/// Support for the "current locale." pub use printf_compat::locale::{Locale, C_LOCALE}; use std::sync::Mutex; /// Lock guarding libc `setlocale()` or `localeconv()` calls to avoid races. pub(crate) static LOCALE_LOCK: Mutex<()> = Mutex::new(()); /// It's CHAR_MAX. const CHAR_MAX: libc::c_char = libc::c_char::max_value(); /// \return the first character of a C string, or None if null, empty, has a length more than 1, or negative. unsafe fn first_char(s: *const libc::c_char) -> Option { #[allow(unused_comparisons, clippy::absurd_extreme_comparisons)] if !s.is_null() && *s > 0 && *s <= 127 && *s.offset(1) == 0 { Some((*s as u8) as char) } else { None } } /// Convert a libc lconv to a Locale. unsafe fn lconv_to_locale(lconv: &libc::lconv) -> Locale { let decimal_point = first_char(lconv.decimal_point).unwrap_or('.'); let thousands_sep = first_char(lconv.thousands_sep); let empty = &[0 as libc::c_char]; // Up to 4 groups. // group_cursor is terminated by either a 0 or CHAR_MAX. let mut group_cursor = lconv.grouping as *const libc::c_char; if group_cursor.is_null() { group_cursor = empty.as_ptr(); } let mut grouping = [0; 4]; let mut last_group: u8 = 0; let mut group_repeat = false; for group in grouping.iter_mut() { let gc = *group_cursor; if gc == 0 { // Preserve last_group, do not advance cursor. group_repeat = true; } else if gc == CHAR_MAX { // Remaining groups are 0, do not advance cursor. last_group = 0; group_repeat = false; } else { // Record last group, advance cursor. last_group = gc as u8; group_cursor = group_cursor.offset(1); } *group = last_group; } Locale { decimal_point, thousands_sep, grouping, group_repeat, } } /// Read the numeric locale, or None on any failure. #[cfg(localeconv_l)] #[allow(non_snake_case)] unsafe fn read_locale() -> Option { extern "C" { fn localeconv_l(loc: libc::locale_t) -> *const libc::lconv; } const empty: [libc::c_char; 1] = [0]; // We create a new locale (pass 0 locale_t base) // and pass no "locale", so everything else is taken from the environment. // This is fine because we're only using this for numbers. let loc = libc::newlocale(libc::LC_NUMERIC_MASK, empty.as_ptr(), 0 as libc::locale_t); if loc.is_null() { return None; } let lconv = localeconv_l(loc); let result = if lconv.is_null() { None } else { Some(lconv_to_locale(&*lconv)) }; libc::freelocale(loc); result } #[cfg(not(localeconv_l))] unsafe fn read_locale() -> Option { // Bleh, we have to go through localeconv, which races with setlocale. // TODO: There has to be a better way to do this. let _guard = LOCALE_LOCK.lock().unwrap(); const empty: [libc::c_char; 1] = [0]; const c_loc_str: [libc::c_char; 2] = [b'C' as libc::c_char, 0]; libc::setlocale(libc::LC_NUMERIC, empty.as_ptr()); let lconv = libc::localeconv(); let result = if lconv.is_null() { None } else { Some(lconv_to_locale(&*lconv)) }; // Note we *always* use a C-locale for numbers, because we always want "." except for in printf. libc::setlocale(libc::LC_NUMERIC, c_loc_str.as_ptr()); result } // Current numeric locale. static NUMERIC_LOCALE: Mutex> = Mutex::new(None); pub fn get_numeric_locale() -> Locale { let mut locale = NUMERIC_LOCALE.lock().unwrap(); if locale.is_none() { let new_locale = (unsafe { read_locale() }).unwrap_or(C_LOCALE); *locale = Some(new_locale); } locale.unwrap() } /// Invalidate the cached numeric locale. pub fn invalidate_numeric_locale() { *NUMERIC_LOCALE.lock().unwrap() = None; }