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Fix for issue where we treated all cached files as accessible for the purpose of highlighting, instead of using their cached accessible variable
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parent
4eea68b5a4
commit
9b37bc667f
2 changed files with 31 additions and 31 deletions
60
autoload.cpp
60
autoload.cpp
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@ -263,30 +263,6 @@ void autoload_t::unload_all(void) {
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this->evict_all_nodes();
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this->evict_all_nodes();
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}
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}
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bool autoload_t::file_already_autoloaded(const wcstring &cmd, bool require_loaded, bool allow_stale_functions) {
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bool result = false;
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/* Take a lock */
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scoped_lock locker(lock);
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/* Get the function */
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autoload_function_t * func = this->get_node(cmd);
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if (func != NULL) {
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if (require_loaded && ! func->is_loaded) {
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/* If the function is not loaded, and we're only interested in loaded functions, return false */
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result = false;
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} else if (! allow_stale_functions && time(NULL) - func->access.last_checked > kAutoloadStalenessInterval) {
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/* If the function is stale, and we are not interested in stale functions, we return false */
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result = false;
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} else {
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/* Success */
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result = true;
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}
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}
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return result;
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}
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/**
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/**
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This internal helper function does all the real work. By using two
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This internal helper function does all the real work. By using two
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functions, the internal function can return on various places in
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functions, the internal function can return on various places in
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@ -305,11 +281,37 @@ bool autoload_t::locate_file_and_maybe_load_it( const wcstring &cmd, bool really
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size_t i;
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size_t i;
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bool reloaded = 0;
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bool reloaded = 0;
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/* Return if the file is already loaded. If we really want the function to be loaded, require that it be really loaded. If we're not reloading, allow stale functions. */
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/* Try using a cached function. If we really want the function to be loaded, require that it be really loaded. If we're not reloading, allow stale functions. */
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if (file_already_autoloaded(cmd, really_load, ! reload)) {
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{
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return true;
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bool allow_stale_functions = ! reload;
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}
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/* Take a lock */
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scoped_lock locker(lock);
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/* Get the function */
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autoload_function_t * func = this->get_node(cmd);
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/* Determine if we can use this cached function */
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bool use_cached;
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if (! func) {
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/* Can't use a function that doesn't exist */
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use_cached = false;
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} else if ( ! allow_stale_functions && time(NULL) - func->access.last_checked > kAutoloadStalenessInterval) {
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/* Can't use a stale function */
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use_cached = false;
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} else if (really_load && ! func->is_loaded) {
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/* Can't use an unloaded function */
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use_cached = false;
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} else {
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/* I guess we can use it */
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use_cached = true;
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}
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/* If we can use this function, return whether we were able to access it */
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if (use_cached) {
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return func->access.accessible;
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}
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}
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/* The source of the script will end up here */
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/* The source of the script will end up here */
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wcstring script_source;
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wcstring script_source;
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bool has_script_source = false;
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bool has_script_source = false;
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@ -144,8 +144,6 @@ private:
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void remove_all_functions(void) {
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void remove_all_functions(void) {
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this->evict_all_nodes();
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this->evict_all_nodes();
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}
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}
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bool file_already_autoloaded(const wcstring &cmd, bool require_loaded, bool allow_stale_functions);
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bool locate_file_and_maybe_load_it( const wcstring &cmd, bool really_load, bool reload, const wcstring_list_t &path_list );
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bool locate_file_and_maybe_load_it( const wcstring &cmd, bool really_load, bool reload, const wcstring_list_t &path_list );
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