#include #include #include #include #include #include #include #include #include #include #include #include #include #include "util.h" #include "common.h" #include "wutil.h" #include "env_universal_common.h" #include "env_universal.h" /** Maximum number of times to try to get a new fishd socket */ #define RECONNECT_COUNT 32 connection_t env_universal_server; /** Set to 1 after initialization has been performed */ static int init = 0; /** The number of attempts to start fishd */ static int get_socket_count = 0; wchar_t * path; wchar_t *user; void (*start_fishd)(); int env_universal_update=0; static int barrier_reply = 0; void env_universal_barrier(); /** Get a socket for reading from the server */ static int get_socket( int fork_ok ) { int s, len; struct sockaddr_un local; char *name; wchar_t *wdir; wchar_t *wuname; char *dir =0, *uname=0; get_socket_count++; wdir = path; wuname = user; if ((s = socket(AF_UNIX, SOCK_STREAM, 0)) == -1) { wperror(L"socket"); return -1; } if( wdir ) dir = wcs2str(wdir ); else dir = strdup("/tmp"); if( wuname ) uname = wcs2str(wuname ); else { struct passwd *pw; pw = getpwuid( getuid() ); uname = strdup( pw->pw_name ); } name = malloc( strlen(dir) + strlen(uname) + strlen(SOCK_FILENAME) + 2 ); strcpy( name, dir ); strcat( name, "/" ); strcat( name, SOCK_FILENAME ); strcat( name, uname ); free( dir ); free( uname ); debug( 3, L"Connect to socket %s at fd %2", name, s ); local.sun_family = AF_UNIX; strcpy(local.sun_path, name ); free( name ); len = strlen(local.sun_path) + sizeof(local.sun_family); if( connect( s, (struct sockaddr *)&local, len) == -1 ) { close( s ); if( fork_ok ) { debug( 2, L"Could not connect to socket %d, starting fishd", s ); if( start_fishd ) { start_fishd(); } return get_socket( 0 ); } debug( 3, L"Could not connect to socket %d, already tried forking, giving up", s ); return -1; } if( fcntl( s, F_SETFL, O_NONBLOCK ) != 0 ) { wperror( L"fcntl" ); close( s ); return -1; } debug( 3, L"Connected to fd %d", s ); return s; } static void callback( int type, const wchar_t *name, const wchar_t *val ) { if( type == BARRIER_REPLY ) { debug( 3, L"Got barrier reply" ); barrier_reply = 1; } else { env_universal_update=1; } } static void check_connection() { if( !init ) return; if( env_universal_server.killme ) { debug( 3, L"Lost connection to universal variable server." ); close( env_universal_server.fd ); env_universal_server.fd = -1; env_universal_server.killme=0; sb_clear( &env_universal_server.input ); env_universal_read_all(); } } void env_universal_init( wchar_t * p, wchar_t *u, void (*sf)() ) { debug( 2, L"env_universal_init()" ); path=p; user=u; start_fishd=sf; env_universal_server.fd = -1; env_universal_server.killme = 0; env_universal_server.fd = get_socket(1); memset (&env_universal_server.wstate, '\0', sizeof (mbstate_t)); q_init( &env_universal_server.unsent ); env_universal_common_init( &callback ); sb_init( &env_universal_server.input ); env_universal_read_all(); init = 1; if( env_universal_server.fd >= 0 ) { env_universal_barrier(); } debug( 2, L"end env_universal_init()" ); } void env_universal_destroy() { /* Go into blocking mode and send all data before exiting */ if( env_universal_server.fd >= 0 ) { if( fcntl( env_universal_server.fd, F_SETFL, 0 ) != 0 ) { wperror( L"fcntl" ); } try_send_all( &env_universal_server ); } close( env_universal_server.fd ); env_universal_server.fd =-1; q_destroy( &env_universal_server.unsent ); sb_destroy( &env_universal_server.input ); env_universal_common_destroy(); init = 0; } /** Read all available messages from the server. */ int env_universal_read_all() { if( !init) return 0; if( env_universal_server.fd == -1 ) { if( get_socket_count >= RECONNECT_COUNT ) return 0; debug( 2, L"Get new fishd connection" ); init = 0; env_universal_server.fd = get_socket(1); init = 1; if( env_universal_server.fd >= 0 ) { env_universal_barrier(); } } if( env_universal_server.fd != -1 ) { read_message( &env_universal_server ); check_connection(); return 1; } else { debug( 2, L"No connection to universal variable server" ); return 0; } } wchar_t *env_universal_get( const wchar_t *name ) { if( !init) return 0; if( !name ) return 0; return env_universal_common_get( name ); } int env_universal_get_export( const wchar_t *name ) { return env_universal_common_get_export( name ); } void env_universal_barrier() { message_t *msg; fd_set fds; if( !init || ( env_universal_server.fd == -1 )) return; barrier_reply = 0; /* Create barrier request */ msg= create_message( BARRIER, 0, 0); msg->count=1; q_put( &env_universal_server.unsent, msg ); /* Wait until barrier request has been sent */ debug( 3, L"Create barrier" ); while( 1 ) { try_send_all( &env_universal_server ); check_connection(); if( q_empty( &env_universal_server.unsent ) ) break; FD_ZERO( &fds ); FD_SET( env_universal_server.fd, &fds ); select( env_universal_server.fd+1, 0, &fds, 0, 0 ); } /* Wait for barrier reply */ debug( 3, L"Sent barrier request" ); while( !barrier_reply ) { FD_ZERO( &fds ); FD_SET( env_universal_server.fd, &fds ); select( env_universal_server.fd+1, &fds, 0, 0, 0 ); env_universal_read_all(); } debug( 3, L"End barrier" ); } void env_universal_set( const wchar_t *name, const wchar_t *value, int export ) { message_t *msg; if( !init ) return; debug( 3, L"env_universal_set( %ls, %ls )", name, value ); msg = create_message( export?SET_EXPORT:SET, name, value); if( !msg ) { debug( 1, L"Could not create universal variable message" ); return; } msg->count=1; q_put( &env_universal_server.unsent, msg ); env_universal_barrier(); } void env_universal_remove( const wchar_t *name ) { message_t *msg; if( !init ) return; debug( 2, L"env_universal_remove( %ls )", name ); msg= create_message( ERASE, name, 0); msg->count=1; q_put( &env_universal_server.unsent, msg ); env_universal_barrier(); } void env_universal_get_names( array_list_t *l, int show_exported, int show_unexported ) { env_universal_common_get_names( l, show_exported, show_unexported ); }