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https://github.com/fish-shell/fish-shell
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Moved some color related methods from index.html to colorutils.js
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3 changed files with 86 additions and 90 deletions
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@ -1,5 +1,6 @@
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
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<html ng-app="fishconfig">
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<head>
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<meta http-equiv="Content-type" content="text/html;charset=UTF-8">
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<title>fish shell configuration</title>
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@ -9,89 +10,8 @@
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<script type="text/javascript" src="js/filters.js"></script>
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<script type="text/javascript" src="js/controllers.js"></script>
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<script type="text/javascript" src="js/app.js"></script>
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<script type="text/javascript">
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/*
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Need to find what to do with these functions
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*/
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function rgb_to_hsl(r, g, b){
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r /= 255, g /= 255, b /= 255;
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var max = Math.max(r, g, b), min = Math.min(r, g, b);
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var h, s, l = (max + min) / 2;
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if(max == min){
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h = s = 0; // achromatic
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}else{
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var d = max - min;
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s = l > 0.5 ? d / (2 - max - min) : d / (max + min);
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switch(max){
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case r: h = (g - b) / d + (g < b ? 6 : 0); break;
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case g: h = (b - r) / d + 2; break;
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case b: h = (r - g) / d + 4; break;
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}
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h /= 6;
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}
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return [h, s, l];
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}
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function hsl_to_rgb(h, s, l){
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var r, g, b;
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if(s == 0){
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r = g = b = l; // achromatic
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}else{
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function hue2rgb(p, q, t){
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if(t < 0) t += 1;
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if(t > 1) t -= 1;
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if(t < 1/6) return p + (q - p) * 6 * t;
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if(t < 1/2) return q;
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if(t < 2/3) return p + (q - p) * (2/3 - t) * 6;
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return p;
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}
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var q = l < 0.5 ? l * (1 + s) : l + s - l * s;
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var p = 2 * l - q;
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r = hue2rgb(p, q, h + 1.0/3);
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g = hue2rgb(p, q, h);
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b = hue2rgb(p, q, h - 1.0/3);
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}
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return [r * 255, g * 255, b * 255]
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}
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/* Given a color, compute the master text color for it, by giving it a minimum brightness */
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function master_color_for_color(color_str) {
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return adjust_lightness(color_str, function(lightness){
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if (lightness < .33) {
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lightness = .33
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}
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return lightness
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})
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}
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/* Given a color name, like 'normal' or 'red' or 'FF00F0', return an RGB color string (or empty string) */
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function interpret_color(str) {
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str = str.toLowerCase()
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if (str == 'black') return '000000'
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if (str == 'red') return 'FF0000'
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if (str == 'green') return '00FF00'
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if (str == 'brown') return '725000'
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if (str == 'yellow') return 'FFFF00'
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if (str == 'blue') return '0000FF'
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if (str == 'magenta') return 'FF00FF'
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if (str == 'purple') return 'FF00FF'
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if (str == 'cyan') return '00FFFF'
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if (str == 'white') return 'FFFFFF'
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if (str == 'normal') return ''
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return str
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}
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</script>
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</head>
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<body>
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<div id="ancestor">
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@ -318,6 +318,80 @@ function text_color_for_color(color_str) {
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return $scope.adjust_lightness(color_str, compute_constrast);
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}
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function rgb_to_hsl(r, g, b){
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r /= 255, g /= 255, b /= 255;
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var max = Math.max(r, g, b), min = Math.min(r, g, b);
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var h, s, l = (max + min) / 2;
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if(max == min){
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h = s = 0; // achromatic
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}else{
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var d = max - min;
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s = l > 0.5 ? d / (2 - max - min) : d / (max + min);
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switch(max){
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case r: h = (g - b) / d + (g < b ? 6 : 0); break;
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case g: h = (b - r) / d + 2; break;
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case b: h = (r - g) / d + 4; break;
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}
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h /= 6;
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}
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return [h, s, l];
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}
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function hsl_to_rgb(h, s, l){
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var r, g, b;
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if(s == 0){
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r = g = b = l; // achromatic
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}else{
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function hue2rgb(p, q, t){
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if(t < 0) t += 1;
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if(t > 1) t -= 1;
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if(t < 1/6) return p + (q - p) * 6 * t;
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if(t < 1/2) return q;
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if(t < 2/3) return p + (q - p) * (2/3 - t) * 6;
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return p;
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}
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var q = l < 0.5 ? l * (1 + s) : l + s - l * s;
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var p = 2 * l - q;
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r = hue2rgb(p, q, h + 1.0/3);
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g = hue2rgb(p, q, h);
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b = hue2rgb(p, q, h - 1.0/3);
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}
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return [r * 255, g * 255, b * 255]
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}
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/* Given a color, compute the master text color for it, by giving it a minimum brightness */
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function master_color_for_color(color_str) {
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return adjust_lightness(color_str, function(lightness){
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if (lightness < .33) {
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lightness = .33
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}
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return lightness
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})
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}
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/* Given a color name, like 'normal' or 'red' or 'FF00F0', return an RGB color string (or empty string) */
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function interpret_color(str) {
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str = str.toLowerCase()
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if (str == 'black') return '000000'
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if (str == 'red') return 'FF0000'
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if (str == 'green') return '00FF00'
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if (str == 'brown') return '725000'
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if (str == 'yellow') return 'FFFF00'
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if (str == 'blue') return '0000FF'
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if (str == 'magenta') return 'FF00FF'
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if (str == 'purple') return 'FF00FF'
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if (str == 'cyan') return '00FFFF'
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if (str == 'white') return 'FFFFFF'
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if (str == 'normal') return ''
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return str
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}
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var color_scheme_fish_default = {
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"name": "fish default",
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"colors": [],
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@ -325,6 +325,8 @@ class BindingParser:
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result += 'Right Arrow'
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elif c == 'D':
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result = "Left Arrow"
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elif c == 'H':
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result = "Home"
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return result
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def get_readable_binding(self):
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