Commit graph

153 commits

Author SHA1 Message Date
David Adam
289fbecaa9 Rewrite cd builtin in Rust
Note this is slightly incomplete - the FD is not moved into the parser, and so
will be freed at the end of each directory change. The FD saved in the parser is
never actually used in existing code, so this doesn't break anything, but will
need to be corrected once the parser is ported.
2023-07-10 21:30:37 +08:00
Henrik Hørlück Berg
cee2b7c4a2 Remove C++ code 2023-07-01 15:33:01 -07:00
Henrik Hørlück Berg
292f7b2be1 Port builtins/argparse to Rust 2023-06-19 13:45:54 -07:00
ridiculousfish
a09947cd99 Implement builtin set_color in Rust
This rewrites the set_color builtin in Rust, restoring italics support in
iTerm2.
2023-06-17 12:14:42 -07:00
David Adam
688a28c1d2 Rewrite and adopt print_help in Rust 2023-06-01 23:17:13 +08:00
Mahmoud Al-Qudsi
6638c78b30 Port env_dispatch to Rust and integrate with C++ code 2023-05-25 16:54:07 -05:00
ridiculousfish
21e31c9b59 Remove C++ builtin test implementation
Now that builtin test is in Rust, remove the C++ bits.
2023-05-21 11:50:24 -07:00
Mahmoud Al-Qudsi
ecf1676601 Add and use type-erased RAII callback wrapper for ffi
This allows the rust code to free up C++ resources allocated for a callback even
when the callback isn't executed (as opposed to requiring the callback to run
and at the end of the callback cleaning up all allocated resources).

Also add type-erased destructor registration to callback_t. This allows for
freeing variables allocated by the callback for debounce_t's
perform_with_callback() that don't end up having their completion called due to
a timeout.
2023-04-29 11:02:59 -05:00
Xiretza
aab2f660a7 Port math builtin, tinyexpr and wcstod_underscores to Rust 2023-04-16 22:26:46 +02:00
Johannes Altmanninger
971d257e67 Port AST to Rust
The translation is fairly direct though it adds some duplication, for example
there are multiple "match" statements that mimic function overloading.

Rust has no overloading, and we cannot have generic methods in the Node trait
(due to a Rust limitation, the error is like "cannot be made into an object")
so we include the type name in method names.

Give clients like "indent_visitor_t" a Rust companion ("IndentVisitor")
that takes care of the AST traversal while the AST consumption remains
in C++ for now.  In future, "IndentVisitor" should absorb the entirety of
"indent_visitor_t".  This pattern requires that "fish_indent" be exposed
includable header to the CXX bridge.

Alternatively, we could define FFI wrappers for recursive AST traversal.

Rust requires we separate the AST visitors for "mut" and "const"
scenarios. Take this opportunity to concretize both visitors:

The only client that requires mutable access is the populator.  To match the
structure of the C++ populator which makes heavy use of function overloading,
we need to add a bunch of functions to the trait. Since there is no other
mutable visit, this seems acceptable.

The "const" visitors never use "will_visit_fields_of()" or
"did_visit_fields_of()", so remove them (though this is debatable).

Like in the C++ implementation, the AST nodes themselves are largely defined
via macros.  Union fields like "Statement" and "ArgumentOrRedirection"
do currently not use macros but may in future.

This commit also introduces a precedent for a type that is defined in one
CXX bridge and used in another one - "ParseErrorList".  To make this work
we need to manually define "ExternType".

There is one annoyance with CXX: functions that take explicit lifetime
parameters require to be marked as unsafe. This makes little sense
because functions that return `&Foo` with implicit lifetime can be
misused the same way on the C++ side.

One notable change is that we cannot directly port "find_block_open_keyword()"
(which is used to compute an error) because it relies on the stack of visited
nodes. We cannot modify a stack of node references while we do the "mut"
walk. Happily, an idiomatic solution is easy: we can tell the AST visitor
to backtrack to the parent node and create the error there.

Since "node_t::accept_base" is no longer a template we don't need the
"node_visitation_t" trampoline anymore.

