fish-shell/halloc.c

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/** \file halloc.c
A hierarchical memory allocation system
*/
#include "config.h"
#include <stdlib.h>
#include <unistd.h>
#include "util.h"
#include "common.h"
#include "halloc.h"
typedef struct halloc
{
array_list_t children;
long long data[0];
}
halloc_t;
static halloc_t *halloc_from_data( void *data )
{
return (halloc_t *)(data - sizeof( halloc_t ) );
}
void *halloc( void *context, size_t size )
{
halloc_t *res = (halloc_t *)calloc( 1, sizeof(halloc_t) + size );
if( !res )
return 0;
al_init( &res->children );
if( context )
{
halloc_t *parent = halloc_from_data( context );
al_push( &parent->children, &res->data );
}
return &res->data;
}
void halloc_free( void *context )
{
halloc_t *me;
if( !context )
return;
me = halloc_from_data( context );
al_foreach( &me->children, (void (*)(const void *))&halloc_free );
al_destroy( &me->children );
free(me);
}
wchar_t *halloc_wcsdup( void *context, const wchar_t *in )
{
size_t len=wcslen(in);
wchar_t *out = halloc( context, sizeof( wchar_t)*(len+1));
if( out == 0 )
{
die_mem();
}
memcpy( out, in, sizeof( wchar_t)*(len+1));
return out;
}
wchar_t *halloc_wcsndup( void *context, const wchar_t *in, int c )
{
wchar_t *res = halloc( context, sizeof(wchar_t)*(c+1) );
if( res == 0 )
{
die_mem();
}
wcsncpy( res, in, c );
res[c] = L'\0';
return res;
}