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https://github.com/fish-shell/fish-shell
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Stop removing functions and completions in autoload
autoloading has a "feature" where functions are removed in an LRU-fashion. But there's hardly any benefit in removing autoloaded functions. Just stop doing it.
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7b44b5ef15
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6ec7c50ace
5 changed files with 11 additions and 33 deletions
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@ -35,16 +35,11 @@ file_access_attempt_t access_file(const wcstring &path, int mode) {
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return result;
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}
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autoload_t::autoload_t(wcstring env_var_name_var,
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command_removed_function_t cmd_removed_callback)
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: env_var_name(std::move(env_var_name_var)), command_removed(cmd_removed_callback) {}
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autoload_t::autoload_t(wcstring env_var_name_var) : env_var_name(std::move(env_var_name_var)) {}
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void autoload_t::entry_was_evicted(wcstring key, autoload_function_t node) {
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// This should only ever happen on the main thread.
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ASSERT_IS_MAIN_THREAD();
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// Tell ourselves that the command was removed if it was loaded.
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if (node.is_loaded) this->command_removed(std::move(key));
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}
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int autoload_t::unload(const wcstring &cmd) { return this->evict_node(cmd); }
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@ -200,10 +195,8 @@ bool autoload_t::locate_file_and_maybe_load_it(const wcstring &cmd, bool really_
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// Generate the script source.
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script_source = L"source " + escape_string(path, ESCAPE_ALL);
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// Remove any loaded command because we are going to reload it. Note that this
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// will deadlock if command_removed calls back into us.
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if (func && func->is_loaded) {
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command_removed(cmd);
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// Mark that our function is no longer a placeholder, because we will load it.
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if (func) {
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func->is_placeholder = false;
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}
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@ -55,9 +55,6 @@ class autoload_t : public lru_cache_t<autoload_t, autoload_function_t> {
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/// A table containing all the files that are currently being loaded.
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/// This is here to help prevent recursion.
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std::unordered_set<wcstring> is_loading_set;
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// Function invoked when a command is removed
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typedef void (*command_removed_function_t)(const wcstring &);
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const command_removed_function_t command_removed;
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void remove_all_functions() { this->evict_all_nodes(); }
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@ -72,11 +69,10 @@ class autoload_t : public lru_cache_t<autoload_t, autoload_function_t> {
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void entry_was_evicted(wcstring key, autoload_function_t node);
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// Create an autoload_t for the given environment variable name.
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autoload_t(wcstring env_var_name_var, command_removed_function_t callback);
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explicit autoload_t(wcstring env_var_name_var);
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/// Autoload the specified file, if it exists in the specified path. Do not load it multiple
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/// times unless its timestamp changes or parse_util_unload is called.
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/// Autoloading one file may unload another.
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/// @param cmd the filename to search for. The suffix '.fish' is always added to this name
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/// @param reload wheter to recheck file timestamps on already loaded files
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int load(const wcstring &cmd, bool reload);
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@ -329,7 +329,8 @@ int builtin_complete(parser_t &parser, io_streams_t &streams, wchar_t **argv) {
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recursion_level++;
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std::vector<completion_t> comp;
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complete(do_complete_param, &comp, COMPLETION_REQUEST_DEFAULT | COMPLETION_REQUEST_FUZZY_MATCH, parser.vars());
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complete(do_complete_param, &comp,
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COMPLETION_REQUEST_DEFAULT | COMPLETION_REQUEST_FUZZY_MATCH, parser.vars());
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for (size_t i = 0; i < comp.size(); i++) {
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const completion_t &next = comp.at(i);
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@ -380,13 +380,8 @@ class completer_t {
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std::vector<completion_t> acquire_completions() { return std::move(completions); }
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};
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// Callback when an autoloaded completion is removed.
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static void autoloaded_completion_removed(const wcstring &cmd) {
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complete_remove_all(cmd, false /* not a path */);
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}
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// Autoloader for completions
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static autoload_t completion_autoloader(L"fish_complete_path", autoloaded_completion_removed);
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static autoload_t completion_autoloader(L"fish_complete_path");
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/// Create a new completion entry.
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void append_completion(std::vector<completion_t> *completions, wcstring comp, wcstring desc,
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@ -62,15 +62,8 @@ static std::unordered_set<wcstring> function_tombstones;
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/// Lock for functions.
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static std::recursive_mutex functions_lock;
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static bool function_remove_ignore_autoload(const wcstring &name, bool tombstone = true);
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/// Callback when an autoloaded function is removed.
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void autoloaded_function_removed(const wcstring &cmd) {
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function_remove_ignore_autoload(cmd, false);
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}
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// Function autoloader
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static autoload_t function_autoloader(L"fish_function_path", autoloaded_function_removed);
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static autoload_t function_autoloader(L"fish_function_path");
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/// Kludgy flag set by the load function in order to tell function_add that the function being
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/// defined is autoloaded. There should be a better way to do this...
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@ -211,7 +204,7 @@ int function_exists_no_autoload(const wcstring &cmd, const environment_t &vars)
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function_autoloader.can_load(cmd, vars);
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}
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static bool function_remove_ignore_autoload(const wcstring &name, bool tombstone) {
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static bool function_remove_ignore_autoload(const wcstring &name) {
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// Note: the lock may be held at this point, but is recursive.
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scoped_rlock locker(functions_lock);
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@ -220,8 +213,8 @@ static bool function_remove_ignore_autoload(const wcstring &name, bool tombstone
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// Not found. Not erasing.
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if (iter == loaded_functions.end()) return false;
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// Removing an auto-loaded function. Prevent it from being auto-reloaded.
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if (iter->second.is_autoload && tombstone) function_tombstones.insert(name);
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// If we are removing an auto-loaded function, prevent it from being auto-reloaded.
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if (iter->second.is_autoload) function_tombstones.insert(name);
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loaded_functions.erase(iter);
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event_remove_function_handlers(name);
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