CMake support for building Mac app

This commit is contained in:
ridiculousfish 2019-01-25 18:43:52 -08:00
parent eaefed434d
commit e0396d8ef8
4 changed files with 84 additions and 1 deletions

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@ -161,5 +161,8 @@ INCLUDE(cmake/Tests.cmake)
# Set up install.
INCLUDE(cmake/Install.cmake)
# Mac app.
INCLUDE(cmake/MacApp.cmake)
INCLUDE(FeatureSummary)
FEATURE_SUMMARY(WHAT ALL)

47
cmake/MacApp.cmake Normal file
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@ -0,0 +1,47 @@
# This is Mac-only.
if (NOT APPLE)
RETURN()
endif (NOT APPLE)
# The source tree containing certain macOS resources.
SET(OSX_DIR ${CMAKE_CURRENT_SOURCE_DIR}/osx)
SET(RESOURCE_FILES
${OSX_DIR}/launch_fish.scpt
${OSX_DIR}/fish_term_icon.icns
${CMAKE_CURRENT_SOURCE_DIR}/build_tools/osx_package_scripts/add-shell
${OSX_DIR}/install.sh
)
# Resource files must be present in the source list.
ADD_EXECUTABLE(fish_macapp EXCLUDE_FROM_ALL
${OSX_DIR}/osx_fish_launcher.m
${RESOURCE_FILES}
)
# Note CMake appends .app, so the real output name will be fish.app.
# This target does not include the 'base' resource.
SET_TARGET_PROPERTIES(fish_macapp PROPERTIES OUTPUT_NAME "fish")
FIND_LIBRARY(FOUNDATION_LIB Foundation)
TARGET_LINK_LIBRARIES(fish_macapp ${FOUNDATION_LIB})
SET_TARGET_PROPERTIES(fish_macapp PROPERTIES
MACOSX_BUNDLE TRUE
MACOSX_BUNDLE_INFO_PLIST ${OSX_DIR}/CMakeMacAppInfo.plist.in
MACOSX_BUNDLE_GUI_IDENTIFIER "com.ridiculousfish.fish-shell"
RESOURCE "${RESOURCE_FILES}"
)
# The fish Mac app contains a fish installation inside the package.
# Here is where it gets built.
# Copy into the fish mac app after.
SET(MACAPP_FISH_BUILDROOT ${CMAKE_CURRENT_BINARY_DIR}/macapp_buildroot/base)
ADD_CUSTOM_COMMAND(TARGET fish_macapp POST_BUILD
COMMAND ${CMAKE_COMMAND} -E make_directory ${MACAPP_FISH_BUILDROOT}
COMMAND DESTDIR=${MACAPP_FISH_BUILDROOT} ${CMAKE_COMMAND}
--build ${CMAKE_CURRENT_BINARY_DIR} --target install
COMMAND ${CMAKE_COMMAND} -E copy_directory ${MACAPP_FISH_BUILDROOT}/..
$<TARGET_BUNDLE_CONTENT_DIR:fish_macapp>/Resources/
)

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@ -0,0 +1,33 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDisplayName</key>
<string>fish shell</string>
<key>CFBundleExecutable</key>
<string>${MACOSX_BUNDLE_EXECUTABLE_NAME}</string>
<key>CFBundleIconFile</key>
<string>fish_term_icon</string>
<key>CFBundleIdentifier</key>
<string>${MACOSX_BUNDLE_GUI_IDENTIFIER}</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>fish shell</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>3.0.0</string>
<key>CFBundleVersion</key>
<string>0.1</string>
<key>LSApplicationCategoryType</key>
<string>public.app-category.productivity</string>
<key>LSMinimumSystemVersion</key>
<string>10.6</string>
<key>LSUIElement</key>
<true/>
<key>NSHumanReadableCopyright</key>
<string>Copyright © 2012, ridiculous_fish
All rights reserved.</string>
</dict>
</plist>

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@ -88,7 +88,7 @@ int main(void) {
@autoreleasepool {
/* Get the fish executable. Make sure it's absolute. */
NSURL *fish_executable = [[NSBundle mainBundle] URLForResource:@"fish" withExtension:@""
subdirectory:@"base/bin"];
subdirectory:@"base/usr/local/bin"];
if (! fish_executable)
die("Could not find fish executable in bundle");