The added copying at the FFI boundary makes things slower (memcpy dominates
the profile) but it's not unusable, which is good news:

    $ hyperfine ./fish.{old,new}" -c 'source ../share/completions/git.fish'"
    Benchmark 1: ./fish.old -c 'source ../share/completions/git.fish'
      Time (mean ± σ):     195.5 ms ±   2.9 ms    [User: 190.1 ms, System: 4.4 ms]
      Range (min … max):   193.2 ms … 205.1 ms    15 runs

    Benchmark 2: ./fish.new -c 'source ../share/completions/git.fish'
      Time (mean ± σ):     677.5 ms ±  62.0 ms    [User: 665.4 ms, System: 10.0 ms]
      Range (min … max):   611.7 ms … 805.5 ms    10 runs

    Summary
      './fish.old -c 'source ../share/completions/git.fish'' ran
        3.47 ± 0.32 times faster than './fish.new -c 'source ../share/completions/git.fish''

Leftovers:
- Enum variants are still snakecase; I didn't get around to changing this yet.
- "ast_type_to_string()" still returns a snakecase name. This could be
  changed since  it's not user visible.
2023-04-16 17:46:56 +02:00
Fabian Boehm
72a32f1a12 Rewrite "builtin" builtin in Rust
This is very simple and basically a subset of type.
2023-04-16 11:30:31 +02:00
Fabian Boehm
b65a53a2a6 Rewrite "command" builtin in Rust
This is basically a subset of type, so we might as well.

To be clear this is `command -s` and friends, if you do `command grep` that's
handled as a keyword.

One issue here is that we can't get "one path or not" because I don't
know how to translate a maybe_t? Do we need to make it a shared_ptr instead?
2023-04-16 11:27:08 +02:00
Fabian Boehm
662a4740e2 Rewrite the type builtin in rust 2023-04-16 11:27:08 +02:00
ridiculousfish
a487b1ecf2 Revert "Revert "Implement builtin_printf in Rust""
This reverts commit 9f7e6a6cd1.

Add additional fixes from code review.
2023-04-06 15:54:09 -07:00
Clemens Wasser
3ae16a5b95 trace: Port trace to Rust 2023-03-28 20:11:42 -07:00
ridiculousfish
9f7e6a6cd1 Revert "Implement builtin_printf in Rust"
This reverts PR #9666. This had outstanding review comments and should
not have been committed.
2023-03-27 22:03:30 -07:00
ridiculousfish
f096841e4d Remove C++ printf bits
This removes the builtin printf C++ implementation, as it is now in
Rust.
2023-03-26 17:40:24 -07:00
ridiculousfish
732f7284d4 Adopt the new termsize
This eliminates the C++ version.
2023-03-19 16:13:41 -07:00
ridiculousfish
57f4571a01 Rewrite wait handles and wait handle store in Rust 2023-03-18 18:53:04 -07:00
Victor Song
ca494778e4 builtins: Port realpath to Rust 2023-03-12 19:50:35 -07:00
Victor Song
77fe9933e2 builtins: Rewrite pwd in Rust
Closes #9625.
2023-03-12 15:18:15 -05:00
Clemens Wasser
17c1fa9d64
Port bg builtin to Rust (#9621)
* bg: Port bg builtin to Rust
2023-02-28 16:42:12 -06:00
Clemens Wasser
6f5be9bae4 block: Port block builtin to Rust
Closes #9612.
2023-02-26 14:16:55 -06:00
Mahmoud Al-Qudsi
562eeac43e
Port job_group to rust (#9608)
More ugliness with types that cxx bridge can't recognize as being POD. Using
pointers to get/set `termios` values with an assert to make sure we're using
identical definitions on both sides (in cpp from the system headers and in rust
from the libc crate as exported).

I don't know why cxx bridge doesn't allow `SharedPtr<OpaqueRustType>` but we can
work around it in C++ by converting a `Box<T>` to a `shared_ptr<T>` then convert
it back when it needs to be destructed. I can't find a clean way of doing it
from the cxx bridge wrapper so for now it needs to be done manually in the C++
code.

Types/values that are drop-in ready over ffi are renamed to match the old cpp
names but for types that now differ due to ffi difficulties I've left the `_ffi`
in the function names to indicate that this isn't the "correct" way of using the
types/methods.
2023-02-25 16:42:45 -06:00
Neeraj Jaiswal
f52569a800 abbr: port abbreviation and abbr builtin to rust 2023-02-25 12:24:58 +01:00
Neeraj Jaiswal
3b60bc1de0 contains: port contains builtin to rust 2023-02-22 18:32:27 +01:00
Mahmoud Al-Qudsi
ce559bc20e Port fd_monitor (and its needed components)
I needed to rename some types already ported to rust so they don't clash with
their still-extant cpp counterparts. Helper ffi functions added to avoid needing
to dynamically allocate an FdMonitorItem for every fd (we use dozens per basic
prompt).

