fish-shell/parse_tree.h
2014-03-31 10:01:39 -07:00

268 lines
11 KiB
C++

/**\file parse_tree.h
Programmatic representation of fish code.
*/
#ifndef FISH_PARSE_PRODUCTIONS_H
#define FISH_PARSE_PRODUCTIONS_H
#include <wchar.h>
#include "config.h"
#include "util.h"
#include "common.h"
#include "tokenizer.h"
#include "parse_constants.h"
#include <vector>
#include <inttypes.h>
class parse_node_t;
class parse_node_tree_t;
typedef uint32_t node_offset_t;
#define NODE_OFFSET_INVALID (static_cast<node_offset_t>(-1))
typedef uint32_t source_offset_t;
#define SOURCE_OFFSET_INVALID (static_cast<source_offset_t>(-1))
/* Returns a description of a list of parse errors */
wcstring parse_errors_description(const parse_error_list_t &errors, const wcstring &src, const wchar_t *prefix = NULL);
/** A struct representing the token type that we use internally */
struct parse_token_t
{
enum parse_token_type_t type; // The type of the token as represented by the parser
enum parse_keyword_t keyword; // Any keyword represented by this token
bool has_dash_prefix; // Hackish: whether the source contains a dash prefix
bool is_help_argument; // Hackish: whether the source looks like '-h' or '--help'
source_offset_t source_start;
source_offset_t source_length;
wcstring describe() const;
wcstring user_presentable_description() const;
};
enum
{
parse_flag_none = 0,
/* Attempt to build a "parse tree" no matter what. This may result in a 'forest' of disconnected trees. This is intended to be used by syntax highlighting. */
parse_flag_continue_after_error = 1 << 0,
/* Include comment tokens */
parse_flag_include_comments = 1 << 1,
/* Indicate that the tokenizer should accept incomplete tokens */
parse_flag_accept_incomplete_tokens = 1 << 2,
/* Indicate that the parser should not generate the terminate token, allowing an 'unfinished' tree where some nodes may have no productions. */
parse_flag_leave_unterminated = 1 << 3
};
typedef unsigned int parse_tree_flags_t;
wcstring parse_dump_tree(const parse_node_tree_t &tree, const wcstring &src);
wcstring token_type_description(parse_token_type_t type);
wcstring keyword_description(parse_keyword_t type);
/** Class for nodes of a parse tree. Since there's a lot of these, the size and order of the fields is important. */
class parse_node_t
{
public:
/* Start in the source code */
source_offset_t source_start;
/* Length of our range in the source code */
source_offset_t source_length;
/* Parent */
node_offset_t parent;
/* Children */
node_offset_t child_start;
/* Number of children */
uint8_t child_count;
/* Which production was used */
uint8_t production_idx;
/* Type of the node */
enum parse_token_type_t type;
/* Description */
wcstring describe(void) const;
/* Constructor */
explicit parse_node_t(parse_token_type_t ty) : source_start(SOURCE_OFFSET_INVALID), source_length(0), parent(NODE_OFFSET_INVALID), child_start(0), child_count(0), production_idx(-1), type(ty)
{
}
node_offset_t child_offset(node_offset_t which) const
{
PARSE_ASSERT(which < child_count);
return child_start + which;
}
/* Indicate if this node has a range of source code associated with it */
bool has_source() const
{
return source_start != SOURCE_OFFSET_INVALID;
}
/* Gets source for the node, or the empty string if it has no source */
wcstring get_source(const wcstring &str) const
{
if (! has_source())
return wcstring();
else
return wcstring(str, this->source_start, this->source_length);
}
/* Returns whether the given location is within the source range or at its end */
bool location_in_or_at_end_of_source_range(size_t loc) const
{
return has_source() && source_start <= loc && loc - source_start <= source_length;
}
};
/* The parse tree itself */
class parse_node_tree_t : public std::vector<parse_node_t>
{
public:
/* Get the node corresponding to a child of the given node, or NULL if there is no such child. If expected_type is provided, assert that the node has that type.
