This is basically a subset of type, so we might as well.
To be clear this is `command -s` and friends, if you do `command grep` that's
handled as a keyword.
One issue here is that we can't get "one path or not" because I don't
know how to translate a maybe_t? Do we need to make it a shared_ptr instead?
More ugliness with types that cxx bridge can't recognize as being POD. Using
pointers to get/set `termios` values with an assert to make sure we're using
identical definitions on both sides (in cpp from the system headers and in rust
from the libc crate as exported).
I don't know why cxx bridge doesn't allow `SharedPtr<OpaqueRustType>` but we can
work around it in C++ by converting a `Box<T>` to a `shared_ptr<T>` then convert
it back when it needs to be destructed. I can't find a clean way of doing it
from the cxx bridge wrapper so for now it needs to be done manually in the C++
code.
Types/values that are drop-in ready over ffi are renamed to match the old cpp
names but for types that now differ due to ffi difficulties I've left the `_ffi`
in the function names to indicate that this isn't the "correct" way of using the
types/methods.
I needed to rename some types already ported to rust so they don't clash with
their still-extant cpp counterparts. Helper ffi functions added to avoid needing
to dynamically allocate an FdMonitorItem for every fd (we use dozens per basic
prompt).
I ported some functions from cpp to rust that are used only in the backend but
without removing their existing cpp counterparts so cpp code can continue to use
their version of them (`wperror` and `make_detached_pthread`).
I ran into issues porting line-by-line logic because rust inverts the behavior
of `std::remove_if(..)` by making it (basically) `Vec::retain_if(..)` so I
replaced bools with an explict enum to make everything clearer.
I'll port the cpp tests for this separately, for now they're using ffi.
Porting closures was ugly. It's nothing hard, but it's very ugly as now each
capturing lambda has been changed into an explicit struct that contains its
parameters (that needs to be dynamically allocated), a standalone callback
(member) function to replace the lambda contents, and a separate trampoline
function to call it from rust over the shared C abi (not really relevant to
x86_64 w/ its single calling convention but probably needed on other platforms).
I don't like that `fd_monitor.rs` has its own `c_void`. I couldn't find a way to
move that to `ffi.rs` but still get cxx bridge to consider it a shared POD.
Every time I moved it to a different module, it would consider it to be an
opaque rust type instead. I worry this means we're going to have multiple
`c_void1`, `c_void2`, etc. types as we continue to port code to use function
pointers.
Also, rust treats raw pointers as foreign so you can't do `impl Send for * const
Foo` even if `Foo` is from the same module. That necessitated a wrapper type
(`void_ptr`) that implements `Send` and `Sync` so we can move stuff between
threads.
The code in fd_monitor_t has been split into two objects, one that is used by
the caller and a separate one associated with the background thread (this is
made nice and clean by rust's ownership model). Objects not needed under the
lock (i.e. accessed by the background thread exclusively) were moved to the
separate `BackgroundFdMonitor` type.
This is early work but I guess there's no harm in pushing it?
Some thoughts on the conventions:
Types that live only inside Rust follow Rust naming convention
("FeatureMetadata").
Types that live on both sides of the language boundary follow the existing
naming ("feature_flag_t").
The alternative is to define a type alias ("using feature_flag_t =
rust::FeatureFlag") but that doesn't seem to be supported in "[cxx::bridge]"
blocks. We could put it in a header ("future_feature_flags.h").
"feature_metadata_t" is a variant of "FeatureMetadata" that can cross
the language boundary. This has the advantage that we can avoid tainting
"FeatureMetadata" with "CxxString" and such. This is an experimental approach,
probably not what we should do in general.
The original implementation without the test took me 3 hours (first time
seriously looking into this)
The functions take "wcharz_t" for smooth integration with existing C++ callers.
This is at the expense of Rust callers, which would prefer "&wstr". Would be
nice to declare a function parameter that accepts both but I don't think
that really works since "wcharz_t" drops the lifetime annotation.
Prior to this change, abbreviations were stored as fish variables, often
universal. However we intend to add additional features to abbreviations
which would be very awkward to shoe-horn into variables.
Re-implement abbreviations using a builtin, managing them internally.
Existing abbreviations stored in universal variables are still imported,
for compatibility. However new abbreviations will need to be added to a
function. A follow-up commit will add it.
Now that abbr is a built-in, remove the abbr function; but leave the
abbr.fish file so that stale files from past installs do not override
the abbr builtin.
This adds preprocessor defines for _LARGEFILE_SOURCE and
_FILE_OFFSET_BITS=64 and a few others, fixing a bug that was reported on
gitter. This prevents issues when running fish on 32 bit systems that
have filesystems with 64 bit inodes.
Intern'd strings were intended to be "shared" to reduce memory usage but
this optimization doesn't carry its weight. Remove it. No functional
change expected.
This migrates our PCRE2 dependency from builtin/string.cpp to new files
re.h/re.cpp, allowing regexes to be used in other places in fish.
No user-visible behavior change expected here.
This adds a "path" builtin that can handle paths.
Implemented so far:
- "path filter PATHS", filters paths according to existence and optionally type and permissions
- "path base" and "path dir", run basename and dirname, respectively
- "path extension PATHS", prints the extension, if any
- "path strip-extension", prints the path without the extension
- "path normalize PATHS", normalizes paths - removing "/./" components
- and such.
- "path real", does realpath - i.e. normalizing *and* link resolution.
Some of these - base, dir, {strip-,}extension and normalize operate on the paths only as strings, so they handle nonexistent paths. filter and real ignore any nonexistent paths.
All output is split explicitly, so paths with newlines in them are
handled correctly. Alternatively, all subcommands have a "--null-input"/"-z" and "--null-output"/"-Z" option to handle null-terminated input and create null-terminated output. So
find . -print0 | path base -z
prints the basename of all files in the current directory,
recursively.
With "-Z" it also prints it null-separated.
(if stdout is going to a command substitution, we probably want to
skip this)
All subcommands also have a "-q"/"--quiet" flag that tells them to skip output. They return true "when something happened". For match/filter that's when a file passed, for "base"/"dir"/"extension"/"strip-extension" that's when something about the path *changed*.
Filtering
---------
`filter` supports all the file*types* `test` has - "dir", "file", "link", "block"..., as well as the permissions - "read", "write", "exec" and things like "suid".
It is missing the tty check and the check for the file being non-empty. The former is best done via `isatty`, the latter I don't think I've ever seen used.
There currently is no way to only get "real" files, i.e. ignore links pointing to files.
Examples
--------
> path real /bin///sh
/usr/bin/bash
> path extension foo.mp4
mp4
> path extension ~/.config
(nothing, because ".config" isn't an extension.)
This separates the list of builtin sources from the list of other
sources, since it seems like a natural cleavage point. The library
structure is unchanged, it's all just one big fishlib.a.
+ No functional change here, just renames and #include changes.
+ CMake can't have slashes in the target names. I'm suspciious of
that weird machinery for test, but I made it work.
+ A couple of builtins did not include their own headers, that
is no longer the case.
Revert the change getting rid of the -UNDEBUG, add some unused-blah
warnings.
We are often using the system assert() because we include other
headers that include assert.h.
I noticed that assert() was being compiled out because I started
getting new warnings printed about unusued variables (that were only
used in the assert()s. Add these warnings to the build.
Allows the compiler to know our bespoke assert functions
are cold paths. This would normally occur somehow for real assert().
Assembly does appear it will save some branches.
Also don't worry about NDEBUG
(This doesn't matter because we rolled our own assert functions.
Thanks @zanchey.)
This was a workaround for an error that has been removed in glibc
2.32 (by removing sys_errlist and friends, which it complained about).
Other than that, it's an attempt at performance optimization that
should just be fixed at the system level - if your linker is bad,
replace it with a better linker. No need for fish to work around it.
Closes#8152
In preparation for using wait handles in --on-process-exit events, factor
wait handles into their own wait handle store. Also switch them to
per-process instead of per-job, which is a simplification.
I'm not entirely sure this *has* to be given via
CMAKE_EXE_LINKER_FLAGS, but this would have stopped at least one
person from trying.
Static linking 1. does not work at the moment, 2. is not *useful*. You
don't get a single-file fish you can just copy somewhere because
you're missing our functions. On glibc systems you also can't
statically link glibc. Given all that, it does not appear to be worth
putting in any effort to make it work (if it's possible at all).
See #7947.
fds.h will centralize logic around working with file descriptors. In
particular it will be the new home for logic around moving fds to high
unused values, replacing the "avoid conflicts" logic.