// The classes responsible for autoloading functions and completions. #ifndef FISH_AUTOLOAD_H #define FISH_AUTOLOAD_H #include "config.h" // IWYU pragma: keep #include #include #include #include #include "common.h" #include "env.h" #include "wutil.h" class autoload_file_cache_t; class environment_t; class parser_t; struct autoload_tester_t; /// autoload_t is a class that knows how to autoload .fish files from a list of directories. This /// is used by autoloading functions and completions. It maintains a file cache, which is /// responsible for potentially cached accesses of files, and then a list of files that have /// actually been autoloaded. A client may request a file to autoload given a command name, and may /// be returned a path which it is expected to source. /// autoload_t does not have any internal locks; it is the responsibility of the caller to lock /// it. class autoload_t { /// The environment variable whose paths we observe. const wcstring env_var_name_; /// A map from command to the files we have autoloaded. std::unordered_map autoloaded_files_; /// The list of commands that we are currently autoloading. std::unordered_set current_autoloading_; /// The autoload cache. /// This is a unique_ptr because want to change it if the value of our environment variable /// changes. This is never null (but it may be a cache with no paths). std::unique_ptr cache_; /// Invalidate any underlying cache. /// This is exposed for testing. void invalidate_cache(); /// Like resolve_autoload(), but accepts the paths directly. /// This is exposed for testing. maybe_t resolve_command(const wcstring &cmd, const wcstring_list_t &paths); friend autoload_tester_t; public: /// Construct an autoloader that loads from the paths given by \p env_var_name. explicit autoload_t(wcstring env_var_name); autoload_t(autoload_t &&); ~autoload_t(); /// Given a command, get a path to autoload. /// For example, if the environment variable is 'fish_function_path' and the command is 'foo', /// this will look for a file 'foo.fish' in one of the directories given by fish_function_path. /// If there is no such file, OR if the file has been previously resolved and is now unchanged, /// this will return none. But if the file is either new or changed, this will return the path. /// After returning a path, the command is marked in-progress until the caller calls /// mark_autoload_finished() with the same command. Note this does not actually execute any /// code; it is the caller's responsibility to load the file. maybe_t resolve_command(const wcstring &cmd, const environment_t &env); /// Helper to actually perform an autoload. /// This is a static function because it executes fish script, and so must be called without /// holding any particular locks. static void perform_autoload(const wcstring &path, parser_t &parser); /// Mark that a command previously returned from path_to_autoload is finished autoloading. void mark_autoload_finished(const wcstring &cmd) { size_t amt = current_autoloading_.erase(cmd); assert(amt > 0 && "cmd was not being autoloaded"); (void)amt; } /// \return whether a command is currently being autoloaded. bool autoload_in_progress(const wcstring &cmd) const { return current_autoloading_.count(cmd) > 0; } /// \return whether a command could potentially be autoloaded. /// This does not actually mark the command as being autoloaded. bool can_autoload(const wcstring &cmd); /// \return the names of all commands that have been autoloaded. Note this includes "in-flight" /// commands. wcstring_list_t get_autoloaded_commands() const; /// Mark that all autoloaded files have been forgotten. /// Future calls to path_to_autoload() will return previously-returned paths. void clear() { // Note there is no reason to invalidate the cache here. autoloaded_files_.clear(); } }; #endif