complete-c wesnoth -l compress --description'<infile> <outfile> compresses a savefile (infile) that is in text WML format into binary WML format (outfile)'
complete-c wesnoth -s d -l debug --description'Shows extra debugging information and enables additional command mode options in-game'
complete-c wesnoth -l decompress --description'<infile> <outfile> decompresses a savefile (infile) that is in binary WML format into text WML format (outfile)'
complete-c wesnoth -s f -l fullscreen --description'Runs the game in full screen mode'
complete-c wesnoth -l fps --description'Displays the number of frames per second the game is currently running at, in a corner of the screen'
complete-c wesnoth -s h -lhelp--description'Displays a summary of command line options to standard output, and exits'
complete-c wesnoth -l load --description'Savegame loads the file savegame from the standard save game directory'
complete-c wesnoth -l log-error -l log-warning -l log-info --description'Set the severity level of debugging domains'
complete-c wesnoth -l multiplayer --description'Runs a multiplayer game'
complete-c wesnoth -l nocache --description'Disables caching of game data'
complete-c wesnoth -l nosound --description'Runs the game without sounds and music'
complete-c wesnoth -l path --description'Prints the name of the game data directory and exits'
complete-c wesnoth -s r -l resolution --description'XxY sets the screen resolution'
complete-c wesnoth -s t -l test --description'Runs the game in a small test scenario'
complete-c wesnoth -s v -l version --description'Shows the version number and exits'
complete-c wesnoth -s w -l windowed --description'Runs the game in windowed mode'
complete-c wesnoth -l no-delay --description'Runs the game without any delays for graphic benchmarking'
complete-c wesnoth -l exit-at-end --description'Exits once the scenario is over, without displaying victory/defeat dialog which requires the user to click OK'