rules: rule-configurations: # # This is the default value (as of the time I wrote this) but I'm making # it explicit since it needs to agree with the value used by clang-format. # Thus, if we ever change the fish style to allow longer or shorter lines # this should be changed (as well as the corresponding .clang-format file). # - key: LONG_LINE value: 100 # # The default limit for the length of variable names is 20. Long names are # problematic but twenty chars results in way too many errors. So increase # the limit to something more reasonable. # - key: LONG_VARIABLE_NAME value: 30 # # This allows us to avoid peppering our code with inline comments such as # # scoped_lock locker(m_lock); //!OCLINT(side-effect) # # Specifically, this config key tells oclint that the named classes have # RAII behavior so the local vars are actually used. # - key: RAII_CUSTOM_CLASSES value: scoped_lock scoped_buffer_t builtin_commandline_scoped_transient_t scoped_push # We're slightly more persmissive regarding the total number of lines in a # function. Default is 50. - key: LONG_METHOD value: 60 # We're slightly more persmissive regarding the number of non-comment # lines in a function. Default is 30. - key: NCSS_METHOD value: 40 disable-rules: # # A few instances of "useless parentheses" errors are meaningful. Mostly # in the context of the `return` statement. Unfortunately the vast # majority would result in removing parentheses that decreases # readability. So we're going to ignore this warning and rely on humans to # notice when the parentheses are truly not needed. # # Also, some macro expansions, such as FD_SET(), trigger this warning and # we don't want to suppress each of those individually. # - UselessParentheses # # OCLint wants variable names to be at least three characters in length. # Which would be fine if it supported a reasonable set of exceptions # (e.g., "i", "j", "k") and allowed adding additional exceptions to match # conventions employed by a project. Since it doesn't, and thus generates # a lot of really annoying warnings, we're going to disable this rule. # - ShortVariableName # # This rule flags perfectly reasonable conditions like `if (!some_condition)` # and is therefore just noise. Disable this rule. # - InvertedLogic # # The idea behind the "double negative" rule is sound since constructs # like "!!(var & flag)" should be written as "static_cast(var & # flag)". Unfortunately this rule has way too many false positives; # especially in the context of assert statements. So disable this rule. # - DoubleNegative # # Avoiding bitwise operators in a conditional is a good idea with one # exception: testing whether a bit flag is set. Which happens to be the # only time you'll see something like `if (j->flags & JOB_CONSTRUCTED)` # in fish source. # - BitwiseOperatorInConditional