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https://github.com/fish-shell/fish-shell
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Simplify ScopeGuard and scoped_push() with Projection<T>
Delegate the `view` and `view_mut` to the newly added `Projection<T>`, which makes everything oh so much clearer and cleaner. Add comments to clarify what is happening.
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1 changed files with 24 additions and 61 deletions
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@ -1715,7 +1715,7 @@ pub fn replace_with<T, F: FnOnce(&T) -> T>(old: &mut T, with: F) -> T {
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std::mem::replace(old, new)
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}
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pub type Cleanup<T, F, C> = ScopeGuard<T, F, C>;
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pub type Cleanup<T, F> = ScopeGuard<T, F>;
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/// A RAII cleanup object. Unlike in C++ where there is no borrow checker, we can't just provide a
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/// callback that modifies live objects willy-nilly because then there would be two &mut references
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@ -1742,44 +1742,24 @@ pub type Cleanup<T, F, C> = ScopeGuard<T, F, C>;
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///
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/// // hello will be written first, then goodbye.
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/// ```
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pub struct ScopeGuard<T, F: FnOnce(&mut T), C> {
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pub struct ScopeGuard<T, F: FnOnce(&mut T)> {
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captured: ManuallyDrop<T>,
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view: fn(&T) -> &C,
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view_mut: fn(&mut T) -> &mut C,
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on_drop: Option<F>,
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marker: std::marker::PhantomData<C>,
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}
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fn identity<T>(t: &T) -> &T {
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t
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}
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fn identity_mut<T>(t: &mut T) -> &mut T {
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t
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}
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impl<T, F: FnOnce(&mut T)> ScopeGuard<T, F, T> {
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impl<T, F> ScopeGuard<T, F>
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where
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F: FnOnce(&mut T),
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{
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/// Creates a new `ScopeGuard` wrapping `value`. The `on_drop` callback is executed when the
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/// ScopeGuard's lifetime expires or when it is manually dropped.
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pub fn new(value: T, on_drop: F) -> Self {
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Self::with_view(value, identity, identity_mut, on_drop)
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}
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}
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impl<T, F: FnOnce(&mut T), C> ScopeGuard<T, F, C> {
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pub fn with_view(
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value: T,
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view: fn(&T) -> &C,
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view_mut: fn(&mut T) -> &mut C,
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on_drop: F,
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) -> Self {
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Self {
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captured: ManuallyDrop::new(value),
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view,
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view_mut,
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on_drop: Some(on_drop),
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marker: Default::default(),
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}
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}
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/// Cancel the unwind operation, e.g. do not call the previously passed-in `on_drop` callback
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/// when the current scope expires.
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pub fn cancel(guard: &mut Self) {
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@ -1807,21 +1787,21 @@ impl<T, F: FnOnce(&mut T), C> ScopeGuard<T, F, C> {
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}
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}
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impl<T, F: FnOnce(&mut T), C> Deref for ScopeGuard<T, F, C> {
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type Target = C;
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impl<T, F: FnOnce(&mut T)> Deref for ScopeGuard<T, F> {
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type Target = T;
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fn deref(&self) -> &Self::Target {
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(self.view)(&self.captured)
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&self.captured
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}
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}
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impl<T, F: FnOnce(&mut T), C> DerefMut for ScopeGuard<T, F, C> {
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impl<T, F: FnOnce(&mut T)> DerefMut for ScopeGuard<T, F> {
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fn deref_mut(&mut self) -> &mut Self::Target {
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(self.view_mut)(&mut self.captured)
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&mut self.captured
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}
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}
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impl<T, F: FnOnce(&mut T), C> Drop for ScopeGuard<T, F, C> {
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impl<T, F: FnOnce(&mut T)> Drop for ScopeGuard<T, F> {
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fn drop(&mut self) {
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if let Some(on_drop) = self.on_drop.take() {
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on_drop(&mut self.captured);
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@ -1833,46 +1813,29 @@ impl<T, F: FnOnce(&mut T), C> Drop for ScopeGuard<T, F, C> {
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/// A scoped manager to save the current value of some variable, and set it to a new value. When
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/// dropped, it restores the variable to its old value.
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#[allow(clippy::type_complexity)] // Not sure how to extract the return type.
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pub fn scoped_push<Context, Accessor, T>(
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mut ctx: Context,
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accessor: Accessor,
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new_value: T,
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) -> ScopeGuard<(Context, Accessor, T), fn(&mut (Context, Accessor, T)), Context>
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) -> impl Deref<Target = Context> + DerefMut<Target = Context>
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where
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Accessor: Fn(&mut Context) -> &mut T,
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T: Copy,
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{
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fn restore_saved_value<Context, Accessor, T: Copy>(data: &mut (Context, Accessor, T))
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where
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Accessor: Fn(&mut Context) -> &mut T,
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{
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let (ref mut ctx, ref accessor, saved_value) = data;
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*accessor(ctx) = *saved_value;
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}
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fn view_context<Context, Accessor, T>(data: &(Context, Accessor, T)) -> &Context
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where
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Accessor: Fn(&mut Context) -> &mut T,
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{
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&data.0
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}
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fn view_context_mut<Context, Accessor, T>(data: &mut (Context, Accessor, T)) -> &mut Context
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where
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Accessor: Fn(&mut Context) -> &mut T,
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{
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&mut data.0
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}
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let saved_value = mem::replace(accessor(&mut ctx), new_value);
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ScopeGuard::with_view(
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(ctx, accessor, saved_value),
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view_context,
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view_context_mut,
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restore_saved_value,
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)
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// Store the original/root value, the function to map from the original value to the variables
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// we are changing, and a saved snapshot of the previous values of those variables in a tuple,
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// then use ScopeGuard's `on_drop` parameter to restore the saved values when the scope ends.
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let scope_guard = ScopeGuard::new((ctx, accessor, saved_value), |data| {
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let (ref mut ctx, accessor, saved_value) = data;
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*accessor(ctx) = *saved_value;
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});
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// `scope_guard` would deref to the tuple we gave it, so use Projection<T> to map from the tuple
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// `(ctx, accessor, saved_value)` to the result of `accessor(ctx)`.
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Projection::new(scope_guard, |sg| &sg.0, |sg| &mut sg.0)
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}
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pub const fn assert_send<T: Send>() {}
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pub const fn assert_sync<T: Sync>() {}
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/// This function attempts to distinguish between a console session (at the actual login vty) and a
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