", temp);
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break;
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case EVENT_EXIT:
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if (event.param1.pid == EVENT_ANY_PID)
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{
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res = wcstring(L"EVENT_EXIT([all child processes])");
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}
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else if (event.param1.pid > 0)
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{
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res = format_string(L"EVENT_EXIT(pid %d)", event.param1.pid);
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}
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else
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{
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job_t *j = job_get_from_pid(-event.param1.pid);
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if (j)
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res = format_string(L"EVENT_EXIT(jobid %d: \"%ls\")", j->job_id, j->command_wcstr());
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else
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res = format_string(L"EVENT_EXIT(pgid %d)", -event.param1.pid);
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}
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break;
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case EVENT_JOB_ID:
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{
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job_t *j = job_get(event.param1.job_id);
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if (j)
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res = format_string(L"EVENT_JOB_ID(job %d: \"%ls\")", j->job_id, j->command_wcstr());
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else
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res = format_string(L"EVENT_JOB_ID(jobid %d)", event.param1.job_id);
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break;
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}
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case EVENT_GENERIC:
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res = format_string(L"EVENT_GENERIC(%ls)", event.str_param1.c_str());
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break;
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default:
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res = format_string(L"unknown/illegal event(%x)", event.type);
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}
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if (event.function_name.size())
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{
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return format_string(L"%ls: \"%ls\"", res.c_str(), event.function_name.c_str());
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}
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else
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{
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return res;
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}
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}
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void event_add_handler(const event_t &event)
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{
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event_t *e;
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if (debug_level >= 3)
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{
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wcstring desc = event_desc_compact(event);
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debug(3, "register: %ls\n", desc.c_str());
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}
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e = new event_t(event);
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if (e->type == EVENT_SIGNAL)
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{
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signal_handle(e->param1.signal, 1);
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}
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// Block around updating the events vector
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signal_block();
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events.push_back(e);
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signal_unblock();
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}
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void event_remove(const event_t &criterion)
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{
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event_list_t new_list;
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if (debug_level >= 3)
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{
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wcstring desc = event_desc_compact(criterion);
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debug(3, "unregister: %ls\n", desc.c_str());
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}
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/*
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Because of concurrency issues (env_remove could remove an event
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that is currently being executed), env_remove does not actually
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free any events - instead it simply moves all events that should
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be removed from the event list to the killme list, and the ones
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that shouldn't be killed to new_list, and then drops the empty
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events-list.
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*/
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if (events.empty())
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return;
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for (size_t i=0; i<events.size(); i++)
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{
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event_t *n = events.at(i);
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if (event_match(criterion, *n))
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{
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killme.push_back(n);
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/*
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If this event was a signal handler and no other handler handles
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the specified signal type, do not handle that type of signal any
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more.
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*/
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if (n->type == EVENT_SIGNAL)
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{
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event_t e = event_t::signal_event(n->param1.signal);
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if (event_get(e, 0) == 1)
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{
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signal_handle(e.param1.signal, 0);
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}
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}
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}
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else
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{
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new_list.push_back(n);
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}
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}
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signal_block();
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events.swap(new_list);
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signal_unblock();
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}
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int event_get(const event_t &criterion, std::vector<event_t *> *out)
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{
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size_t i;
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int found = 0;
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if (events.empty())
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return 0;
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for (i=0; i<events.size(); i++)
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{
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event_t *n = events.at(i);
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if (event_match(criterion, *n))
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{
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found++;
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if (out)
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out->push_back(n);
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}
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}
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return found;
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}
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bool event_is_signal_observed(int sig)
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{
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/* We are in a signal handler! Don't allocate memory, etc.
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This does what event_match does, except it doesn't require passing in an event_t.