I ported some functions from cpp to rust that are used only in the backend but
without removing their existing cpp counterparts so cpp code can continue to use
their version of them (`wperror` and `make_detached_pthread`).

I ran into issues porting line-by-line logic because rust inverts the behavior
of `std::remove_if(..)` by making it (basically) `Vec::retain_if(..)` so I
replaced bools with an explict enum to make everything clearer.

I'll port the cpp tests for this separately, for now they're using ffi.

Porting closures was ugly. It's nothing hard, but it's very ugly as now each
capturing lambda has been changed into an explicit struct that contains its
parameters (that needs to be dynamically allocated), a standalone callback
(member) function to replace the lambda contents, and a separate trampoline
function to call it from rust over the shared C abi (not really relevant to
x86_64 w/ its single calling convention but probably needed on other platforms).

I don't like that `fd_monitor.rs` has its own `c_void`. I couldn't find a way to
move that to `ffi.rs` but still get cxx bridge to consider it a shared POD.
Every time I moved it to a different module, it would consider it to be an
opaque rust type instead. I worry this means we're going to have multiple
`c_void1`, `c_void2`, etc. types as we continue to port code to use function
pointers.

Also, rust treats raw pointers as foreign so you can't do `impl Send for * const
Foo` even if `Foo` is from the same module. That necessitated a wrapper type
(`void_ptr`) that implements `Send` and `Sync` so we can move stuff between
threads.

The code in fd_monitor_t has been split into two objects, one that is used by
the caller and a separate one associated with the background thread (this is
made nice and clean by rust's ownership model). Objects not needed under the
lock (i.e. accessed by the background thread exclusively) were moved to the
separate `BackgroundFdMonitor` type.
2023-02-19 15:42:03 -06:00
Fabian Boehm
4fd1458d85 Port random to rust 2023-02-19 21:01:46 +01:00
Neeraj Jaiswal
1adfce18ee builtins: port return/exit to rust 2023-02-18 18:53:40 +01:00
Mahmoud Al-Qudsi
a1a8bc3d8d Port timer.cpp to rust 2023-02-14 15:54:18 -06:00
Xiretza
5a76c7d3b1 Port emit builtin to rust 2023-02-11 15:04:57 +01:00
Johannes Altmanninger
39f3c894d7 Port tokenizer.cpp to Rust
In hindsight, I should probably have split this into three different commits.
2023-02-09 00:37:22 +01:00
Johannes Altmanninger
25816627de Port redirection.cpp to Rust 2023-02-09 00:37:22 +01:00
Xiretza
a16e2ecb1b Port echo builtin to Rust 2023-02-07 22:25:47 +01:00
Johannes Altmanninger
83fd7ea7c4 Port future_feature_flags.cpp to Rust
This is early work but I guess there's no harm in pushing it?
Some thoughts on the conventions:

Types that live only inside Rust follow Rust naming convention
("FeatureMetadata").

Types that live on both sides of the language boundary follow the existing
naming ("feature_flag_t").
The alternative is to define a type alias ("using feature_flag_t =
rust::FeatureFlag") but that doesn't seem to be supported in "[cxx::bridge]"
blocks. We could put it in a header ("future_feature_flags.h").

"feature_metadata_t" is a variant of "FeatureMetadata" that can cross
the language boundary. This has the advantage that we can avoid tainting
"FeatureMetadata" with "CxxString" and such. This is an experimental approach,
probably not what we should do in general.
2023-02-03 18:55:06 +01:00
Johannes Altmanninger
517d53dc46 Port util.cpp to Rust
The original implementation without the test took me 3 hours (first time
seriously looking into this)

The functions take "wcharz_t" for smooth integration with existing C++ callers.
This is at the expense of Rust callers, which would prefer "&wstr".  Would be
nice to declare a function parameter that accepts both but I don't think
that really works since "wcharz_t" drops the lifetime annotation.
2023-02-03 18:55:06 +01:00
ridiculousfish
76adfed0e7 Implement builtin_wait in Rust
This implements builtin_wait in Rust.
2023-02-02 19:34:48 -07:00
ridiculousfish
d843b67d2d Initial Rust commit 2023-02-02 19:34:47 -07:00
ridiculousfish
1402bae7f4 Re-implement abbreviations as a built-in
Prior to this change, abbreviations were stored as fish variables, often
universal. However we intend to add additional features to abbreviations
which would be very awkward to shoe-horn into variables.

Re-implement abbreviations using a builtin, managing them internally.

Existing abbreviations stored in universal variables are still imported,
for compatibility. However new abbreviations will need to be added to a
function. A follow-up commit will add it.

