fish-shell/autoload.cpp

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/** \file autoload.cpp
The classes responsible for autoloading functions and completions.
*/
#include "config.h"
#include "autoload.h"
#include "wutil.h"
#include <assert.h>
const size_t kLRULimit = 256;
/** A node in our LRU map */
class file_access_node_t {
public:
file_access_node_t *prev, *next;
const wcstring path;
file_access_attempt_t attempt;
file_access_node_t(const wcstring &pathVar) : path(pathVar) { }
bool operator<(const file_access_node_t &other) const { return path < other.path; }
};
/* By default, things are stale after 60 seconds */
const time_t kFishDefaultStalenessInterval = 60;
access_tracker_t::access_tracker_t(time_t stale, int the_mode) :
node_count(0),
mouth(NULL),
stale_interval(stale),
mode(the_mode)
{
VOMIT_ON_FAILURE(pthread_mutex_init(&lock, NULL));
}
access_tracker_t::~access_tracker_t() {
VOMIT_ON_FAILURE(pthread_mutex_destroy(&lock));
}
void access_tracker_t::vacuum_one_node(void) {
/* Removes the least recently used access */
assert(mouth && mouth->prev != mouth);
/* Remove us from the linked list */
file_access_node_t *condemned_node = mouth->prev;
condemned_node->prev->next = condemned_node->next;
condemned_node->next->prev = condemned_node->prev;
/* Remove us from the set */
access_set.erase(condemned_node);
/* Deleted */
node_count--;
delete condemned_node;
}
void access_tracker_t::promote_node(file_access_node_t *node) {
/* Promotes a node to the mouth, unless we're already there... */
if (node == mouth) return;
/* First unhook us */
node->prev->next = node->next;
node->next->prev = node->prev;
/* Now become the mouth */
node->next = mouth;
node->prev = mouth->prev;
mouth = node;
}
/* Return the node referenced by the given string, or NULL */
file_access_node_t *access_tracker_t::while_locked_find_node(const wcstring &path) const {
file_access_node_t key(path);
access_set_t::iterator iter = access_set.find(&key);
return iter != access_set.end() ? *iter : NULL;
}
file_access_attempt_t access_tracker_t::attempt_access(const wcstring& path) const {
file_access_attempt_t result = {0};
struct stat statbuf;
if (wstat(path.c_str(), &statbuf)) {
result.error = errno;
} else {
result.mod_time = statbuf.st_mtime;
if (waccess(path.c_str(), this->mode)) {
result.error = errno;
} else {
result.accessible = true;
}
}
// Note that we record the last checked time after the call, on the assumption that in a slow filesystem, the lag comes before the kernel check, not after.
result.stale = false;
result.last_checked = time(NULL);
return result;
}
bool access_tracker_t::access_file_only_cached(const wcstring &path, file_access_attempt_t &attempt) {
bool result = false;
/* Lock our lock */
scoped_lock locker(lock);
/* Search for the node */
file_access_node_t *node = while_locked_find_node(path);
if (node) {
promote_node(node);
attempt = node->attempt;
attempt.stale = (time(NULL) - node->attempt.last_checked > this->stale_interval);
result = true;
}
return result;
}
file_access_attempt_t access_tracker_t::access_file(const wcstring &path) {
file_access_attempt_t result;
/* Try just using our cache */
if (access_file_only_cached(path, result) && ! result.stale) {
return result;
}
/* Really access the file. Note we are not yet locked, and don't want to be, since this may be slow. */
result = attempt_access(path);
/* Take the lock so we can insert. */
scoped_lock locker(lock);
/* Maybe we had it cached and it was stale, or maybe someone else may have put it in the cache while we were unlocked */
file_access_node_t *node = while_locked_find_node(path);
if (node != NULL) {
/* Someone else put it in. Promote and overwrite it. */
node->attempt = result;
promote_node(node);
} else {
/* We did not find this node. Add it. */
file_access_node_t *node = new file_access_node_t(path);
node->attempt = result;
/* Insert into the set */
access_set.insert(node);
/* Insert it into the linked list */
if (mouth == NULL) {
/* One element circularly linked list! */
mouth = node->next = node->prev = node;
} else {
/* Normal circularly linked list operation */
node->next = mouth;
node->prev = mouth->prev;
mouth = node;
}
/* We have one more node now */
++node_count;
/* Clean up if we're over our limit */
while (node_count > kLRULimit)
vacuum_one_node();
}
return result;
}