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*/
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size_t i, max = events.size();
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for (i=0; i < max; i++)
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{
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const event_t *event = events[i];
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if (event->type == EVENT_ANY)
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{
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return true;
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}
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else if (event->type == EVENT_SIGNAL)
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{
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if (event->param1.signal == EVENT_ANY_SIGNAL || event->param1.signal == sig)
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return true;
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}
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}
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return false;
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}
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/**
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Free all events in the kill list
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*/
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static void event_free_kills()
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{
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for_each(killme.begin(), killme.end(), event_free);
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killme.resize(0);
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}
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/**
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Test if the specified event is waiting to be killed
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*/
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static int event_is_killed(const event_t &e)
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{
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return std::find(killme.begin(), killme.end(), &e) != killme.end();
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}
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/* Callback for firing (and then deleting) an event */
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static void fire_event_callback(void *arg)
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{
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ASSERT_IS_MAIN_THREAD();
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assert(arg != NULL);
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event_t *event = static_cast<event_t *>(arg);
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event_fire(event);
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delete event;
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}
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/**
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Perform the specified event. Since almost all event firings will
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not be matched by even a single event handler, we make sure to
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optimize the 'no matches' path. This means that nothing is
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allocated/initialized unless needed.
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*/
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static void event_fire_internal(const event_t &event)
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{
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event_list_t fire;
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/*
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First we free all events that have been removed, but only if this
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invocation of event_fire_internal is not a recursive call.
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*/
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if (is_event <= 1)
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event_free_kills();
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if (events.empty())
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return;
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/*
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Then we iterate over all events, adding events that should be
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fired to a second list. We need to do this in a separate step
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since an event handler might call event_remove or
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event_add_handler, which will change the contents of the \c
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events list.
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*/
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for (size_t i=0; i<events.size(); i++)
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{
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event_t *criterion = events.at(i);
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/*
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Check if this event is a match
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*/
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if (event_match(*criterion, event))
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{
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fire.push_back(criterion);
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}
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}
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/*
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No matches. Time to return.
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*/
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if (fire.empty())
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return;
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if (signal_is_blocked())
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{
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/* Fix for https://github.com/fish-shell/fish-shell/issues/608. Don't run event handlers while signals are blocked. */
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event_t *heap_event = new event_t(event);
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input_common_add_callback(fire_event_callback, heap_event);
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return;
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}
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/*
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Iterate over our list of matching events
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*/
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for (size_t i=0; i<fire.size(); i++)
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{
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event_t *criterion = fire.at(i);
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int prev_status;
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/*
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Check if this event has been removed, if so, dont fire it
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*/
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if (event_is_killed(*criterion))
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continue;
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/*
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Fire event
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*/
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wcstring buffer = criterion->function_name;
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for (size_t j=0; j < event.arguments.size(); j++)
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{
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wcstring arg_esc = escape_string(event.arguments.at(j), 1);
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buffer += L" ";
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buffer += arg_esc;
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}
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// debug( 1, L"Event handler fires command '%ls'", buffer.c_str() );
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/*
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Event handlers are not part of the main flow of code, so
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they are marked as non-interactive
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*/
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proc_push_interactive(0);
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prev_status = proc_get_last_status();
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parser_t &parser = parser_t::principal_parser();
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block_t *block = new event_block_t(event);
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parser.push_block(block);
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parser.eval(buffer, io_chain_t(), TOP);
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parser.pop_block();
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proc_pop_interactive();
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proc_set_last_status(prev_status);
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}
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/*
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Free killed events
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*/
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if (is_event <= 1)
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event_free_kills();
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}
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/**
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Handle all pending signal events
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*/
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static void event_fire_delayed()
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{
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size_t i;
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/*
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If is_event is one, we are running the event-handler non-recursively.
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When the event handler has called a piece of code that triggers
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another event, we do not want to fire delayed events because of
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concurrency problems.