Now that abbr is a built-in, remove the abbr function; but leave the
abbr.fish file so that stale files from past installs do not override
the abbr builtin.
2022-12-10 15:29:03 -08:00
ridiculousfish
ceafb65882 Compile with large-file support (LFS)
This adds preprocessor defines for _LARGEFILE_SOURCE and
_FILE_OFFSET_BITS=64 and a few others, fixing a bug that was reported on
gitter. This prevents issues when running fish on 32 bit systems that
have filesystems with 64 bit inodes.
2022-09-20 22:51:44 -07:00
ridiculousfish
2a0e0d6721 Remove the intern'd strings component
Intern'd strings were intended to be "shared" to reduce memory usage but
this optimization doesn't carry its weight. Remove it. No functional
change expected.
2022-08-13 12:51:36 -07:00
ridiculousfish
7ae1727359 Factor out PCRE2 into new re component
This migrates our PCRE2 dependency from builtin/string.cpp to new files
re.h/re.cpp, allowing regexes to be used in other places in fish.

No user-visible behavior change expected here.
2022-07-09 16:37:20 -07:00
Fabian Homborg
17a8dd8f62 Move path to src/builtins 2022-05-29 17:48:11 +02:00
Fabian Homborg
f6fb347d98 Add "path" builtin
This adds a "path" builtin that can handle paths.

Implemented so far:

- "path filter PATHS", filters paths according to existence and optionally type and permissions
- "path base" and "path dir", run basename and dirname, respectively
- "path extension PATHS", prints the extension, if any
- "path strip-extension", prints the path without the extension
- "path normalize PATHS", normalizes paths - removing "/./" components
- and such.
- "path real", does realpath - i.e. normalizing *and* link resolution.

Some of these - base, dir, {strip-,}extension and normalize operate on the paths only as strings, so they handle nonexistent paths. filter and real ignore any nonexistent paths.

All output is split explicitly, so paths with newlines in them are
handled correctly. Alternatively, all subcommands have a "--null-input"/"-z" and "--null-output"/"-Z" option to handle null-terminated input and create null-terminated output. So

    find . -print0 | path base -z

prints the basename of all files in the current directory,
recursively.

With "-Z" it also prints it null-separated.

(if stdout is going to a command substitution, we probably want to
skip this)

All subcommands also have a "-q"/"--quiet" flag that tells them to skip output. They return true "when something happened". For match/filter that's when a file passed, for "base"/"dir"/"extension"/"strip-extension" that's when something about the path *changed*.

Filtering
---------

`filter` supports all the file*types* `test` has - "dir", "file", "link", "block"..., as well as the permissions - "read", "write", "exec" and things like "suid".

It is missing the tty check and the check for the file being non-empty. The former is best done via `isatty`, the latter I don't think I've ever seen used.

There currently is no way to only get "real" files, i.e. ignore links pointing to files.

Examples
--------

> path real /bin///sh
/usr/bin/bash

> path extension foo.mp4
mp4

> path extension ~/.config
  (nothing, because ".config" isn't an extension.)
2022-05-29 17:48:11 +02:00
Aaron Gyes
ce475c0b4c more int -> bool
all the things
2021-12-09 00:52:45 -08:00
ridiculousfish
c78b7b07e7 cmake: move builtins to their own list
This separates the list of builtin sources from the list of other
sources, since it seems like a natural cleavage point. The library
structure is unchanged, it's all just one big fishlib.a.
2021-11-19 19:12:29 -08:00
Aaron Gyes
eb990c07c8 Let's make src/ easier to grok, move builins to src/builtins
+ No functional change here, just renames and #include changes.
+ CMake can't have slashes in the target names. I'm suspciious of
  that weird machinery for test, but I made it work.
+ A couple of builtins did not include their own headers, that
  is no longer the case.
2021-11-09 17:39:10 -08:00
Aaron Gyes
54369ba61b use add_compile_options() instead of manipulating CMAKE_CXX_FLAGS 2021-10-01 09:10:32 -07:00
Aaron Gyes
39bdabcd29 Don't add these warnings on GCC. 2021-10-01 05:09:04 -07:00
Aaron Gyes
d0f697be64 Update CMakeLists.txt
Revert the change getting rid of the -UNDEBUG, add some unused-blah
warnings.

We are often using the system assert() because we include other
headers that include assert.h.

I noticed that assert() was being compiled out because I started
getting new warnings printed about unusued variables (that were only
used in the assert()s. Add these warnings to the build.
2021-10-01 04:46:32 -07:00