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screen: Make escape_code_length public
Uncached, but we don't want to keep this globally, I think? This is useful for doing string pad/length without escapes.
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2 changed files with 18 additions and 5 deletions
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@ -247,13 +247,11 @@ static bool is_visual_escape_seq(const wchar_t *code, size_t *resulting_length)
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/// Returns the number of characters in the escape code starting at 'code'. We only handle sequences
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/// that begin with \x1B. If it doesn't we return zero. We also return zero if we don't recognize
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/// the escape sequence based on querying terminfo and other heuristics.
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size_t layout_cache_t::escape_code_length(const wchar_t *code) {
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maybe_t<size_t> escape_code_length(const wchar_t *code) {
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assert(code != nullptr);
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if (*code != L'\x1B') return 0;
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size_t esc_seq_len = this->find_escape_code(code);
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if (esc_seq_len) return esc_seq_len;
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size_t esc_seq_len = 0;
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bool found = is_color_escape_seq(code, &esc_seq_len);
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if (!found) found = is_visual_escape_seq(code, &esc_seq_len);
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if (!found) found = is_screen_name_escape_seq(code, &esc_seq_len);
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@ -261,7 +259,21 @@ size_t layout_cache_t::escape_code_length(const wchar_t *code) {
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if (!found) found = is_three_byte_escape_seq(code, &esc_seq_len);
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if (!found) found = is_csi_style_escape_seq(code, &esc_seq_len);
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if (!found) found = is_two_byte_escape_seq(code, &esc_seq_len);
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if (found) this->add_escape_code(wcstring(code, esc_seq_len));
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return esc_seq_len;
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}
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size_t layout_cache_t::escape_code_length(const wchar_t *code) {
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assert(code != nullptr);
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if (*code != L'\x1B') return 0;
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size_t esc_seq_len = this->find_escape_code(code);
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if (esc_seq_len) return esc_seq_len;
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auto found = ::escape_code_length(code);
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if (found) {
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this->add_escape_code(wcstring(code, *found));
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esc_seq_len = *found;
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}
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return esc_seq_len;
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}
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@ -295,4 +295,5 @@ class layout_cache_t : noncopyable_t {
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friend void test_layout_cache();
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};
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maybe_t<size_t> escape_code_length(const wchar_t *code);
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#endif
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