mirror of
https://github.com/fish-shell/fish-shell
synced 2024-12-28 13:53:10 +00:00
fee08a87e9
Found with constParameter, functionConst, constVariable, constArgument Signed-off-by: Rosen Penev <rosenp@gmail.com>
193 lines
7.1 KiB
C++
193 lines
7.1 KiB
C++
// Support for monitoring a set of fds.
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#include "config.h" // IWYU pragma: keep
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#include "fd_monitor.h"
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#include "flog.h"
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#include "io.h"
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#include "iothread.h"
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#include "wutil.h"
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static constexpr uint64_t kUsecPerMsec = 1000;
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static constexpr uint64_t kUsecPerSec = 1000 * kUsecPerMsec;
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fd_monitor_t::fd_monitor_t() {
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auto self_pipe = make_autoclose_pipes({});
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if (!self_pipe) {
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DIE("Unable to create pipes");
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}
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// Ensure the write side is nonblocking to avoid deadlock.
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notify_write_fd_ = std::move(self_pipe->write);
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if (make_fd_nonblocking(notify_write_fd_.fd())) {
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wperror(L"fcntl");
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}
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// Add an item for ourselves.
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// We don't need to go through 'pending' because we have not yet launched the thread, and don't
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// want to yet.
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auto callback = [this](const autoclose_fd_t &fd, bool timed_out) {
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ASSERT_IS_BACKGROUND_THREAD();
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assert(!timed_out && "Should not time out with kNoTimeout");
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(void)timed_out;
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// Read some to take data off of the notifier.
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char buff[4096];
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ssize_t amt = read(fd.fd(), buff, sizeof buff);
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if (amt > 0) {
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this->has_pending_ = true;
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} else if (amt == 0) {
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this->terminate_ = true;
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} else {
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wperror(L"read");
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}
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};
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items_.push_back(fd_monitor_item_t(std::move(self_pipe->read), std::move(callback)));
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}
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// Extremely hacky destructor to clean up.
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// This is used in the tests to not leave stale fds around.
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// In fish shell, we never invoke the dtor so it doesn't matter that this is very dumb.
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fd_monitor_t::~fd_monitor_t() {
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notify_write_fd_.close();
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while (data_.acquire()->running) {
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std::this_thread::sleep_for(std::chrono::milliseconds(5));
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}
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}
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void fd_monitor_t::add(fd_monitor_item_t &&item) {
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assert(item.fd.valid() && "Invalid fd");
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assert(item.timeout_usec != 0 && "Invalid timeout");
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bool start_thread = add_pending_get_start_thread(std::move(item));
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if (start_thread) {
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void *(*trampoline)(void *) = [](void *self) -> void * {
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static_cast<fd_monitor_t *>(self)->run_in_background();
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return nullptr;
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};
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bool made_thread = make_detached_pthread(trampoline, this);
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if (!made_thread) {
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DIE("Unable to create a new pthread");
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}
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}
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// Tickle our notifier.
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char byte = 0;
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(void)write_loop(notify_write_fd_.fd(), &byte, 1);
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}
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bool fd_monitor_t::add_pending_get_start_thread(fd_monitor_item_t &&item) {
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auto data = data_.acquire();
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data->pending.push_back(std::move(item));
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if (!data->running) {
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FLOG(fd_monitor, "Thread starting");
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data->running = true;
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return true;
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}
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return false;
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}
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// Given a usec count, populate and return a timeval.
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// If the usec count is kNoTimeout, return nullptr.
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static struct timeval *usec_to_tv_or_null(uint64_t usec, struct timeval *timeout) {
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if (usec == fd_monitor_item_t::kNoTimeout) return nullptr;
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timeout->tv_sec = usec / kUsecPerSec;
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timeout->tv_usec = usec % kUsecPerSec;
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return timeout;
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}
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uint64_t fd_monitor_item_t::usec_remaining(const time_point_t &now) const {
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assert(last_time.has_value() && "Should always have a last_time");
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if (timeout_usec == kNoTimeout) return kNoTimeout;
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assert(now >= *last_time && "steady clock went backwards!");
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uint64_t since = static_cast<uint64_t>(
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std::chrono::duration_cast<std::chrono::microseconds>(now - *last_time).count());
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return since >= timeout_usec ? 0 : timeout_usec - since;
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}
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bool fd_monitor_item_t::service_item(const fd_set *fds, const time_point_t &now) {
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bool should_retain = true;
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bool readable = FD_ISSET(fd.fd(), fds);
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bool timed_out = !readable && usec_remaining(now) == 0;
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if (readable || timed_out) {
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last_time = now;
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callback(fd, timed_out);
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should_retain = fd.valid();
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}
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return should_retain;
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}
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void fd_monitor_t::run_in_background() {
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ASSERT_IS_BACKGROUND_THREAD();
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for (;;) {
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uint64_t timeout_usec = fd_monitor_item_t::kNoTimeout;
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int max_fd = -1;
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fd_set fds;
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FD_ZERO(&fds);
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auto now = std::chrono::steady_clock::now();
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for (auto &item : items_) {
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FD_SET(item.fd.fd(), &fds);
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if (!item.last_time.has_value()) item.last_time = now;
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timeout_usec = std::min(timeout_usec, item.usec_remaining(now));
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max_fd = std::max(max_fd, item.fd.fd());
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}
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// If we have only one item, it means that we are not actively monitoring any fds other than
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// our self-pipe. In this case we wish to allow the thread to exit, but after a time, so we
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// aren't spinning up and tearing down the thread repeatedly.
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// Set a timeout of 16 msec; if nothing becomes readable by then we will exit.
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// We refer to this as the wait-lap.
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bool is_wait_lap = (items_.size() == 1);
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if (is_wait_lap) {
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assert(timeout_usec == fd_monitor_item_t::kNoTimeout &&
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"Should not have a timeout on wait-lap");
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timeout_usec = 16 * kUsecPerMsec;
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}
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// Call select().
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struct timeval tv;
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int ret = select(max_fd + 1, &fds, nullptr, nullptr, usec_to_tv_or_null(timeout_usec, &tv));
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if (ret < 0 && errno != EINTR) {
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// Surprising error.
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wperror(L"select");
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}
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// A predicate which services each item in turn, returning true if it should be removed.
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auto servicer = [&fds, &now](fd_monitor_item_t &item) {
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int fd = item.fd.fd();
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bool remove = !item.service_item(&fds, now);
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if (remove) FLOG(fd_monitor, "Removing fd", fd);
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return remove;
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};
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// Service all items that are either readable or timed our, and remove any which say to do
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// so.
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now = std::chrono::steady_clock::now();
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items_.erase(std::remove_if(items_.begin(), items_.end(), servicer), items_.end());
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if (terminate_) {
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// Time to go.
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data_.acquire()->running = false;
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return;
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}
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// Maybe we got some new items. Check if our callback says so, or if this is the wait
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// lap, in which case we might want to commit to exiting.
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if (has_pending_ || is_wait_lap) {
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auto data = data_.acquire();
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// Move from 'pending' to 'items'.
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items_.insert(items_.end(), std::make_move_iterator(data->pending.begin()),
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std::make_move_iterator(data->pending.end()));
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data->pending.clear();
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has_pending_ = false;
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if (is_wait_lap && items_.size() == 1) {
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// We had no items, waited a bit, and still have no items. We're going to shut down.
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// It's important to do this while holding the lock, otherwise we race with new
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// items being added.
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assert(data->running && "Thread should be running because we're that thread");
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FLOG(fd_monitor, "Thread exiting");
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data->running = false;
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return;
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}
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}
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}
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}
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