Make fish more robust when multiple instances are started at once

This commit is contained in:
ridiculousfish 2012-12-27 20:26:16 -08:00
parent efa6e38741
commit 705793eae6
2 changed files with 70 additions and 48 deletions

12
env.cpp
View file

@ -60,14 +60,13 @@
#include "complete.h"
/**
Command used to start fishd
*/
/** Command used to start fishd */
#define FISHD_CMD L"fishd ^ /tmp/fishd.log.%s"
/**
Value denoting a null string
*/
// Version for easier debugging
//#define FISHD_CMD L"fishd"
/** Value denoting a null string */
#define ENV_NULL L"\x1d"
/** Some configuration path environment variables */
@ -261,7 +260,6 @@ static void start_fishd()
cmd.insert(0, bin_dir + L"/");
}
}
parser_t &parser = parser_t::principal_parser();
parser.eval(cmd, io_chain_t(), TOP);
}

View file

@ -58,6 +58,9 @@ static int init = 0;
*/
static int get_socket_count = 0;
#define DEFAULT_RETRY_COUNT 15
#define DEFAULT_RETRY_DELAY 0.2
static wchar_t * path;
static wchar_t *user;
static void (*start_fishd)();
@ -75,21 +78,14 @@ static int is_dead()
return env_universal_server.fd < 0;
}
/**
Get a socket for reading from the server
*/
static int get_socket(int fork_ok)
static int try_get_socket_once(void)
{
int s, len;
struct sockaddr_un local;
char *name;
wchar_t *wdir;
wchar_t *wuname;
char *dir =0, *uname=0;
char *dir = 0;
get_socket_count++;
wdir = path;
wuname = user;
@ -104,48 +100,39 @@ static int get_socket(int fork_ok)
else
dir = strdup("/tmp");
std::string uname;
if (wuname)
uname = wcs2str(wuname);
{
uname = wcs2string(wuname);
}
else
{
struct passwd *pw;
pw = getpwuid(getuid());
uname = strdup(pw->pw_name);
struct passwd *pw = getpwuid(getuid());
if (pw && pw->pw_name)
{
uname = pw->pw_name;
}
}
name = (char *)malloc(strlen(dir) +
strlen(uname) +
strlen(SOCK_FILENAME) +
2);
strcpy(name, dir);
strcat(name, "/");
strcat(name, SOCK_FILENAME);
strcat(name, uname);
std::string name;
name.reserve(strlen(dir) + uname.size() + strlen(SOCK_FILENAME) + 2);
name.append(dir);
name.append("/");
name.append(SOCK_FILENAME);
name.append(uname);
free(dir);
free(uname);
debug(3, L"Connect to socket %s at fd %2", name, s);
debug(3, L"Connect to socket %s at fd %2", name.c_str(), s);
struct sockaddr_un local = {};
local.sun_family = AF_UNIX;
strcpy(local.sun_path, name);
free(name);
strncpy(local.sun_path, name.c_str(), (sizeof local.sun_path) - 1);
len = sizeof(local);
if (connect(s, (struct sockaddr *)&local, len) == -1)
if (connect(s, (struct sockaddr *)&local, sizeof local) == -1)
{
close(s);
if (fork_ok && start_fishd)
{
debug(2, L"Could not connect to socket %d, starting fishd", s);
start_fishd();
return get_socket(0);
}
debug(1, L"Could not connect to universal variable server, already tried manual restart (or no command supplied). You will not be able to share variable values between fish sessions. Is fish properly installed?");
return -1;
}
@ -162,6 +149,43 @@ static int get_socket(int fork_ok)
return s;
}
/**
Get a socket for reading from the server
*/
static int get_socket(void)
{
get_socket_count++;
int s = try_get_socket_once();
if (s < 0)
{
if (start_fishd)
{
debug(2, L"Could not connect to socket %d, starting fishd", s);
start_fishd();
for (size_t i=0; s < 0 && i < DEFAULT_RETRY_COUNT; i++)
{
if (i > 0)
{
// Wait before next try
usleep((useconds_t)(DEFAULT_RETRY_DELAY * 1E6));
}
s = try_get_socket_once();
}
}
}
if (s < 0)
{
debug(1, L"Could not connect to universal variable server, already tried manual restart (or no command supplied). You will not be able to share variable values between fish sessions. Is fish properly installed?");
return -1;
}
return s;
}
/**
Callback function used whenever a new fishd message is recieved
*/
@ -237,7 +261,7 @@ static void reconnect()
init = 0;
env_universal_server.buffer_consumed = env_universal_server.buffer_used = 0;
env_universal_server.fd = get_socket(1);
env_universal_server.fd = get_socket();
init = 1;
if (env_universal_server.fd >= 0)
{
@ -259,7 +283,7 @@ void env_universal_init(wchar_t * p,
connection_init(&env_universal_server, -1);
env_universal_server.fd = get_socket(1);
env_universal_server.fd = get_socket();
env_universal_common_init(&callback);
env_universal_read_all();
init = 1;