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/**\file parse_tree.h
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Programmatic representation of fish code .
*/
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# ifndef FISH_PARSE_TREE_H
# define FISH_PARSE_TREE_H
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# include <wchar.h>
# include "config.h"
# include "util.h"
# include "common.h"
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# include "tokenizer.h"
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# include <vector>
# define PARSE_ASSERT(a) assert(a)
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# define PARSER_DIE() exit_without_destructors(-1)
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class parse_node_t ;
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class parse_node_tree_t ;
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typedef size_t node_offset_t ;
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# define NODE_OFFSET_INVALID (static_cast<node_offset_t>(-1))
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struct parse_error_t
{
/** Text of the error */
wcstring text ;
/** Offset and length of the token in the source code that triggered this error */
size_t source_start ;
size_t source_length ;
/** Return a string describing the error, suitable for presentation to the user */
wcstring describe ( const wcstring & src ) const ;
} ;
typedef std : : vector < parse_error_t > parse_error_list_t ;
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class parse_ll_t ;
class parse_t
{
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parse_ll_t * const parser ;
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public :
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parse_t ( ) ;
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bool parse ( const wcstring & str , parse_node_tree_t * output , parse_error_list_t * errors ) ;
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} ;
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enum parse_token_type_t
{
token_type_invalid ,
// Non-terminal tokens
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symbol_job_list ,
symbol_job ,
symbol_job_continuation ,
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symbol_statement ,
symbol_block_statement ,
symbol_block_header ,
symbol_for_header ,
symbol_while_header ,
symbol_begin_header ,
symbol_function_header ,
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symbol_if_statement ,
symbol_if_clause ,
symbol_else_clause ,
symbol_else_continuation ,
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symbol_switch_statement ,
symbol_case_item_list ,
symbol_case_item ,
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symbol_boolean_statement ,
symbol_decorated_statement ,
symbol_plain_statement ,
symbol_arguments_or_redirections_list ,
symbol_argument_or_redirection ,
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symbol_argument_list_nonempty ,
symbol_argument_list ,
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// Terminal types
parse_token_type_string ,
parse_token_type_pipe ,
parse_token_type_redirection ,
parse_token_background ,
parse_token_type_end ,
parse_token_type_terminate ,
FIRST_PARSE_TOKEN_TYPE = parse_token_type_string
} ;
enum parse_keyword_t
{
parse_keyword_none ,
parse_keyword_if ,
parse_keyword_else ,
parse_keyword_for ,
parse_keyword_in ,
parse_keyword_while ,
parse_keyword_begin ,
parse_keyword_function ,
parse_keyword_switch ,
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parse_keyword_case ,
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parse_keyword_end ,
parse_keyword_and ,
parse_keyword_or ,
parse_keyword_not ,
parse_keyword_command ,
parse_keyword_builtin
} ;
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wcstring token_type_description ( parse_token_type_t type ) ;
wcstring keyword_description ( parse_keyword_t type ) ;
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/** Base class for nodes of a parse tree */
class parse_node_t
{
public :
/* Type of the node */
enum parse_token_type_t type ;
/* Start in the source code */
size_t source_start ;
/* Length of our range in the source code */
size_t source_length ;
/* Children */
node_offset_t child_start ;
node_offset_t child_count ;
/* Type-dependent data */
uint32_t tag ;
/* Description */
wcstring describe ( void ) const ;
/* Constructor */
explicit parse_node_t ( parse_token_type_t ty ) : type ( ty ) , source_start ( 0 ) , source_length ( 0 ) , child_start ( 0 ) , child_count ( 0 ) , tag ( 0 )
{
}
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node_offset_t child_offset ( node_offset_t which ) const
{
PARSE_ASSERT ( which < child_count ) ;
return child_start + which ;
}
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} ;
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class parse_node_tree_t : public std : : vector < parse_node_t >
{
} ;
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/* Fish grammar:
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# A job_list is a list of jobs, separated by semicolons or newlines
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job_list = < empty > |
< TOK_END > job_list |
job job_list
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# A job is a non-empty list of statements, separated by pipes. (Non-empty is useful for cases like if statements, where we require a command). To represent "non-empty", we require a statement, followed by a possibly empty job_continuation
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job = statement job_continuation
job_continuation = < empty > |
< TOK_PIPE > statement job_continuation
# A statement is a normal command, or an if / while / and etc
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statement = boolean_statement | block_statement | if_statement | switch_statement | decorated_statement
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# A block is a conditional, loop, or begin / end
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if_statement = if_clause else_clause < END >
if_clause = < IF > job STATEMENT_TERMINATOR job_list
else_clause = < empty > |
< ELSE > else_continuation
else_continuation = if_clause else_clause |
STATEMENT_TERMINATOR job_list
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switch_statement = SWITCH < TOK_STRING > STATEMENT_TERMINATOR case_item_list < END >
case_item_list = < empty > |
case_item case_item_list
case_item = CASE argument_list STATEMENT_TERMINATOR job_list
argument_list_nonempty = < TOK_STRING > argument_list
argument_list = < empty > | argument_list_nonempty
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block_statement = block_header STATEMENT_TERMINATOR job_list < END > arguments_or_redirections_list
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block_header = for_header | while_header | function_header | begin_header
for_header = FOR var_name IN arguments_or_redirections_list
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while_header = WHILE statement
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begin_header = BEGIN
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function_header = FUNCTION function_name argument_list
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# A boolean statement is AND or OR or NOT
boolean_statement = AND statement | OR statement | NOT statement
# A decorated_statement is a command with a list of arguments_or_redirections, possibly with "builtin" or "command"
decorated_statement = COMMAND plain_statement | BUILTIN plain_statement | plain_statement
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plain_statement = command arguments_or_redirections_list
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arguments_or_redirections_list = < empty > |
argument_or_redirection arguments_or_redirections_list
argument_or_redirection = redirection | < TOK_STRING >
redirection = < TOK_REDIRECTION >
terminator = < TOK_END > | < TOK_BACKGROUND >
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*/
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# endif