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Tombstone only when explicitly removing a function.
Do not tombstone a function when it is evicted normally from the LRU cache. This broke changing `fish_function_path`, since that would evict all nodes, resulting in accidental tombstones, which caused autoloaded functions to never be reloaded. See #213.
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1 changed files with 4 additions and 4 deletions
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@ -66,12 +66,12 @@ function_autoload_t::function_autoload_t() : autoload_t(L"fish_function_path", N
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{
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}
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static bool function_remove_ignore_autoload(const wcstring &name);
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static bool function_remove_ignore_autoload(const wcstring &name, bool tombstone = true);
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/** Callback when an autoloaded function is removed */
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void function_autoload_t::command_removed(const wcstring &cmd)
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{
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function_remove_ignore_autoload(cmd);
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function_remove_ignore_autoload(cmd, false);
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}
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/**
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@ -237,7 +237,7 @@ int function_exists_no_autoload(const wcstring &cmd, const env_vars_snapshot_t &
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return loaded_functions.find(cmd) != loaded_functions.end() || function_autoloader.can_load(cmd, vars);
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}
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static bool function_remove_ignore_autoload(const wcstring &name)
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static bool function_remove_ignore_autoload(const wcstring &name, bool tombstone)
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{
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// Note: the lock may be held at this point, but is recursive
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scoped_lock lock(functions_lock);
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@ -250,7 +250,7 @@ static bool function_remove_ignore_autoload(const wcstring &name)
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// removing an auto-loaded function. prevent it from being
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// auto-reloaded.
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if (iter->second.is_autoload)
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if (iter->second.is_autoload && tombstone)
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function_tombstones.insert(name);
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loaded_functions.erase(iter);
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