Builtin commands that validate var names should use a consistent
mechanism. I noticed that builtin_read() had it's own custom code that
differed slightly from wcsvarname().
Fixes#3569
There was one block of code modified by commit 42458ff7 that had
convoluted, inverted, logic. In the process of collapsing nested
"if" blocks the logic was modified to avoid using "!" everywhere the
bool was tested. Unfortunately I neglected to modify two of the
conditions used to set that var to reflect the changed polarity.
The autoconf-generated config.h contains a number of directives which
may alter the behaviour of system headers on certain platforms. Always
include it in every C++ file as the first include.
Closes#2993.
Some `oclint` errors regarding "useless parentheses" are meaningfull. But
the vast majority are bogus in as much as removing the parentheses reduces
readability. So fix a few of the egregious uses and otherwise suppress
that error.
I missed restyling a few "switch" blocks to make them consistent with the rest
of the code base. This fixes that oversight. This should be the final step in
restyling the C++ code to have a consistent style. This also includes a few
trivial cleanups elsewhere.
I also missed restyling the "complete" module when working my way from a to z
so this final change includes restyling that module.
Total lint errors decreased 36%. Cppcheck errors went from 47 to 24. Oclint P2
errors went from 819 to 778. Oclint P3 errors went from 3252 to 1842.
Resolves#2902.
Remove the "make iwyu" build target. Move the functionality into the
recently introduced lint.fish script. Fix a lot, but not all, of the
include-what-you-use errors. Specifically, it fixes all of the IWYU errors
on my OS X server but only removes some of them on my Ubuntu 14.04 server.
Fixes#2957
Prior to this fix, read_ni would use parse_util_detect_errors
to lint the script to run, and then parser_t::eval() to execute it.
Both functions would parse the script into a parse tree. This allows
us to re-use the parse tree, improving perfomance.
This change moves source files into a src/ directory,
and puts object files into an obj/ directory. The Makefile
and xcode project are updated accordingly.
Fixes#1866