mirror of
https://github.com/fish-shell/fish-shell
synced 2025-01-13 13:39:02 +00:00
Make fire_event_callback take a std::function instead of function pointer
This commit is contained in:
parent
a91dad35db
commit
439f233ccc
4 changed files with 13 additions and 29 deletions
|
@ -302,15 +302,6 @@ bool event_is_signal_observed(int sig) {
|
|||
return result;
|
||||
}
|
||||
|
||||
/// Callback for firing (and then deleting) an event.
|
||||
static void fire_event_callback(void *arg) {
|
||||
ASSERT_IS_MAIN_THREAD();
|
||||
assert(arg != NULL);
|
||||
event_t *event = static_cast<event_t *>(arg);
|
||||
event_fire(event);
|
||||
delete event;
|
||||
}
|
||||
|
||||
/// Perform the specified event. Since almost all event firings will not be matched by even a single
|
||||
/// event handler, we make sure to optimize the 'no matches' path. This means that nothing is
|
||||
/// allocated/initialized unless needed.
|
||||
|
@ -332,8 +323,10 @@ static void event_fire_internal(const event_t &event) {
|
|||
if (signal_is_blocked()) {
|
||||
// Fix for https://github.com/fish-shell/fish-shell/issues/608. Don't run event handlers
|
||||
// while signals are blocked.
|
||||
event_t *heap_event = new event_t(event);
|
||||
input_common_add_callback(fire_event_callback, heap_event);
|
||||
input_common_add_callback([event](){
|
||||
ASSERT_IS_MAIN_THREAD();
|
||||
event_fire(&event);
|
||||
});
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
|
@ -37,8 +37,7 @@ static int wait_on_escape_ms = WAIT_ON_ESCAPE_DEFAULT;
|
|||
static std::deque<wchar_t> lookahead_list;
|
||||
|
||||
// Queue of pairs of (function pointer, argument) to be invoked. Expected to be mostly empty.
|
||||
typedef std::pair<void (*)(void *), void *> callback_info_t;
|
||||
typedef std::queue<callback_info_t, std::list<callback_info_t> > callback_queue_t;
|
||||
typedef std::list<std::function<void(void)>> callback_queue_t;
|
||||
static callback_queue_t callback_queue;
|
||||
static void input_flush_callbacks(void);
|
||||
|
||||
|
@ -237,22 +236,18 @@ void input_common_queue_ch(wint_t ch) { lookahead_push_back(ch); }
|
|||
|
||||
void input_common_next_ch(wint_t ch) { lookahead_push_front(ch); }
|
||||
|
||||
void input_common_add_callback(void (*callback)(void *), void *arg) {
|
||||
void input_common_add_callback(std::function<void(void)> callback) {
|
||||
ASSERT_IS_MAIN_THREAD();
|
||||
callback_queue.push(callback_info_t(callback, arg));
|
||||
callback_queue.push_back(std::move(callback));
|
||||
}
|
||||
|
||||
static void input_flush_callbacks(void) {
|
||||
// Nothing to do if nothing to do.
|
||||
if (callback_queue.empty()) return;
|
||||
|
||||
// We move the queue into a local variable, so that events queued up during a callback don't get
|
||||
// fired until next round.
|
||||
ASSERT_IS_MAIN_THREAD();
|
||||
callback_queue_t local_queue;
|
||||
std::swap(local_queue, callback_queue);
|
||||
while (!local_queue.empty()) {
|
||||
const callback_info_t &callback = local_queue.front();
|
||||
callback.first(callback.second); // cute
|
||||
local_queue.pop();
|
||||
for (auto &f : local_queue) {
|
||||
f();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -2,6 +2,7 @@
|
|||
#ifndef INPUT_COMMON_H
|
||||
#define INPUT_COMMON_H
|
||||
|
||||
#include <functional>
|
||||
#include <stddef.h>
|
||||
|
||||
#include "common.h"
|
||||
|
@ -104,6 +105,6 @@ void input_common_next_ch(wint_t ch);
|
|||
|
||||
/// Adds a callback to be invoked at the next turn of the "event loop." The callback function will
|
||||
/// be invoked and passed arg.
|
||||
void input_common_add_callback(void (*callback)(void *), void *arg);
|
||||
void input_common_add_callback(std::function<void(void)>);
|
||||
|
||||
#endif
|
||||
|
|
|
@ -833,18 +833,13 @@ void reader_repaint_if_needed() {
|
|||
}
|
||||
}
|
||||
|
||||
static void reader_repaint_if_needed_one_arg(void *unused) {
|
||||
UNUSED(unused);
|
||||
reader_repaint_if_needed();
|
||||
}
|
||||
|
||||
void reader_react_to_color_change() {
|
||||
if (!data) return;
|
||||
|
||||
if (!data->repaint_needed || !data->screen_reset_needed) {
|
||||
data->repaint_needed = true;
|
||||
data->screen_reset_needed = true;
|
||||
input_common_add_callback(reader_repaint_if_needed_one_arg, NULL);
|
||||
input_common_add_callback(reader_repaint_if_needed);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue