We've needed a fishy way to parse flags and arguments given to scripts
and functions for a very long time. In particular a manner that provides
the same behavior implemented by builtin commands. The long term goal is
to support DocOpt. But since it is unclear when that will happen so this
implements a `argparse` command. So named as homage to the excellent
Python module of the same name.
Fixes#4190
This commit does a few things:
- Switches to C++11 as the language dialect
- Eliminates the Release_C++11 configuration (now C++11 is default)
- Switches to libc++ from libstdc++, since the libstdc++ that ships
with Xcode does not support C++11
- Add options to the autotools build to set the path for the "vendor"
or "extra" configuration snippets, functions and completions
directories.
- Remove the vendor_completions directory from the Xcode build, as
these are relocatable and compiling the paths in does not make sense.
This allows packaging tools like Homebrew and Nix to use a common
directory outside of the main prefix for third-party completions, and
to make these available for programmatic discovery through `pkg-config`.
Closes#2113
Instead of duplicating the script invocation across targets,
put it into a separate target and add dependencies. This also
requires moving its output into the SHARED_DERIVED_FILE_DIR
(which may be undocumented)?
Teach Xcode to run new script xcode_version_gen.sh before building
the fish_shell and fish_indent targets. The script generates file
fish-build-version.h for inclusion by fish_version.cpp.
Note that Xcode always runs the script because of the phony target
named force-fish-build-version.h, but fish-build-version.h is only
touched if the contents of FISH-BUILD-VERSION-FILE change.
Fixes#890
commit 33c7c4df307b144652d6d842472aa843cc6a5420
Author: Ian Ray <ianjray@me.com>
Date: Sat Sep 26 21:28:50 2015 +0300
Fix xcode include paths for pcre2.h
commit 03d255a3e5e2e9b109c0bc6789ffa431381b6cb3
Author: Ian Ray <ianjray@me.com>
Date: Sat Sep 26 21:02:42 2015 +0300
Fix xcode include paths for pcre2.h
This change moves source files into a src/ directory,
and puts object files into an obj/ directory. The Makefile
and xcode project are updated accordingly.
Fixes#1866
This change moves source files into a src/ directory,
and puts object files into an obj/ directory. The Makefile
and xcode project are updated accordingly.
Fixes#1866