mirror of
https://github.com/fish-shell/fish-shell
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176 lines
5.1 KiB
C++
176 lines
5.1 KiB
C++
/** \file event.h
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Functions for handling event triggers
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Because most of these functions can be called by signal
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handler, it is important to make it well defined when these
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functions produce output or perform memory allocations, since
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such functions may not be safely called by signal handlers.
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*/
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#ifndef FISH_EVENT_H
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#define FISH_EVENT_H
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#include <memory>
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#include "common.h"
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/**
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The signal number that is used to match any signal
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*/
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#define EVENT_ANY_SIGNAL -1
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/**
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The process id that is used to match any process id
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*/
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#define EVENT_ANY_PID 0
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/**
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Enumeration of event types
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*/
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enum
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{
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EVENT_ANY, /**< Matches any event type (Not always any event, as the function name may limit the choice as well */
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EVENT_SIGNAL, /**< An event triggered by a signal */
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EVENT_VARIABLE, /**< An event triggered by a variable update */
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EVENT_EXIT, /**< An event triggered by a job or process exit */
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EVENT_JOB_ID, /**< An event triggered by a job exit */
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EVENT_GENERIC, /**< A generic event */
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}
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;
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/**
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The structure which represents an event. The event_t struct has
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several event-related use-cases:
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- When used as a parameter to event_add, it represents a class of events, and function_name is the name of the function which will be called whenever an event matching the specified class occurs. This is also how events are stored internally.
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- When used as a parameter to event_get, event_remove and event_fire, it represents a class of events, and if the function_name field is non-zero, only events which call the specified function will be returned.
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*/
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struct event_t
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{
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public:
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/** Type of event */
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int type;
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/** The type-specific parameter. The int types are one of the following:
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signal: Signal number for signal-type events.Use EVENT_ANY_SIGNAL to match any signal
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pid: Process id for process-type events. Use EVENT_ANY_PID to match any pid.
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job_id: Job id for EVENT_JOB_ID type events
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*/
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union
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{
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int signal;
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int job_id;
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pid_t pid;
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} param1;
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/** The string types are one of the following:
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variable: Variable name for variable-type events.
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param: The parameter describing this generic event.
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*/
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wcstring str_param1;
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/**
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The name of the event handler function
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*/
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wcstring function_name;
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/**
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The argument list. Only used when sending a new event using
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event_fire. In all other situations, the value of this variable
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is ignored.
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*/
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wcstring_list_t arguments;
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event_t(int t);
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~event_t();
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static event_t signal_event(int sig);
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static event_t variable_event(const wcstring &str);
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static event_t generic_event(const wcstring &str);
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};
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/**
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Add an event handler
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May not be called by a signal handler, since it may allocate new memory.
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*/
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void event_add_handler(const event_t &event);
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/**
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Remove all events matching the specified criterion.
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May not be called by a signal handler, since it may free allocated memory.
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*/
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void event_remove(const event_t &event);
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/**
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Return all events which match the specified event class
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This function is safe to call from a signal handler _ONLY_ if the
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out parameter is null.
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\param criterion Is the class of events to return. If the criterion has a non-null function_name, only events which trigger the specified function will return.
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\param out the list to add events to. May be 0, in which case no events will be added, but the result count will still be valid
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\return the number of found matches
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*/
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int event_get(const event_t &criterion, std::vector<event_t *> *out);
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/**
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Returns whether an event listener is registered for the given signal.
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This is safe to call from a signal handler.
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*/
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bool event_is_signal_observed(int signal);
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/**
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Fire the specified event. The function_name field of the event must
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be set to 0. If the event is of type EVENT_SIGNAL, no the event is
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queued, and will be dispatched the next time event_fire is
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called. If event is a null-pointer, all pending events are
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dispatched.
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This function is safe to call from a signal handler _ONLY_ if the
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event parameter is for a signal. Signal events not be fired, by the
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call to event_fire, instead they will be fired the next time
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event_fire is called with anull argument. This is needed to make
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sure that no code evaluation is ever performed by a signal handler.
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\param event the specific event whose handlers should fire. If
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null, then all delayed events will be fired.
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*/
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void event_fire(const event_t *event);
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/** Like event_fire, but takes a signal directly. */
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void event_fire_signal(int signal);
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/**
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Initialize the event-handling library
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*/
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void event_init();
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/**
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Destroy the event-handling library
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*/
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void event_destroy();
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/**
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Free all memory used by the specified event
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*/
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void event_free(event_t *e);
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/**
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Returns a string describing the specified event.
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*/
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wcstring event_get_desc(const event_t &e);
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/**
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Fire a generic event with the specified name
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*/
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void event_fire_generic(const wchar_t *name, wcstring_list_t *args = NULL);
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#endif
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