The newly added `:` command is implemented as a function (to avoid
increasing complexity by making it a builtin), but it is saved to a path
that does not match its filename (since its name is somewhat of a
special character that might cause problems during installation).
Directly probing the `colon` function for autoload causes `:` to be
correctly loaded, so doing just that after function paths are loaded
upon startup.
This is a hack since the CPP code shouldn't really be aware of
individual functions, perhaps there is a better way of doing this.
* Hoist `for` loop control var to enclosing scope
It should be possible to reference the last value assigned to a `for`
loop control var when the loop terminates. This makes it easier to detect
if we broke out of the loop among other things. This change makes fish
`for` loops behave like most other shells.
Fixes#1935
* Remove redundant line
This eliminates the "missing" notion of env_var_t. Instead
env_get returns a maybe_t<env_var_t>, which forces callers to
handle the possibility that the variable is missing.
This commit backs out certain optimizations around setting environment
variables, and replaces them with move semantics. env_set accepts a
list, by value, permitting callers to use std::move to transfer
ownership.
Make setting fish vars more efficient by avoiding creating a
wcstring_list_t for the case where we're setting one value. For the case
where we're passing a list of values swap it with the list in the var
rather than copying it. This makes the benchmark in #4200 approximately
6% faster.
Internally fish should store vars as a vector of elements. The current
flat string representation is a holdover from when the code was written
in C.
Fixes#4200
Make the `env_var_t::missing_var()` object a singleton rather than a
dynamically constructed object. This requires some discipline in its use
since C++ doesn't directly support immutable objects. But it is slightly
more efficient and helps identify code that incorrectly mutates `env_var_t`
objects that should not be modified.
It's bugged me forever that the scope is the second arg to `env_get()`
but not `env_set()`. And since I'll be introducing some helper functions
that wrap `env_set()` now is a good time to change the order of its
arguments.
My previous change to eliminate `class var_entry_t` caused me to notice
that `env_get()` turned a set but empty var into a missing var. Which
is wrong. Fixing that brought to light several other pieces of code that
were wrong as a consequence of the aforementioned bug.
Another step to fixing issue #4200.
This is the first step to implementing issue #4200 is to stop subclassing
env_var_t from wcstring. Not too surprisingly doing this identified
several places that were incorrectly treating env_var_t and wcstring as
interchangeable types. I'm not talking about those places that passed
an env_var_t instance to a function that takes a wcstring. I'm talking
about doing things like assigning the former to the latter type, relying
on the implicit conversion, and thus losing information.
We also rename `env_get_string()` to `env_get()` for symmetry with
`env_set()` and to make it clear the function does not return a string.
This is the first step in implementing a better abstraction for handling
fish script vars in the C++ code. It implements a new function (with two
signatures) to provide a standard method for construct the flag string
representation of a fish script array.
Partial fix for #4200
There should be just one place that calls `setupterm()`. While refactoring
the code I also decided to not make initializing the curses subsystem a
fatal error. We now try two fallback terminal names ("ansi" and "dumb")
and if those can't be used we still end up with a usable shell.
Fixes#3850
I recently upgraded the software on my macOS server and was dismayed to
see that cppcheck reported a huge number of format string errors due to
mismatches between the format string and its arguments from calls to
`assert()`. It turns out they are due to the macOS header using `%lu`
for the line number which is obviously wrong since it is using the C
preprocessor `__LINE__` symbol which evaluates to a signed int.
I also noticed that the macOS implementation writes to stdout, rather
than stderr. It also uses `printf()` which can be a problem on some
platforms if the stream is already in wide mode which is the normal case
for fish.
So implement our own `assert()` implementation. This also eliminates
double-negative warnings that we get from some of our calls to
`assert()` on some platforms by oclint.
Also reimplement the `DIE()` macro in terms of our internal
implementation.
Rewrite `assert(0 && msg)` statements to `DIE(msg)` for clarity and to
eliminate oclint warnings about constant expressions.
Fixes#3276, albeit not in the fashion I originally envisioned.
This puts a hard upper bound of 10 MiB on the amount of data that read
will consume. This is to avoid having the shell consume an unreasonable
amount of memory, possibly causing the system to enter a OOM condition,
if the user does something non-sensical.
Fixes#3712
If the kernel reports a size of zero for the rows or columns (i.e., what
`stty -a` reports) fall back to the `COLUMNS` and `LINES` variables. If
the resulting values are not reasonable fallback to using 80x24.
Fixes#3740
Update our implementation of the PROMPT_SP heuristic to match current
zsh behavior. This makes it behave better on terminals like ConEmu and
the native MS Windows console which automatically insert a newline when
writing to the last column of the line.
Fixes#789
The fork (create new process) related debugging messages rely on an
undocumented env var and use `printf()` rather than `debug()`. There are
also errors in how the fork count is tracked that this fixes.
Fixes#2995
Remove the "make iwyu" build target. Move the functionality into the
recently introduced lint.fish script. Fix a lot, but not all, of the
include-what-you-use errors. Specifically, it fixes all of the IWYU errors
on my OS X server but only removes some of them on my Ubuntu 14.04 server.
Fixes#2957
This change moves source files into a src/ directory,
and puts object files into an obj/ directory. The Makefile
and xcode project are updated accordingly.
Fixes#1866