Except for the indent visitor bits.
Tests for parse_util_detect_errors* are not ported yet because they depend
on expand.h (and operation_context.h which depends on env.h).
This caused math to assert out because it never wrote into the buffer.
Now, presumably it wrote somewhere but I don't know where, so fixing
this seems like a good idea.
Fixes#9735.
The translation is fairly direct though it adds some duplication, for example
there are multiple "match" statements that mimic function overloading.
Rust has no overloading, and we cannot have generic methods in the Node trait
(due to a Rust limitation, the error is like "cannot be made into an object")
so we include the type name in method names.
Give clients like "indent_visitor_t" a Rust companion ("IndentVisitor")
that takes care of the AST traversal while the AST consumption remains
in C++ for now. In future, "IndentVisitor" should absorb the entirety of
"indent_visitor_t". This pattern requires that "fish_indent" be exposed
includable header to the CXX bridge.
Alternatively, we could define FFI wrappers for recursive AST traversal.
Rust requires we separate the AST visitors for "mut" and "const"
scenarios. Take this opportunity to concretize both visitors:
The only client that requires mutable access is the populator. To match the
structure of the C++ populator which makes heavy use of function overloading,
we need to add a bunch of functions to the trait. Since there is no other
mutable visit, this seems acceptable.
The "const" visitors never use "will_visit_fields_of()" or
"did_visit_fields_of()", so remove them (though this is debatable).
Like in the C++ implementation, the AST nodes themselves are largely defined
via macros. Union fields like "Statement" and "ArgumentOrRedirection"
do currently not use macros but may in future.
This commit also introduces a precedent for a type that is defined in one
CXX bridge and used in another one - "ParseErrorList". To make this work
we need to manually define "ExternType".
There is one annoyance with CXX: functions that take explicit lifetime
parameters require to be marked as unsafe. This makes little sense
because functions that return `&Foo` with implicit lifetime can be
misused the same way on the C++ side.
One notable change is that we cannot directly port "find_block_open_keyword()"
(which is used to compute an error) because it relies on the stack of visited
nodes. We cannot modify a stack of node references while we do the "mut"
walk. Happily, an idiomatic solution is easy: we can tell the AST visitor
to backtrack to the parent node and create the error there.
Since "node_t::accept_base" is no longer a template we don't need the
"node_visitation_t" trampoline anymore.
The added copying at the FFI boundary makes things slower (memcpy dominates
the profile) but it's not unusable, which is good news:
$ hyperfine ./fish.{old,new}" -c 'source ../share/completions/git.fish'"
Benchmark 1: ./fish.old -c 'source ../share/completions/git.fish'
Time (mean ± σ): 195.5 ms ± 2.9 ms [User: 190.1 ms, System: 4.4 ms]
Range (min … max): 193.2 ms … 205.1 ms 15 runs
Benchmark 2: ./fish.new -c 'source ../share/completions/git.fish'
Time (mean ± σ): 677.5 ms ± 62.0 ms [User: 665.4 ms, System: 10.0 ms]
Range (min … max): 611.7 ms … 805.5 ms 10 runs
Summary
'./fish.old -c 'source ../share/completions/git.fish'' ran
3.47 ± 0.32 times faster than './fish.new -c 'source ../share/completions/git.fish''
Leftovers:
- Enum variants are still snakecase; I didn't get around to changing this yet.
- "ast_type_to_string()" still returns a snakecase name. This could be
changed since it's not user visible.
A JobId is not supposed to convert to other types.
Since this type is defined as NonZeroU32 (which cannot be -1), we need to
add some conversion functions to match the C++ behavior.
Overall, it would have been better to keep using the C++ type.
The conversion to usize is used for array accesses, so negative values
would cause crashes either way. Let's do it earlier so we can get rid of
the suspect C-style cast.
This allows us to use the scoped push in more scenarios by appeasing the
borrow checker.
Use it in a couple of places instead of ScopeGuard. Hopefully this is makes
porting easier.
Even though we generally dont' want to use this type (because it's immutable),
it can be advantageous when working with the std::fs API. This is because
it implements "AsRef<Path>" which neither of CString and Vec<u8> do.
This is basically a subset of type, so we might as well.
To be clear this is `command -s` and friends, if you do `command grep` that's
handled as a keyword.
One issue here is that we can't get "one path or not" because I don't
know how to translate a maybe_t? Do we need to make it a shared_ptr instead?
Most of it is duplicated, hence untested.
Functions like mbrtowc are not exposed by the libc crate, so declare them
ourselves.
Since we don't know the definition of C macros, add two big hacks to make
this work:
1. Replace MB_LEN_MAX and mbstate_t with values (resp types) that should
be large enough for any implementation.
2. Detect the definition of MB_CUR_MAX in the build script. This requires
more changes for each new libc. We could also use this approach for 1.
Additionally, this commit brings a small behavior change to
read_unquoted_escape(): we cannot decode surrogate code points like \UDE01
into a Rust char, so use � (\UFFFD, replacement character) instead.
Previously, we added such code points to a wcstring; looks like they were
ignored when printed.
wcs2string converts a wide string to a narrow one. The result is
null-terminated and may also contain interior null-characters.
std::string allows this.
Rust's null-terminated string, CString, does not like interior null-characters.
This means we will need to use Vec<u8> or OsString for the places where we
use interior null-characters.
On the other hand, we want to use CString for places that require a
null-terminator, because other Rust types don't guarantee the null-terminator.
Turns out there is basically no overlap between the two use cases, so make
it two functions. Their equivalents in Rust will have the same name, so
we'll only need to adjust the type when porting.
Existing C++ code didn't use a function for this but simply added
ENCODE_DIRECT_BASE. In Rust that's more verbose because char won't do
arithmetics, hence the function.
We'll add a dual function for decoding, so let's rename this.
BTW we should get rid of the "wchar" naming, it's just "char" in Rust.