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*/
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if (! blocked.empty() && is_event==1)
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{
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event_list_t new_blocked;
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for (i=0; i<blocked.size(); i++)
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{
|
|
event_t *e = blocked.at(i);
|
|
if (event_is_blocked(*e))
|
|
{
|
|
new_blocked.push_back(new event_t(*e));
|
|
}
|
|
else
|
|
{
|
|
event_fire_internal(*e);
|
|
event_free(e);
|
|
}
|
|
}
|
|
blocked.swap(new_blocked);
|
|
}
|
|
|
|
int al = active_list;
|
|
|
|
while (sig_list[al].count > 0)
|
|
{
|
|
signal_list_t *lst;
|
|
|
|
/*
|
|
Switch signal lists
|
|
*/
|
|
sig_list[1-al].count=0;
|
|
sig_list[1-al].overflow=0;
|
|
al = 1-al;
|
|
active_list=al;
|
|
|
|
/*
|
|
Set up
|
|
*/
|
|
lst = &sig_list[1-al];
|
|
event_t e = event_t::signal_event(0);
|
|
e.arguments.resize(1);
|
|
|
|
if (lst->overflow)
|
|
{
|
|
debug(0, _(L"Signal list overflow. Signals have been ignored."));
|
|
}
|
|
|
|
/*
|
|
Send all signals in our private list
|
|
*/
|
|
for (int i=0; i < lst->count; i++)
|
|
{
|
|
e.param1.signal = lst->signal[i];
|
|
e.arguments.at(0) = sig2wcs(e.param1.signal);
|
|
if (event_is_blocked(e))
|
|
{
|
|
blocked.push_back(new event_t(e));
|
|
}
|
|
else
|
|
{
|
|
event_fire_internal(e);
|
|
}
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
void event_fire_signal(int signal)
|
|
{
|
|
/*
|
|
This means we are in a signal handler. We must be very
|
|
careful not do do anything that could cause a memory
|
|
allocation or something else that might be bad when in a
|
|
signal handler.
|
|
*/
|
|
if (sig_list[active_list].count < SIG_UNHANDLED_MAX)
|
|
sig_list[active_list].signal[sig_list[active_list].count++]=signal;
|
|
else
|
|
sig_list[active_list].overflow=1;
|
|
}
|
|
|
|
|
|
void event_fire(const event_t *event)
|
|
{
|
|
|
|
if (event && event->type == EVENT_SIGNAL)
|
|
{
|
|
event_fire_signal(event->param1.signal);
|
|
}
|
|
else
|
|
{
|
|
is_event++;
|
|
|
|
/*
|
|
Fire events triggered by signals
|
|
*/
|
|
event_fire_delayed();
|
|
|
|
if (event)
|
|
{
|
|
if (event_is_blocked(*event))
|
|
{
|
|
blocked.push_back(new event_t(*event));
|
|
}
|
|
else
|
|
{
|
|
event_fire_internal(*event);
|
|
}
|
|
}
|
|
is_event--;
|
|
}
|
|
}
|
|
|
|
|
|
void event_init()
|
|
{
|
|
}
|
|
|
|
void event_destroy()
|
|
{
|
|
|
|
for_each(events.begin(), events.end(), event_free);
|
|
events.clear();
|
|
|
|
for_each(killme.begin(), killme.end(), event_free);
|
|
killme.clear();
|
|
}
|
|
|
|
void event_free(event_t *e)
|
|
{
|
|
CHECK(e,);
|
|
delete e;
|
|
}
|
|
|
|
void event_fire_generic(const wchar_t *name, wcstring_list_t *args)
|
|
{
|
|
CHECK(name,);
|
|
|
|
event_t ev(EVENT_GENERIC);
|
|
ev.str_param1 = name;
|
|
if (args)
|
|
ev.arguments = *args;
|
|
event_fire(&ev);
|
|
}
|
|
|
|
event_t event_t::signal_event(int sig)
|
|
{
|
|
event_t event(EVENT_SIGNAL);
|
|
event.param1.signal = sig;
|
|
return event;
|
|
}
|
|
|
|
event_t event_t::variable_event(const wcstring &str)
|
|
{
|
|
event_t event(EVENT_VARIABLE);
|
|
event.str_param1 = str;
|
|
return event;
|
|
}
|
|
|
|
event_t event_t::generic_event(const wcstring &str)
|
|
{
|
|
event_t event(EVENT_GENERIC);
|
|
event.str_param1 = str;
|
|
return event;
|
|
}
|
|
|