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https://github.com/fish-shell/fish-shell
synced 2024-12-25 20:33:08 +00:00
Change to wait for all outstanding iothreads before calling fork(). This should prevent a whole host of threading/fork interactions, but may also compromise performance...we'll see.
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parent
fdfa5c0602
commit
cf54ad8242
3 changed files with 44 additions and 38 deletions
4
exec.cpp
4
exec.cpp
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@ -34,6 +34,7 @@
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#include "fallback.h"
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#include "util.h"
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#include "iothread.h"
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#include "common.h"
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#include "wutil.h"
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@ -833,6 +834,9 @@ static pid_t exec_fork()
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{
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ASSERT_IS_MAIN_THREAD();
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/* Make sure we have no outstanding threads before we fork. This is a pretty sketchy thing to do here, both because exec.cpp shouldn't have to know about iothreads, and because the completion handlers may do unexpected things. */
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iothread_drain_all();
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pid_t pid;
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struct timespec pollint;
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int i;
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71
iothread.cpp
71
iothread.cpp
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@ -9,6 +9,7 @@
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#include <stdlib.h>
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#include <unistd.h>
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#include <signal.h>
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#include <queue>
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#define VOMIT_ON_FAILURE(a) do { if (0 != (a)) { int err = errno; fprintf(stderr, "%s failed on line %d in file %s: %d (%s)\n", #a, __LINE__, __FILE__, err, strerror(err)); abort(); }} while (0)
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@ -33,7 +34,6 @@ static struct WorkerThread_t {
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} threads[IO_MAX_THREADS];
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struct ThreadedRequest_t {
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struct ThreadedRequest_t *next;
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int sequenceNumber;
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int (*handler)(void *);
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@ -50,14 +50,14 @@ static struct WorkerThread_t *next_vacant_thread_slot(void) {
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}
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static pthread_mutex_t s_request_queue_lock;
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static struct ThreadedRequest_t *s_request_queue_head;
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static std::queue<ThreadedRequest_t *> s_request_queue;
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static int s_last_sequence_number;
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static int s_read_pipe, s_write_pipe;
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static void iothread_init(void) {
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static int inited = 0;
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static bool inited = false;
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if (! inited) {
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inited = 1;
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inited = true;
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/* Initialize the queue lock */
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VOMIT_ON_FAILURE(pthread_mutex_init(&s_request_queue_lock, NULL));
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@ -76,16 +76,18 @@ static void iothread_init(void) {
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}
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static void add_to_queue(struct ThreadedRequest_t *req) {
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//requires that the queue lock be held
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if (s_request_queue_head == NULL) {
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s_request_queue_head = req;
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} else {
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struct ThreadedRequest_t *last_in_queue = s_request_queue_head;
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while (last_in_queue->next != NULL) {
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last_in_queue = last_in_queue->next;
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}
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last_in_queue->next = req;
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}
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ASSERT_IS_LOCKED(s_request_queue_lock);
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s_request_queue.push(req);
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}
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static ThreadedRequest_t *dequeue_request(void) {
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ThreadedRequest_t *result = NULL;
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scoped_lock lock(s_request_queue_lock);
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if (! s_request_queue.empty()) {
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result = s_request_queue.front();
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s_request_queue.pop();
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}
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return result;
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}
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/* The function that does thread work. */
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@ -99,13 +101,7 @@ static void *iothread_worker(void *threadPtr) {
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VOMIT_ON_FAILURE(pthread_sigmask(SIG_SETMASK, &set, NULL));
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/* Grab a request off of the queue */
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struct ThreadedRequest_t *req;
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VOMIT_ON_FAILURE(pthread_mutex_lock(&s_request_queue_lock));
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req = s_request_queue_head;
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if (req) {
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s_request_queue_head = req->next;
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}
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VOMIT_ON_FAILURE(pthread_mutex_unlock(&s_request_queue_lock));
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struct ThreadedRequest_t *req = dequeue_request();
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/* Run the handler and store the result */
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if (req) {
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@ -121,7 +117,8 @@ static void *iothread_worker(void *threadPtr) {
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/* Spawn another thread if there's work to be done. */
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static void iothread_spawn_if_needed(void) {
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if (s_request_queue_head != NULL && s_active_thread_count < IO_MAX_THREADS) {
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ASSERT_IS_LOCKED(s_request_queue_lock);
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if (! s_request_queue.empty() && s_active_thread_count < IO_MAX_THREADS) {
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struct WorkerThread_t *thread = next_vacant_thread_slot();
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assert(thread != NULL);
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@ -147,24 +144,19 @@ int iothread_perform_base(int (*handler)(void *), void (*completionCallback)(voi
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/* Create and initialize a request. */
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struct ThreadedRequest_t *req = new ThreadedRequest_t();
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req->next = NULL;
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req->handler = handler;
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req->completionCallback = completionCallback;
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req->context = context;
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req->sequenceNumber = ++s_last_sequence_number;
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/* Take the queue lock */
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VOMIT_ON_FAILURE(pthread_mutex_lock(&s_request_queue_lock));
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/* Add to the queue */
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add_to_queue(req);
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/* Spawn a thread if necessary */
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iothread_spawn_if_needed();
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/* Unlock */
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VOMIT_ON_FAILURE(pthread_mutex_unlock(&s_request_queue_lock));
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/* Take our lock */
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scoped_lock lock(s_request_queue_lock);
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/* Add to the queue */
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add_to_queue(req);
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/* Spawn a thread if necessary */
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iothread_spawn_if_needed();
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return 0;
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}
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@ -174,6 +166,7 @@ int iothread_port(void) {
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}
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void iothread_service_completion(void) {
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ASSERT_IS_MAIN_THREAD();
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ThreadIndex_t threadIdx = (ThreadIndex_t)-1;
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VOMIT_ON_FAILURE(! read(iothread_port(), &threadIdx, sizeof threadIdx));
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assert(threadIdx < IO_MAX_THREADS);
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@ -201,3 +194,11 @@ void iothread_service_completion(void) {
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iothread_spawn_if_needed();
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VOMIT_ON_FAILURE(pthread_mutex_unlock(&s_request_queue_lock));
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}
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void iothread_drain_all(void) {
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ASSERT_IS_MAIN_THREAD();
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ASSERT_IS_NOT_FORKED_CHILD();
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while (s_active_thread_count > 0) {
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iothread_service_completion();
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}
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}
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@ -22,11 +22,12 @@ int iothread_perform_base(int (*handler)(void *), void (*completionCallback)(voi
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*/
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int iothread_port(void);
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/**
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Services one iothread competion callback.
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*/
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/** Services one iothread competion callback. */
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void iothread_service_completion(void);
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/** Cancels all outstanding requests and waits for all iothreads to terminate. */
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void iothread_drain_all(void);
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/** Helper template */
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template<typename T>
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int iothread_perform(int (*handler)(T *), void (*completionCallback)(T *, int), T *context) {
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