fix bug in lint.fish helper script

I just noticed that depending on the state of your working tree there can be
one or more spaces after the modification token and the file name. If there is
more than one space that causes the `string split` to produce unexpected
output.
This commit is contained in:
Kurtis Rader 2016-04-12 18:32:20 -07:00
parent 85799ee86e
commit 6431c0de16
2 changed files with 30 additions and 42 deletions

View file

@ -34,13 +34,8 @@ if test $all = yes
else else
# We haven't been asked to lint all the source. If there are uncommitted # We haven't been asked to lint all the source. If there are uncommitted
# changes lint those, else lint the files in the most recent commit. # changes lint those, else lint the files in the most recent commit.
set pending (git status --porcelain --short --untracked-files=all | sed -e 's/^ *//') set files (git status --porcelain --short --untracked-files=all | sed -e 's/^ *[^ ]* *//')
if set -q pending[1] if not set -q files[1]
# There are pending changes so lint those files.
for arg in $pending
set files $files (string split -m 1 ' ' $arg)[2]
end
else
# No pending changes so lint the files in the most recent commit. # No pending changes so lint the files in the most recent commit.
set files (git show --word-diff=porcelain --name-only --pretty=oneline head)[2..-1] set files (git show --word-diff=porcelain --name-only --pretty=oneline head)[2..-1]
end end
@ -56,10 +51,9 @@ if set -q c_files[1]
echo ======================================== echo ========================================
echo Running cppcheck echo Running cppcheck
echo ======================================== echo ========================================
# The stderr to stdout redirection is because cppcheck, incorrectly # The stderr to stdout redirection is because cppcheck, incorrectly IMHO, writes its
# IMHO, writes its diagnostic messages to stderr. Anyone running # diagnostic messages to stderr. Anyone running this who wants to capture its output will
# this who wants to capture its output will expect those messages to be # expect those messages to be written to stdout.
# written to stdout.
cppcheck -q --verbose --std=posix --std=c11 --language=c++ --template "[{file}:{line}]: {severity} ({id}): {message}" --suppress=missingIncludeSystem --inline-suppr --enable=$cppchecks $cppcheck_args $c_files 2>& 1 cppcheck -q --verbose --std=posix --std=c11 --language=c++ --template "[{file}:{line}]: {severity} ({id}): {message}" --suppress=missingIncludeSystem --inline-suppr --enable=$cppchecks $cppcheck_args $c_files 2>& 1
end end
@ -68,10 +62,9 @@ if set -q c_files[1]
echo ======================================== echo ========================================
echo Running oclint echo Running oclint
echo ======================================== echo ========================================
# The stderr to stdout redirection is because oclint, incorrectly # The stderr to stdout redirection is because oclint, incorrectly writes its final summary
# writes its final summary counts of the errors detected to stderr. # counts of the errors detected to stderr. Anyone running this who wants to capture its
# Anyone running this who wants to capture its output will expect those # output will expect those messages to be written to stdout.
# messages to be written to stdout.
if test (uname -s) = "Darwin" if test (uname -s) = "Darwin"
if not test -f compile_commands.json if not test -f compile_commands.json
xcodebuild > xcodebuild.log xcodebuild > xcodebuild.log

View file

@ -92,39 +92,34 @@ extern "C" {
int _NSGetExecutablePath(char* buf, uint32_t* bufsize); int _NSGetExecutablePath(char* buf, uint32_t* bufsize);
} }
/* Return the path to the current executable. This needs to be realpath'd. */ // Return the path to the current executable. This needs to be realpath'd.
static std::string get_executable_path(const char *argv0) static std::string get_executable_path(const char *argv0)
{ {
char buff[PATH_MAX]; char buff[PATH_MAX + 1];
#if __APPLE__ #if __APPLE__
{ // On OS X use it's proprietary API to get the path to the executable.
/* Returns 0 on success, -1 if the buffer is too small */
uint32_t buffSize = sizeof buff; uint32_t buffSize = sizeof buff;
if (0 == _NSGetExecutablePath(buff, &buffSize)) if (_NSGetExecutablePath(buff, &buffSize) == 0) return std::string(buff);
#else
// On non-OS X UNIXes, try /proc directory.
ssize_t len;
len = readlink("/proc/self/exe", buff, sizeof buff); // Linux
if (len == -1) {
len = readlink("/proc/curproc/file", buff, sizeof buff); // BSD
if (len == -1) {
len = readlink("/proc/self/path/a.out", buff, sizeof buff); // Solaris
}
}
if (len > 0) {
buff[len] = '\0';
return std::string(buff); return std::string(buff);
/* Loop until we're big enough */
char *mbuff = (char *)malloc(buffSize);
while (0 > _NSGetExecutablePath(mbuff, &buffSize))
mbuff = (char *)realloc(mbuff, buffSize);
/* Return the string */
std::string result = mbuff;
free(mbuff);
return result;
} }
#endif #endif
{
/* On other Unixes, try /proc directory. This might be worth breaking out into macros. */
if (0 < readlink("/proc/self/exe", buff, sizeof buff) || // Linux
0 < readlink("/proc/curproc/file", buff, sizeof buff) || // BSD
0 < readlink("/proc/self/path/a.out", buff, sizeof buff)) // Solaris
{
return std::string(buff);
}
}
/* Just return argv0, which probably won't work (i.e. it's not an absolute path or a path relative to the working directory, but instead something the caller found via $PATH). We'll eventually fall back to the compile time paths. */ // Just return argv0, which probably won't work (i.e. it's not an absolute path or a path
// relative to the working directory, but instead something the caller found via $PATH). We'll
// eventually fall back to the compile time paths.
return std::string(argv0 ? argv0 : ""); return std::string(argv0 ? argv0 : "");
} }