*/
const parse_node_t *get_child(const parse_node_t &parent, node_offset_t which, parse_token_type_t expected_type = token_type_invalid) const;
/* Find the first direct child of the given node of the given type. asserts on failure
*/
const parse_node_t &find_child(const parse_node_t &parent, parse_token_type_t type) const;
/* Get the node corresponding to the parent of the given node, or NULL if there is no such child. If expected_type is provided, only returns the parent if it is of that type. Note the asymmetry: get_child asserts since the children are known, but get_parent does not, since the parent may not be known. */
const parse_node_t *get_parent(const parse_node_t &node, parse_token_type_t expected_type = token_type_invalid) const;
/* Returns the first ancestor of the given type, or NULL. */
const parse_node_t *get_first_ancestor_of_type(const parse_node_t &node, parse_token_type_t desired_type) const;
/* Find all the nodes of a given type underneath a given node, up to max_count of them */
typedef std::vector<const parse_node_t *> parse_node_list_t;
parse_node_list_t find_nodes(const parse_node_t &parent, parse_token_type_t type, size_t max_count = (size_t)(-1)) const;
/* Finds the last node of a given type underneath a given node, or NULL if it could not be found. If parent is NULL, this finds the last node in the tree of that type. */
const parse_node_t *find_last_node_of_type(parse_token_type_t type, const parse_node_t *parent = NULL) const;
/* Finds a node containing the given source location. If 'parent' is not NULL, it must be an ancestor. */
const parse_node_t *find_node_matching_source_location(parse_token_type_t type, size_t source_loc, const parse_node_t *parent) const;
/* Indicate if the given argument_list or arguments_or_redirections_list is a root list, or has a parent */
bool argument_list_is_root(const parse_node_t &node) const;
/* Utilities */
/* Given a plain statement, get the decoration (from the parent node), or none if there is no decoration */
enum parse_statement_decoration_t decoration_for_plain_statement(const parse_node_t &node) const;
/* Given a plain statement, get the command by reference (from the child node). Returns true if successful. Clears the command on failure. */
bool command_for_plain_statement(const parse_node_t &node, const wcstring &src, wcstring *out_cmd) const;
/* Given a plain statement, return true if the statement is part of a pipeline. If include_first is set, the first command in a pipeline is considered part of it; otherwise only the second or additional commands are */
bool statement_is_in_pipeline(const parse_node_t &node, bool include_first) const;
/* Given a redirection, get the redirection type (or TOK_NONE) and target (file path, or fd) */
enum token_type type_for_redirection(const parse_node_t &node, const wcstring &src, int *out_fd, wcstring *out_target) const;
/* If the given node is a block statement, returns the header node (for_header, while_header, begin_header, or function_header). Otherwise returns NULL */
const parse_node_t *header_node_for_block_statement(const parse_node_t &node) const;
/* Given a node list (e.g. of type symbol_job_list) and a node type (e.g. symbol_job), return the next element of the given type in that list, and the tail (by reference). Returns NULL if we've exhausted the list. */
const parse_node_t *next_node_in_node_list(const parse_node_t &node_list, parse_token_type_t item_type, const parse_node_t **list_tail) const;
/* Given a job, return all of its statements. These are 'specific statements' (e.g. symbol_decorated_statement, not symbol_statement) */
parse_node_list_t specific_statements_for_job(const parse_node_t &job) const;
/* Given a job, return whether it should be backgrounded, because it has a & specifier */
bool job_should_be_backgrounded(const parse_node_t &job) const;
};
/* The big entry point. Parse a string, attempting to produce a tree for the given goal type */
bool parse_tree_from_string(const wcstring &str, parse_tree_flags_t flags, parse_node_tree_t *output, parse_error_list_t *errors, parse_token_type_t goal = symbol_job_list);
/* Fish grammar:
# A job_list is a list of jobs, separated by semicolons or newlines
job_list = <empty> |
job job_list
<TOK_END> job_list
# A job is a non-empty list of statements, separated by pipes. (Non-empty is useful for cases like if statements, where we require a command). To represent "non-empty", we require a statement, followed by a possibly empty job_continuation, and then optionally a background specifier '&'
job = statement job_continuation optional_background
job_continuation = <empty> |
<TOK_PIPE> statement job_continuation
# A statement is a normal command, or an if / while / and etc
statement = boolean_statement | block_statement | if_statement | switch_statement | decorated_statement
# A block is a conditional, loop, or begin/end
if_statement = if_clause else_clause end_command arguments_or_redirections_list
if_clause = <IF> job <TOK_END> job_list
else_clause = <empty> |
<ELSE> else_continuation
else_continuation = if_clause else_clause |
<TOK_END> job_list
switch_statement = SWITCH argument <TOK_END> case_item_list end_command arguments_or_redirections_list
case_item_list = <empty> |
case_item case_item_list |
<TOK_END> case_item_list
case_item = CASE argument_list <TOK_END> job_list
block_statement = block_header <TOK_END> job_list end_command arguments_or_redirections_list
block_header = for_header | while_header | function_header | begin_header
for_header = FOR var_name IN argument_list
while_header = WHILE job
begin_header = BEGIN
# Functions take arguments, and require at least one (the name). No redirections allowed.
function_header = FUNCTION argument argument_list
# A boolean statement is AND or OR or NOT
boolean_statement = AND statement | OR statement | NOT statement
# A decorated_statement is a command with a list of arguments_or_redirections, possibly with "builtin" or "command" or "exec"
decorated_statement = plain_statement | COMMAND plain_statement | BUILTIN plain_statement | EXEC plain_statement
plain_statement = <TOK_STRING> arguments_or_redirections_list
argument_list = <empty> | argument argument_list
arguments_or_redirections_list = <empty> |
argument_or_redirection arguments_or_redirections_list
argument_or_redirection = argument | redirection
argument = <TOK_STRING>
redirection = <TOK_REDIRECTION> <TOK_STRING>
optional_background = <empty> | <TOK_BACKGROUND>
end_command = END
# A freestanding_argument_list is equivalent to a normal argument list, except it may contain TOK_END (newlines, and even semicolons, for historical reasons
freestanding_argument_list = <empty> |
argument freestanding_argument_list |
<TOK_END> freestanding_argument_list
*/
#endif