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1 changed files with 12 additions and 5 deletions
17
event.c
17
event.c
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@ -391,9 +391,9 @@ static int event_is_killed( event_t *e )
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/**
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/**
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Perform the specified event. Since almost all event firings will
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Perform the specified event. Since almost all event firings will
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not match a single event handler, we make sureto optimize the 'no
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not be matched by even a single event handler, we make sure to
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matches' path. This means that nothing is allocated/initialized
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optimize the 'no matches' path. This means that nothing is
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unless that is needed.
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allocated/initialized unless needed.
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*/
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*/
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static void event_fire_internal( event_t *event )
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static void event_fire_internal( event_t *event )
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{
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{
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@ -473,7 +473,7 @@ static void event_fire_internal( event_t *event )
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/*
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/*
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Event handlers are not part of the main flow of code, so
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Event handlers are not part of the main flow of code, so
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they are marked as non-interactive and as a subshell
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they are marked as non-interactive
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*/
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*/
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proc_push_interactive(0);
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proc_push_interactive(0);
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parser_push_block( EVENT );
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parser_push_block( EVENT );
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@ -510,6 +510,13 @@ static void event_fire_delayed()
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int i;
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int i;
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/*
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If is_event is one, we are running the event-handler non-recursively.
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When the event handler has called a piece of code that triggers
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another event, we do not want to fire delayed events because of
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concurrency problems.
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*/
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if( blocked && is_event==1)
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if( blocked && is_event==1)
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{
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{
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array_list_t *new_blocked = 0;
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array_list_t *new_blocked = 0;
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@ -594,7 +601,7 @@ void event_fire( event_t *event )
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/*
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/*
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This means we are in a signal handler. We must be very
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This means we are in a signal handler. We must be very
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careful not do do anything that could cause a memory
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careful not do do anything that could cause a memory
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allocation or something else that might be illegal in a
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allocation or something else that might be bad when in a
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signal handler.
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signal handler.
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*/
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*/
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if( sig_list[active_list].count < SIG_UNHANDLED_MAX )
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if( sig_list[active_list].count < SIG_UNHANDLED_MAX )
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